X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_panel.pas;h=226515a5dc6a6381ba1d080f0e1f3bf3ac58e775;hb=d48835ed248033dcbc23b465a0d7408aa5c2ae3b;hp=c5eec299a67f3b75dbffbdae292e14c19ca3870a;hpb=94a927ca673a2d8af4b8449d434f3c70f38b11c1;p=d2df-sdl.git diff --git a/src/game/g_panel.pas b/src/game/g_panel.pas index c5eec29..226515a 100644 --- a/src/game/g_panel.pas +++ b/src/game/g_panel.pas @@ -210,7 +210,7 @@ implementation uses e_texture, g_basic, g_map, g_game, g_gfx, e_graphics, g_weapons, g_triggers, - g_console, g_language, g_monsters, g_player, g_grid, e_log, GL, utils, xstreams; + g_console, g_language, g_monsters, g_player, g_grid, e_log, GL, geom, utils, xstreams; const PANEL_SIGNATURE = $4C4E4150; // 'PANL' @@ -223,6 +223,7 @@ constructor TPanel.Create(PanelRec: TDynRecord; var Textures: TLevelTextureArray; aguid: Integer); var i: Integer; + tnum: Integer; begin X := PanelRec.X; Y := PanelRec.Y; @@ -337,19 +338,22 @@ begin // Òåêñòóð íåñêîëüêî - íóæíî ñîõðàíÿòü òåêóùóþ: //if Length(FTextureIDs) > 1 then SaveIt := True; + if (PanelRec.TextureRec = nil) then tnum := -1 else tnum := PanelRec.tagInt; + if (tnum < 0) then tnum := Length(Textures); + // Åñëè íå ñïåöòåêñòóðà, òî çàäàåì ðàçìåðû: - if PanelRec.TextureNum > High(Textures) then + if ({PanelRec.TextureNum}tnum > High(Textures)) then begin - e_WriteLog(Format('WTF?! PanelRec.TextureNum is out of limits! (%d : %d)', [PanelRec.TextureNum, High(Textures)]), MSG_FATALERROR); + e_WriteLog(Format('WTF?! tnum is out of limits! (%d : %d)', [tnum, High(Textures)]), TMsgType.Warning); FTextureWidth := 2; FTextureHeight := 2; FAlpha := 0; FBlending := ByteBool(0); end - else if not g_Map_IsSpecialTexture(Textures[PanelRec.TextureNum].TextureName) then + else if not g_Map_IsSpecialTexture(Textures[{PanelRec.TextureNum}tnum].TextureName) then begin - FTextureWidth := Textures[PanelRec.TextureNum].Width; - FTextureHeight := Textures[PanelRec.TextureNum].Height; + FTextureWidth := Textures[{PanelRec.TextureNum}tnum].Width; + FTextureHeight := Textures[{PanelRec.TextureNum}tnum].Height; FAlpha := PanelRec.Alpha; FBlending := ByteBool(PanelRec.Flags and PANEL_FLAG_BLENDING); end; @@ -429,14 +433,14 @@ begin for yy := 0 to (Height div FTextureHeight)-1 do FTextureIDs[FCurTexture].AnTex.Draw( X + xx*FTextureWidth, - Y + yy*FTextureHeight, M_NONE); + Y + yy*FTextureHeight, TMirrorType.None); end else begin // Îáû÷íàÿ òåêñòóðà case FTextureIDs[FCurTexture].Tex of - LongWord(TEXTURE_SPECIAL_WATER): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 0, 0, 255, 0, B_FILTER); - LongWord(TEXTURE_SPECIAL_ACID1): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 0, 128, 0, 0, B_FILTER); - LongWord(TEXTURE_SPECIAL_ACID2): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 128, 0, 0, 0, B_FILTER); + LongWord(TEXTURE_SPECIAL_WATER): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 0, 0, 255, 0, TBlending.Filter); + LongWord(TEXTURE_SPECIAL_ACID1): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 0, 128, 0, 0, TBlending.Filter); + LongWord(TEXTURE_SPECIAL_ACID2): e_DrawFillQuad(X, Y, X+Width-1, Y+Height-1, 128, 0, 0, 0, TBlending.Filter); LongWord(TEXTURE_NONE): if g_Texture_Get('NOTEXTURE', NoTextureID) then begin