X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=GL%2Fgl_entries.in;h=cf8837ad0c0d45ca63855c4c09838224b726f0bc;hb=066dbcf2cf80ae2ae762a71a4642b93b3eda8beb;hp=250431c1dcfaf57e15b9e0c9f833e3dd3c435552;hpb=09d6668385eaa4a132f4efb14da2e4882ff3c82f;p=nanogl.git diff --git a/GL/gl_entries.in b/GL/gl_entries.in index 250431c..cf8837a 100644 --- a/GL/gl_entries.in +++ b/GL/gl_entries.in @@ -186,6 +186,9 @@ GL_ENTRY( void, glOrtho, double left, double right, double bottom, double top, d GL_ENTRY( void, glDepthRange, double zNear, double zFar ) #endif +// Rikku2000: Light +GL_ENTRY( void, glColorMaterial, GLenum face, GLenum mode ) + // fbo GL_ENTRY( void, glGenFramebuffersOES, GLsizei n, GLuint *framebuffers ) GL_ENTRY( void, glGenRenderbuffersOES, GLsizei n, GLuint *renderbuffers ) @@ -196,3 +199,5 @@ GL_ENTRY( void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLe GL_ENTRY( void, glDeleteRenderbuffersOES, GLsizei n, const GLuint *renderbuffers ) GL_ENTRY( void, glDeleteFramebuffersOES, GLsizei n, const GLuint *framebuffers ) GL_ENTRY( void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) + +GL_ENTRY( GLboolean, glIsEnabled, GLenum cap )