X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Fgame%2Fg_options.pas;h=91b0a05bb755c9f87762b127ec68ffedd0cfb2e7;hb=83221a8d1b958465bd68e3c79575f4a94c8ffa42;hp=cc7cba15f28a0a86839d30f40ac03d0f281308b2;hpb=aa7e40301df69aa13c00ff2bcdb8e532b06b8053;p=d2df-sdl.git diff --git a/src/game/g_options.pas b/src/game/g_options.pas index cc7cba1..91b0a05 100644 --- a/src/game/g_options.pas +++ b/src/game/g_options.pas @@ -91,6 +91,13 @@ var g_dbg_aimline_on: Boolean = false; g_dbg_input: Boolean = False; + var (* touch *) + g_touch_enabled: Boolean = False; + g_touch_size: Single = 1.0; + g_touch_offset: Single = 50.0; + g_touch_fire: Boolean = True; + g_touch_alt: Boolean = False; + {--- Read-only dirs ---} GameWAD: string; DataDirs: SSArray; @@ -403,5 +410,12 @@ initialization conRegVar('g_screenshot_stats', @gScreenshotStats, '', ''); conRegVar('g_lastmap', @gsMap, '', ''); - conRegVar('d_input', @g_dbg_input, '', '') + conRegVar('d_input', @g_dbg_input, '', ''); + + (* touch *) + conRegVar('touch_enable', @g_touch_enabled, 'enable/disable virtual buttons', 'draw buttons'); + conRegVar('touch_fire', @g_touch_fire, 'enable/disable fire when press virtual up/down', 'fire when press up/down'); + conRegVar('touch_size', @g_touch_size, 0.1, 10, 'size of virtual buttons', 'button size'); + conRegVar('touch_offset', @g_touch_offset, 0, 100, '', ''); + conRegVar('touch_alt', @g_touch_alt, 'althernative virtual buttons layout', 'althernative layout'); end.