X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameWorld.java;h=a58a73bb1991fb4a485f806ff61c5df26d118de7;hb=d7f5950fc751cec8fa64005dd1886cac4081ee99;hp=6adac2d5ad1f7bd47b873f25ad832bdd3c927c8a;hpb=feb58daa2c3e8126871e9d4f26e978d2fc1fb01c;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java index 6adac2d..a58a73b 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java @@ -1,6 +1,6 @@ package ru.deadsoftware.cavecraft.game; -import com.badlogic.gdx.math.Vector2; +import ru.deadsoftware.cavecraft.game.objects.Drop; public class GameWorld { @@ -94,9 +94,9 @@ public class GameWorld { } public void placeToForeground(int x, int y, int value) { - if (getForeMap(x, y) == 0 || value == 0 || !Items.blocks.getValueAt(getForeMap(x, y)).coll) { + if (getForeMap(x, y) == 0 || value == 0 || !GameItems.getBlock(getForeMap(x, y)).coll) { setForeMap(x, y, value); - } else if (Items.isSlab(value) && getForeMap(x, y) == value) { + } else if (GameItems.isSlab(value) && getForeMap(x, y) == value) { placeSlab(x, y, value); } GameProc.UPD_X = x - 8; @@ -105,21 +105,22 @@ public class GameWorld { } public void placeToBackground(int x, int y, int value) { - if (value == 0 || (getBackMap(x, y) == 0 && Items.blocks.getValueAt(value).coll) && - (!Items.blocks.getValueAt(value).tp || value == 18)) { + if (value == 0 || (getBackMap(x, y) == 0 && GameItems.getBlock(value).coll) && + (!GameItems.getBlock(value).tp || value == 18)) { setBackMap(x, y, value); } } - public Vector2 getSpawnPoint() { - int x = 0, y = 0; - while (true) { - y++; - if (getForeMap(x, y) > 0 && Items.blocks.getValueAt(getForeMap(x, y)).coll) break; - } - x = x * 16 + 4; - y = y * 16 - 32; - return new Vector2(x, y); + public void destroyForeMap(int x, int y, GameProc gp) { + if (GameItems.getBlock(getForeMap(x, y)).getDrop() > 0) + gp.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getBlock(getForeMap(x, y)).getDrop())); + placeToForeground(x, y, 0); + } + + public void destroyBackMap(int x, int y, GameProc gp) { + if (GameItems.getBlock(getBackMap(x, y)).getDrop() > 0) + gp.drops.add(new Drop(transformX(x) * 16 + 4, y * 16 + 4, GameItems.getBlock(getBackMap(x, y)).getDrop())); + placeToBackground(x, y, 0); } public void generate(int w, int h) {