X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;ds=inline;f=src%2Fgame%2Fg_game.pas;h=34a387ab255c4a9fb8eefee58216c06dfca0a291;hb=fededec33cfb9690510025c63def9e6fd972ac2d;hp=958023d653c0cb8c1ff125b7ae2cb405dbce9579;hpb=3f08ff53795ddfdfc6577e42d2539266ce8355d0;p=d2df-sdl.git diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 958023d..34a387a 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -29,7 +29,7 @@ type GameType: Byte; GameMode: Byte; TimeLimit: Word; - GoalLimit: Word; + ScoreLimit: Word; WarmupTime: Word; SpawnInvul: Word; ItemRespawnTime: Word; @@ -103,8 +103,8 @@ procedure g_Game_RemovePlayer(); procedure g_Game_Spectate(); procedure g_Game_SpectateCenterView(); procedure g_Game_StartSingle(Map: String; TwoPlayers: Boolean; nPlayers: Byte); -procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte); -procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, GoalLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word); +procedure g_Game_StartCustom(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte); +procedure g_Game_StartServer(Map: String; GameMode: Byte; TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word); procedure g_Game_StartClient(Addr: String; Port: Word; PW: String); procedure g_Game_Restart(); procedure g_Game_RestartLevel(); @@ -275,7 +275,7 @@ var gPauseHolmes: Boolean = false; gShowTime: Boolean = False; gShowFPS: Boolean = False; - gShowGoals: Boolean = True; + gShowScore: Boolean = True; gShowStat: Boolean = True; gShowPIDs: Boolean = False; gShowKillMsg: Boolean = True; @@ -699,7 +699,7 @@ begin dquoteStr(map), mode, gGameSettings.TimeLimit, - gGameSettings.GoalLimit, + gGameSettings.ScoreLimit, gGameSettings.Options, etime, Length(Stat.PlayerStat) @@ -710,7 +710,7 @@ begin // otherwise nothing if Stat.GameMode in [GM_TDM, GM_CTF] then WriteLn(s, - Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Goals, Stat.TeamStat[TEAM_BLUE].Goals])) + Format('red_score,blue_score' + LineEnding + '%d,%d', [Stat.TeamStat[TEAM_RED].Score, Stat.TeamStat[TEAM_BLUE].Score])) else if Stat.GameMode in [GM_COOP, GM_SINGLE] then WriteLn(s, Format('mon_killed,mon_total,secrets_found,secrets_total' + LineEnding + '%d,%d,%d,%d',[gCoopMonstersKilled, gTotalMonsters, gCoopSecretsFound, gSecretsCount])); @@ -774,6 +774,19 @@ end; function g_Game_IsNet(): Boolean; begin Result := (gGameSettings.GameType in [GT_SERVER, GT_CLIENT]); + + if gGameSettings.GameType in [GT_SERVER, GT_CLIENT] then + begin + // set debug options to false to avoid cheaters + g_debug_Sounds := False; + g_debug_Frames := False; + g_debug_WinMsgs := False; + g_debug_MonsterOff := False; + g_debug_BotAIOff := 0; + g_debug_HealthBar := False; + g_Debug_Player := False; + Exit; + end; end; function g_Game_IsServer(): Boolean; @@ -1208,7 +1221,7 @@ begin s1 := _lc[I_GAME_DM] else s1 := _lc[I_GAME_LMS]; - s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]); + s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]); s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]); end; @@ -1218,14 +1231,14 @@ begin s1 := _lc[I_GAME_TDM] else s1 := _lc[I_GAME_TLMS]; - s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.GoalLimit]); + s2 := Format(_lc[I_GAME_FRAG_LIMIT], [gGameSettings.ScoreLimit]); s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]); end; GM_CTF: begin s1 := _lc[I_GAME_CTF]; - s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.GoalLimit]); + s2 := Format(_lc[I_GAME_SCORE_LIMIT], [gGameSettings.ScoreLimit]); s3 := Format(_lc[I_GAME_TIME_LIMIT], [gGameSettings.TimeLimit div 3600, (gGameSettings.TimeLimit