X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=android%2FREADME;h=b10d352fa604c729e6b7e63aed1fe7d93a01edc7;hb=92c7868df227201d6914f9f07c9a29ba0e2863cb;hp=de9cb1bab91ac03abe7e57b9357b7afb63e6385e;hpb=3a2594735abd86e583b35da46526b9d16a9cd0ed;p=d2df-sdl.git diff --git a/android/README b/android/README index de9cb1b..b10d352 100644 --- a/android/README +++ b/android/README @@ -14,10 +14,8 @@ Requirements: * FPC >= 3.0.4; * SDL >= 2.0.7; * SDL_mixer >= 2.0; -* libenet >= 1.3.13; -* nanoGL. +* libenet >= 1.3.13. -D2DF uses special version of nanoGL ( https://github.com/DeaDDooMER/nanogl ) with some added functions. Build all shared libraries using NDK toolchain and put into directory ./ass/lib/armeabi-v7a/. Also you need to build FPC crosscompiler ( http://wiki.freepascal.org/Android ). Put game resources into direcotor resources/ (or install it manually into external/internal storage). @@ -41,7 +39,7 @@ rm -rf tmp mkdir -p tmp cd ../src/game ppcrossarm \ - -g -gl -dUSE_SDLMIXER -dUSE_NANOGL -O3 \ + -g -gl -dUSE_SDLMIXER -dUSE_GLES1 -O3 \ -Tandroid \ -Cparmv7a \ -Cfvfpv3 \