diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index 3ea192bd998ede79b04215dec5bb09251afb2ab4..5b62d6310563997644e74682509c81e3497edcc5 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
interface
-uses
- utils;
-
-function SDLMain (): Integer;
-procedure ResetTimer ();
-procedure ProcessLoading (forceUpdate: Boolean=false);
-
-var
- gwin_dump_extensions: Boolean = false;
- gwin_has_stencil: Boolean = false;
- gwin_k8_enable_light_experiments: Boolean = false;
- g_dbg_aimline_on: Boolean = false;
- g_dbg_input: Boolean = False;
+ procedure ProcessLoading (forceUpdate: Boolean=false);
implementation
-uses
-{$IFDEF WINDOWS}Windows,{$ENDIF}
-{$IFDEF ENABLE_HOLMES}
- g_holmes, sdlcarcass, fui_ctls,
-{$ENDIF}
-{$INCLUDE ../nogl/noGLuses.inc}
- SysUtils, Classes, MAPDEF, Math,
- e_graphics, e_log, e_texture, g_main,
- g_console, e_input, g_options, g_game,
- g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net,
- g_map, g_gfx, g_monsters, xprofiler,
- g_touch, g_gui, g_system;
-
-
-const
- ProgressUpdateMSecs = 35; //1;//100;
-
-var
- Time, Time_Delta, Time_Old: Int64;
- flag: Boolean;
- wNeedTimeReset: Boolean = false;
- wMinimized: Boolean = false;
- wLoadingQuit: Boolean = false;
-
-procedure ResetTimer ();
-begin
- wNeedTimeReset := true;
-end;
-
-{$IFNDEF HEADLESS}
-var
- prevLoadingUpdateTime: UInt64 = 0;
-{$ENDIF}
-
-procedure ProcessLoading (forceUpdate: Boolean=false);
-{$IFNDEF HEADLESS}
-var
- stt: UInt64;
-{$ENDIF}
-begin
- if sys_HandleInput() = True then
- Exit;
-
-{$IFNDEF HEADLESS}
- if not wMinimized then
- begin
- if not forceUpdate then
- begin
- stt := getTimeMilli();
- forceUpdate := (stt < prevLoadingUpdateTime) or (stt-prevLoadingUpdateTime >= ProgressUpdateMSecs);
- end;
-
- if forceUpdate then
- begin
- DrawMenuBackground('INTER');
- e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
-
- DrawLoadingStat();
- g_Console_Draw(True);
- sys_Repaint;
- prevLoadingUpdateTime := getTimeMilli();
- end;
- end;
-{$ENDIF}
-
- e_SoundUpdate();
-
- if NetMode = NET_SERVER then
- begin
- g_Net_Host_Update();
- end
- else
- begin
- if (NetMode = NET_CLIENT) and (NetState <> NET_STATE_AUTH) then g_Net_Client_UpdateWhileLoading();
- end;
-end;
-
-
-function ProcessMessage (): Boolean;
-var
- i, t: Integer;
-begin
- result := sys_HandleInput();
-
- Time := sys_GetTicks();
- Time_Delta := Time-Time_Old;
-
- flag := false;
+ uses e_sound, g_system, g_net, r_window;
- if wNeedTimeReset then
+ procedure ProcessLoading (forceUpdate: Boolean = False);
begin
- Time_Delta := 28;
- wNeedTimeReset := false;
- end;
-
- g_Map_ProfilersBegin();
- g_Mons_ProfilersBegin();
-
- t := Time_Delta div 28;
- if (t > 0) then
- begin
- flag := true;
- for i := 1 to t do
+ if sys_HandleInput() = False then
begin
- if (NetMode = NET_SERVER) then g_Net_Host_Update()
- else if (NetMode = NET_CLIENT) then g_Net_Client_Update();
- Update();
- end;
- end
- else
- begin
- if (NetMode = NET_SERVER) then g_Net_Host_Update()
- else if (NetMode = NET_CLIENT) then g_Net_Client_Update();
- end;
-
- if NetMode = NET_SERVER then g_Net_Flush();
-
- g_Map_ProfilersEnd();
- g_Mons_ProfilersEnd();
-
- if wLoadingQuit then
- begin
- g_Game_Free();
- g_Game_Quit();
- end;
-
- if (gExit = EXIT_QUIT) then
- begin
- result := true;
- exit;
- end;
-
- // Âðåìÿ ïðåäûäóùåãî îáíîâëåíèÿ
- if flag then
- begin
- Time_Old := Time - (Time_Delta mod 28);
- if (not wMinimized) then
- begin
- Draw;
- sys_Repaint
+ {$IFNDEF HEADLESS}
+ r_Window_DrawLoading(forceUpdate);
+ {$ENDIF}
+ e_SoundUpdate();
+ if NetMode = NET_SERVER then
+ g_Net_Host_Update
+ else if (NetMode = NET_CLIENT) and (NetState <> NET_STATE_AUTH) then
+ g_Net_Client_UpdateWhileLoading
end
- end
- else
- begin
- sys_Delay(1) // release time slice, so we won't eat 100% CPU
end;
- e_SoundUpdate();
-end;
-
-function GLExtensionList (): SSArray;
- var s: PChar; i, j, num: GLint;
-begin
- result := nil;
- s := glGetString(GL_EXTENSIONS);
- if s <> nil then
- begin
- num := 0; i := 0; j := 0;
- while s[i] <> #0 do
- begin
- while (s[i] <> #0) and (s[i] <> ' ') do Inc(i);
