X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2FCaveGame.java;h=031b6135ae3fb58153427d52e76814d598898124;hb=5b3244dceab39900a44eeb4d6108715c56735626;hp=57704d98f94f56d186c6c2c845f0dfd2f699d8d6;hpb=2948fcd9c40ebf588ef7d0e7cd8dd34ecaa1f9b2;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/CaveGame.java b/core/src/ru/deadsoftware/cavedroid/CaveGame.java index 57704d9..031b613 100644 --- a/core/src/ru/deadsoftware/cavedroid/CaveGame.java +++ b/core/src/ru/deadsoftware/cavedroid/CaveGame.java @@ -2,38 +2,74 @@ package ru.deadsoftware.cavedroid; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; -import ru.deadsoftware.cavedroid.misc.states.AppState; -import ru.deadsoftware.cavedroid.misc.states.GameState; -import ru.deadsoftware.cavedroid.misc.states.MenuState; +import ru.deadsoftware.cavedroid.game.GameItems; +import ru.deadsoftware.cavedroid.game.GameScreen; +import ru.deadsoftware.cavedroid.misc.Assets; public class CaveGame extends Game { + private static final String TAG = "CaveGame"; + public static final String VERSION = "alpha 0.4"; - public static AppState APP_STATE; - public static GameState GAME_STATE; - public static MenuState MENU_STATE; + private final MainConfig mMainConfig; + private final MainComponent mMainComponent; + + private final String mGameFolder; + private final boolean mTouch; + private boolean mDebug; - public static String GAME_FOLDER; - public static boolean TOUCH; + public CaveGame(String gameFolder, boolean touch) { + mGameFolder = gameFolder; + mTouch = touch; - public CaveGame(String gameFolder) { - this(gameFolder, false); + mMainComponent = DaggerMainComponent.builder().caveGame(this).build(); + mMainConfig = mMainComponent.getMainConfig(); } - public CaveGame(String gameFolder, boolean touch) { - GAME_FOLDER = gameFolder; - TOUCH = touch; - APP_STATE = AppState.MENU; - MENU_STATE = MenuState.MAIN; - GAME_STATE = GameState.PLAY; + public void setDebug(boolean debug) { + mDebug = debug; + } + + private void initConfig() { + int width = mTouch ? 320 : 480; + int height = (int) (width * ((float) Gdx.graphics.getHeight() / Gdx.graphics.getWidth())); + + mMainConfig.setMainComponent(mMainComponent); + mMainConfig.setGameFolder(mGameFolder); + mMainConfig.setTouch(mTouch); + mMainConfig.setWidth(width); + mMainConfig.setHeight(height); + mMainConfig.setShowInfo(mDebug); + } + + public void newGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.newGame(); + setScreen(gameScreen); + } + + public void loadGame() { + GameScreen gameScreen = mMainComponent.getGameScreen(); + gameScreen.loadGame(); + setScreen(gameScreen); + } + + public void quitGame() { + setScreen(mMainComponent.getMenuScreen()); } @Override public void create() { - Gdx.app.log("CaveGame", GAME_FOLDER); - Gdx.files.absolute(GAME_FOLDER).mkdirs(); - setScreen(new GameScreen()); + Gdx.app.log(TAG, mGameFolder); + Gdx.files.absolute(mGameFolder).mkdirs(); + + Assets.load(); + GameItems.load(); + + initConfig(); + + setScreen(mMainComponent.getMenuScreen()); } }