X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=sidebyside;f=core%2Fsrc%2Fru%2Fdeadsoftware%2Fcavedroid%2Fgame%2Finput%2Fhandler%2Fmouse%2FHotbarMouseInputHandler.kt;h=6a66338753956f6013de027289107f228110e183;hb=456e76ce31c05500ab7d9e78e2b02019143929a4;hp=6b86c8b5b0458889cd3fc5bd3537f9c239e6bb23;hpb=398c9c46a58db1b26f502f9a55956ba03b90deaf;p=cavedroid.git diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/HotbarMouseInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/HotbarMouseInputHandler.kt index 6b86c8b..6a66338 100644 --- a/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/HotbarMouseInputHandler.kt +++ b/core/src/ru/deadsoftware/cavedroid/game/input/handler/mouse/HotbarMouseInputHandler.kt @@ -1,10 +1,11 @@ package ru.deadsoftware.cavedroid.game.input.handler.mouse +import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindMouseInputHandler import com.badlogic.gdx.utils.Timer import ru.deadsoftware.cavedroid.game.GameScope import ru.deadsoftware.cavedroid.game.GameUiWindow import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager -import ru.deadsoftware.cavedroid.game.input.IGameInputHandler +import ru.deadsoftware.cavedroid.game.input.IMouseInputHandler import ru.deadsoftware.cavedroid.game.input.action.MouseInputAction import ru.deadsoftware.cavedroid.game.input.action.keys.MouseInputActionKey import ru.deadsoftware.cavedroid.game.input.handler.keyboard.DropItemKeyboardInputHandler.Companion.DROP_DISTANCE @@ -12,17 +13,18 @@ import ru.deadsoftware.cavedroid.game.input.isInsideHotbar import ru.deadsoftware.cavedroid.game.mobs.MobsController import ru.deadsoftware.cavedroid.game.mobs.player.Player import ru.deadsoftware.cavedroid.game.model.item.Item -import ru.deadsoftware.cavedroid.game.objects.Drop -import ru.deadsoftware.cavedroid.game.objects.DropController +import ru.deadsoftware.cavedroid.game.objects.drop.Drop +import ru.deadsoftware.cavedroid.game.objects.drop.DropController import ru.deadsoftware.cavedroid.misc.Assets import javax.inject.Inject @GameScope +@BindMouseInputHandler class HotbarMouseInputHandler @Inject constructor( private val gameWindowsManager: GameWindowsManager, private val mobsController: MobsController, private val dropController: DropController, -) : IGameInputHandler { +) : IMouseInputHandler { private val hotbarTexture get() = requireNotNull(Assets.textureRegions["hotbar"])