X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavecraft%2Fgame%2FGameInput.java;h=0f6c399c2ff60668c412fb0bdd1062964537b1e4;hb=0b8922bfbb2bbec067b532ecb7912f6afe02c4ef;hp=08f6e368f0fbb067a821b962f68594412be56aa5;hpb=d4b230bcff9be349af3d450cf5fea0bf0ebf33b8;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java index 08f6e36..0f6c399 100644 --- a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java +++ b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java @@ -3,6 +3,8 @@ package ru.deadsoftware.cavecraft.game; import com.badlogic.gdx.Input; import com.badlogic.gdx.utils.TimeUtils; import ru.deadsoftware.cavecraft.CaveGame; +import ru.deadsoftware.cavecraft.GameScreen; +import ru.deadsoftware.cavecraft.game.mobs.FallingSand; import ru.deadsoftware.cavecraft.game.mobs.Pig; import ru.deadsoftware.cavecraft.misc.AppState; import ru.deadsoftware.cavecraft.misc.Assets; @@ -15,16 +17,23 @@ public class GameInput { this.gameProc = gameProc; } + private boolean checkSwim() { + return (Items.isFluid(gameProc.world.getForeMap((int)(gameProc.player.position.x+gameProc.player.width/2)/16, + (int)(gameProc.player.position.y+gameProc.player.height/4*3)/16))); + } + private void wasdPressed(int keycode) { if (gameProc.ctrlMode==0 || !CaveGame.TOUCH) { switch (keycode) { case Input.Keys.A: gameProc.player.moveX.x = -GamePhysics.PL_SPEED; gameProc.player.dir = 0; + if (CaveGame.TOUCH && checkSwim()) gameProc.swim = true; break; case Input.Keys.D: gameProc.player.moveX.x = GamePhysics.PL_SPEED; gameProc.player.dir = 1; + if (CaveGame.TOUCH && checkSwim()) gameProc.swim = true; break; } } else if (CaveGame.TOUCH){ @@ -42,6 +51,7 @@ public class GameInput { gameProc.cursorY++; break; } + gameProc.blockDmg = 0; } } @@ -60,7 +70,9 @@ public class GameInput { break; case Input.Keys.SPACE: - if (gameProc.player.canJump) { + if (checkSwim()) { + gameProc.swim = true; + } else if (gameProc.player.canJump) { gameProc.player.moveY.add(0, -7); } else if (!gameProc.player.flyMode) { gameProc.player.flyMode = true; @@ -86,6 +98,10 @@ public class GameInput { case Input.Keys.ESCAPE: case Input.Keys.BACK: CaveGame.STATE = AppState.GOTO_MENU; break; + + case Input.Keys.F1: + GameScreen.SHOW_DEBUG = !GameScreen.SHOW_DEBUG; + break; } } @@ -93,10 +109,12 @@ public class GameInput { switch (keycode) { case Input.Keys.A: case Input.Keys.D: gameProc.player.moveX.x = 0; + if (CaveGame.TOUCH && gameProc.swim) gameProc.swim = false; break; case Input.Keys.SPACE: case Input.Keys.CONTROL_LEFT: if (gameProc.player.flyMode) gameProc.player.moveY.setZero(); + if (gameProc.swim) gameProc.swim = false; break; } } @@ -113,7 +131,7 @@ public class GameInput { } public void touchUp(int screenX, int screenY, int button) { - if (gameProc.isKeyDown) { + if (CaveGame.TOUCH && gameProc.isKeyDown) { keyUp(gameProc.keyDownCode); gameProc.isKeyDown = false; } @@ -125,9 +143,9 @@ public class GameInput { screenY=8 || ix<0 || iy<0 || iy>=5) item=-1; - if (item >= 0 && item < Items.BLOCKS.size) { + if (item >= 0 && item < Items.ITEMS.size()) { for (int i = 8; i > 0; i--) { gameProc.player.inventory[i] = gameProc.player.inventory[i - 1]; } @@ -140,15 +158,10 @@ public class GameInput { screenX 0) { - gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 0); - } else if (gameProc.world.getBackMap(gameProc.cursorX, gameProc.cursorY) > 0) { - gameProc.world.placeToBackground(gameProc.cursorX, gameProc.cursorY, 0); - } - + gameProc.blockDmg = 0; } } gameProc.isTouchDown = false; @@ -160,9 +173,7 @@ public class GameInput { screenXgameProc.renderer.camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2 && screenY