X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameRenderer.java;h=fac4ba2a9f25d42c987e1c6d68e1adaa33d38562;hb=75e8bbe4c9dceaabd8bb7e7976ad9052cfb0a968;hp=38680f94db6ddf347491736c18872f5c80e544b1;hpb=8acb72a54d755c4df279244ca986d244e2700a08;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java index 38680f9..fac4ba2 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java @@ -1,9 +1,12 @@ package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.Gdx; +import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.GL20; +import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.math.Vector2; import ru.deadsoftware.cavecraft.CaveGame; +import ru.deadsoftware.cavecraft.GameScreen; import ru.deadsoftware.cavecraft.game.mobs.Mob; import ru.deadsoftware.cavecraft.game.objects.Player; import ru.deadsoftware.cavecraft.misc.Assets; @@ -122,7 +125,7 @@ public class GameRenderer extends Renderer { spriteBatch.draw(Assets.creativeInv, x, y); spriteBatch.draw(Assets.creativeScroll, x+156, y+18+(gameProc.creativeScroll*(72/gameProc.maxCreativeScroll))); - for (int i=gameProc.creativeScroll*8; i<(gameProc.creativeScroll+1)*40; i++) { + for (int i=gameProc.creativeScroll*8; i0 && i