X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fmisc%2FAssets.java;h=e28c322d3732bb9228b6f1c2ae6c3f48a32be667;hb=0b8922bfbb2bbec067b532ecb7912f6afe02c4ef;hp=23d3ea30c2eea01cd928a0bd08177e66cc3add48;hpb=a2d04a40dddc471fef220ef38b2f5e2229b9d250;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/misc/Assets.java b/core/src/ru/deadsoftware/cavecraft/misc/Assets.java index 23d3ea3..e28c322 100644 --- a/core/src/ru/deadsoftware/cavecraft/misc/Assets.java +++ b/core/src/ru/deadsoftware/cavecraft/misc/Assets.java @@ -10,7 +10,8 @@ import ru.deadsoftware.cavecraft.CaveGame; public class Assets { - public static final int BLOCK_TEXTURES = 59; + public static final int BLOCK_TEXTURES = 66; + public static final int ITEM_TEXTURES = 10; private static GlyphLayout layout; @@ -30,13 +31,19 @@ public class Assets { public static Sprite shade; public static Texture terrain; - public static TextureRegion[] blockTextures = new TextureRegion[BLOCK_TEXTURES]; + public static Sprite[] blockTextures = new Sprite[BLOCK_TEXTURES]; + + public static Texture items; + public static Sprite[] itemTextures = new Sprite[ITEM_TEXTURES]; public static Texture gui; public static TextureRegion invBar; public static TextureRegion invBarCur; public static TextureRegion guiCur; + public static Texture wreckTexture; + public static TextureRegion[] wreck = new TextureRegion[10]; + public static Texture creativeTexture; public static TextureRegion creativeInv; public static TextureRegion creativeScroll; @@ -120,6 +127,11 @@ public class Assets { creativeScroll = new TextureRegion(creativeTexture, 3, 137, 12, 15); creativeScroll.flip(false, true); + wreckTexture = new Texture(Gdx.files.internal("break.png")); + for (int i=0; i<10; i++) { + wreck[i] = new TextureRegion(wreckTexture, 16*i, 0, 16, 16); + } + if (CaveGame.TOUCH) { touchGui = new Texture(Gdx.files.internal("touch_gui.png")); for (int i = 0; i < 4; i++) { @@ -138,10 +150,21 @@ public class Assets { terrain = new Texture(Gdx.files.internal("terrain.png")); for (int i=0; i