div 60) mod 60, gGameSettings.TimeLimit mod 60]); end; @@ -1295,7 +1308,7 @@ begin end; e_TextureFontPrintEx(x+16, _y, s1, gStdFont, r, g, b, 1); - e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Goals), + e_TextureFontPrintEx(x+w1+16, _y, IntToStr(gTeamStat[a].Score), gStdFont, r, g, b, 1); _y := _y+ch+(ch div 4); @@ -2011,7 +2024,7 @@ begin gFlags[FLAG_BLUE].CaptureTime := gFlags[FLAG_BLUE].CaptureTime + GAME_TICK; // Áûë çàäàí ëèìèò ïîáåä: - if (gGameSettings.GoalLimit > 0) then + if (gGameSettings.ScoreLimit > 0) then begin b := 0; @@ -2025,11 +2038,11 @@ begin else if gGameSettings.GameMode in [GM_TDM, GM_CTF] then begin //  CTF/TDM âûáèðàåì êîìàíäó ñ íàèáîëüøèì ñ÷åòîì - b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals); + b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score); end; // Ëèìèò ïîáåä íàáðàí => êîíåö óðîâíÿ: - if b >= gGameSettings.GoalLimit then + if b >= gGameSettings.ScoreLimit then begin g_Game_NextLevel(); Exit; @@ -2848,8 +2861,8 @@ begin _y := _y+16+16; with CustomStat do - if TeamStat[TEAM_RED].Goals > TeamStat[TEAM_BLUE].Goals then s1 := _lc[I_GAME_WIN_RED] - else if TeamStat[TEAM_BLUE].Goals > TeamStat[TEAM_RED].Goals then s1 := _lc[I_GAME_WIN_BLUE] + if TeamStat[TEAM_RED].Score > TeamStat[TEAM_BLUE].Score then s1 := _lc[I_GAME_WIN_RED] + else if TeamStat[TEAM_BLUE].Score > TeamStat[TEAM_RED].Score then s1 := _lc[I_GAME_WIN_BLUE] else s1 := _lc[I_GAME_WIN_DRAW]; e_TextureFontPrintEx(x+8+(w div 2)-(Length(s1)*ww2 div 2), _y, s1, gStdFont, 255, 255, 255, 1); @@ -2861,7 +2874,7 @@ begin begin e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_RED], gStdFont, 255, 0, 0, 1); - e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Goals), + e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_RED].Score), gStdFont, 255, 0, 0, 1); r := 255; g := 0; @@ -2871,7 +2884,7 @@ begin begin e_TextureFontPrintEx(x+8, _y, _lc[I_GAME_TEAM_BLUE], gStdFont, 0, 0, 255, 1); - e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Goals), + e_TextureFontPrintEx(x+w1+8, _y, IntToStr(CustomStat.TeamStat[TEAM_BLUE].Score), gStdFont, 0, 0, 255, 1); r := 0; g := 0; @@ -4549,7 +4562,7 @@ begin end; procedure g_Game_StartCustom(Map: String; GameMode: Byte; - TimeLimit, GoalLimit: Word; + TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte); var @@ -4566,7 +4579,7 @@ begin gGameSettings.GameMode := GameMode; gSwitchGameMode := GameMode; gGameSettings.TimeLimit := TimeLimit; - gGameSettings.GoalLimit := GoalLimit; + gGameSettings.ScoreLimit := ScoreLimit; gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives); gGameSettings.Options := Options; @@ -4662,7 +4675,7 @@ begin end; procedure g_Game_StartServer(Map: String; GameMode: Byte; - TimeLimit, GoalLimit: Word; MaxLives: Byte; + TimeLimit, ScoreLimit: Word; MaxLives: Byte; Options: LongWord; nPlayers: Byte; IPAddr: LongWord; Port: Word); begin @@ -4678,7 +4691,7 @@ begin gGameSettings.GameMode := GameMode; gSwitchGameMode := GameMode; gGameSettings.TimeLimit := TimeLimit; - gGameSettings.GoalLimit := GoalLimit; + gGameSettings.ScoreLimit := ScoreLimit; gGameSettings.MaxLives := IfThen(GameMode = GM_CTF, 0, MaxLives); gGameSettings.Options := Options; @@ -4877,7 +4890,7 @@ begin gGameSettings.GameMode := InMsg.ReadByte(); gSwitchGameMode := gGameSettings.GameMode; - gGameSettings.GoalLimit := InMsg.ReadWord(); + gGameSettings.ScoreLimit := InMsg.ReadWord(); gGameSettings.TimeLimit := InMsg.ReadWord(); gGameSettings.MaxLives := InMsg.ReadByte(); gGameSettings.Options := InMsg.ReadLongWord(); @@ -5761,11 +5774,69 @@ begin e_LogWritefln('usage: %s ', [cmd]) end end + else if cmd = 'g_force_model' then + begin + if Length(p) = 2 then + begin + a := StrToIntDef(p[1], 0); + g_Force_Model_Set(a); + if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then + begin + for a := Low(gPlayers) to High(gPlayers) do + begin + if (gPlayers[a] <> nil) then + begin + if (gPlayers[a].UID = gPlayer1.UID) then + continue + else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then + continue; + gPlayers[a].setModel(g_Forced_Model_GetName()); + end; + end + end + else if (g_Force_Model_Get() = 0) and (gPlayers <> nil) then + begin + for a := Low(gPlayers) to High(gPlayers) do + begin + if (gPlayers[a] <> nil) then + begin + if (gPlayers[a].UID = gPlayer1.UID) then + continue + else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then + continue; + gPlayers[a].setModel(gPlayers[a].FActualModelName); + end; + end + end + end + end + else if cmd = 'g_force_model_name' then + begin + if (Length(P) > 1) then + begin + cmd := b_Text_Unformat(P[1]); + g_Forced_Model_SetName(cmd); + if (g_Force_Model_Get() <> 0) and (gPlayers <> nil) then + begin + for a := Low(gPlayers) to High(gPlayers) do + begin + if (gPlayers[a] <> nil) then + begin + if (gPlayers[a].UID = gPlayer1.UID) then + continue + else if (gPlayer2 <> nil) and (gPlayers[a].UID = gPlayer2.UID) then + continue; + gPlayers[a].setModel(g_Forced_Model_GetName()); + end; + end + end + end + end else if cmd = 'g_scorelimit' then begin if Length(P) > 1 then begin - gsGoalLimit := nclamp(StrToIntDef(P[1], gsGoalLimit), 0, $FFFF); + gsScoreLimit := nclamp(StrToIntDef(P[1], gsScoreLimit), 0, $FFFF); if g_Game_IsServer then begin @@ -5779,17 +5850,17 @@ begin b := stat[a].Frags; end else // TDM/CTF - b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals); + b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score); // if someone has a higher score, set it to that instead - gsGoalLimit := max(gsGoalLimit, b); - gGameSettings.GoalLimit := gsGoalLimit; + gsScoreLimit := max(gsScoreLimit, b); + gGameSettings.ScoreLimit := gsScoreLimit; if g_Game_IsNet then MH_SEND_GameSettings; end; end; - g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsGoalLimit)])); + g_Console_Add(Format(_lc[I_MSG_SCORE_LIMIT], [Integer(gsScoreLimit)])); end else if cmd = 'g_timelimit' then begin @@ -7055,7 +7126,7 @@ begin if Length(P) >= 4 then b := StrToIntDef(P[3], 1); g_Game_StartCustom(s, GameMode, TimeLimit, - GoalLimit, MaxLives, Options, b); + ScoreLimit, MaxLives, Options, b); end; end else @@ -7108,7 +7179,7 @@ begin b := 0; if Length(P) >= 6 then b := StrToIntDef(P[5], 0); - g_Game_StartServer(s, GameMode, TimeLimit, GoalLimit, MaxLives, Options, b, listen, prt) + g_Game_StartServer(s, GameMode, TimeLimit, ScoreLimit, MaxLives, Options, b, listen, prt) end end else @@ -8464,7 +8535,7 @@ begin if LimT < 0 then LimT := 0; - // Goal limit: + // Score limit: s := Find_Param_Value(pars, '-lims'); if (s = '') or (not TryStrToInt(s, LimS)) then LimS := 0; @@ -8607,7 +8678,7 @@ begin conRegVar('r_showfps', @gShowFPS, 'draw fps counter', 'draw fps counter'); conRegVar('r_showtime', @gShowTime, 'show game time', 'show game time'); conRegVar('r_showping', @gShowPing, 'show ping', 'show ping'); - conRegVar('r_showscore', @gShowGoals, 'show score', 'show score'); + conRegVar('r_showscore', @gShowScore, 'show score', 'show score'); conRegVar('r_showkillmsg', @gShowKillMsg, 'show kill log', 'show kill log'); conRegVar('r_showlives', @gShowLives, 'show lives', 'show lives'); conRegVar('r_showspect', @gSpectHUD, 'show spectator hud', 'show spectator hud');