- SetLength(result, num + 1);
- result[num] := Copy(s, j, i - j);
- while (s[i] <> #0) and (s[i] = ' ') do Inc(i);
- j := i;
- Inc(num)
- end
- end
-end;
-
-function GLExtensionSupported (ext: AnsiString): Boolean;
- var i, len: GLint; exts: SSArray;
-begin
- result := false;
- exts := GLExtensionList();
- if exts <> nil then
- begin
- i := 0; len := Length(exts);
- while (i < len) and (exts[i] <> ext) do Inc(i);
- result := i < len
- end
-end;
-
-procedure PrintGLSupportedExtensions;
-begin
- e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR)]);
- e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER)]);
- e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION)]);
- e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION)]);
- e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS)]);
-end;
-
-function SDLMain (): Integer;
-var
- idx: Integer;
- arg: AnsiString;
- mdfo: TStream;
- {$IFDEF ENABLE_HOLMES}
- itmp: Integer;
- valres: Word;
- {$ENDIF}
-begin
-{$IFDEF HEADLESS}
- e_NoGraphics := true;
-{$ENDIF}
-
- idx := 1;
- while (idx <= ParamCount) do
- begin
- arg := ParamStr(idx);
- Inc(idx);
- if arg = '--opengl-dump-exts' then gwin_dump_extensions := true;
- //if arg = '--twinkletwinkle' then gwin_k8_enable_light_experiments := true;
- if arg = '--jah' then g_profile_history_size := 100;
- if arg = '--no-particles' then gpart_dbg_enabled := false;
- if arg = '--no-los' then gmon_dbg_los_enabled := false;
-
- if arg = '--profile-render' then g_profile_frame_draw := true;
- if arg = '--profile-coldet' then g_profile_collision := true;
- if arg = '--profile-los' then g_profile_los := true;
-
- if arg = '--no-part-phys' then gpart_dbg_phys_enabled := false;
- if arg = '--no-part-physics' then gpart_dbg_phys_enabled := false;
- if arg = '--no-particles-phys' then gpart_dbg_phys_enabled := false;
- if arg = '--no-particles-physics' then gpart_dbg_phys_enabled := false;
- if arg = '--no-particle-phys' then gpart_dbg_phys_enabled := false;
- if arg = '--no-particle-physics' then gpart_dbg_phys_enabled := false;
-
- if arg = '--debug-input' then g_dbg_input := True;
-
- {.$IF DEFINED(D2F_DEBUG)}
- if arg = '--aimline' then g_dbg_aimline_on := true;
- {.$ENDIF}
-
-{$IFDEF ENABLE_HOLMES}
- if arg = '--holmes' then begin g_holmes_enabled := true; g_Game_SetDebugMode(); end;
-
- if (arg = '--holmes-ui-scale') or (arg = '-holmes-ui-scale') then
- begin
- if (idx <= ParamCount) then
- begin
- if not conParseFloat(fuiRenderScale, ParamStr(idx)) then fuiRenderScale := 1.0;
- Inc(idx);
- end;
- end;
-
- if (arg = '--holmes-font') or (arg = '-holmes-font') then
- begin
- if (idx <= ParamCount) then
- begin
- itmp := 0;
- val(ParamStr(idx), itmp, valres);
- {$IFNDEF HEADLESS}
- if (valres = 0) and (not g_holmes_imfunctional) then
- begin
- case itmp of
- 8: uiContext.font := 'win8';
- 14: uiContext.font := 'win14';
- 16: uiContext.font := 'win16';
- end;
- end;
- {$ELSE}
- // fuck off, fpc!
- itmp := itmp;
- valres := valres;
- {$ENDIF}
- Inc(idx);
- end;
- end;
-{$ENDIF}
-
- if (arg = '--game-scale') or (arg = '-game-scale') then
- begin
- if (idx <= ParamCount) then
- begin
- if not conParseFloat(g_dbg_scale, ParamStr(idx)) then g_dbg_scale := 1.0;
- Inc(idx);
- end;
- end;
-
- if (arg = '--write-mapdef') or (arg = '-write-mapdef') then
- begin
- mdfo := createDiskFile('mapdef.txt');
- mdfo.WriteBuffer(defaultMapDef[1], Length(defaultMapDef));
- mdfo.Free();
- Halt(0);
- end;
- end;
-
-{$IFDEF USE_SYSSTUB}
- PrintGLSupportedExtensions;
- glLegacyNPOT := GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot');
-{$ELSE}
- glLegacyNPOT := False;
-{$ENDIF}
- e_logWritefln('NPOT textures: %s', [glLegacyNPOT]);
- gwin_dump_extensions := false;
-
- Init;
- Time_Old := sys_GetTicks();
-
- // Êîìàíäíàÿ ñòðîêà
- if (ParamCount > 0) then g_Game_Process_Params();
-
-{$IFNDEF HEADLESS}
- // Çàïðîñ ÿçûêà
- if (not gGameOn) and gAskLanguage then g_Menu_AskLanguage();
-{$ENDIF}
-
- e_WriteLog('Entering the main loop', TMsgType.Notify);
-
- // main loop
- while not ProcessMessage() do begin end;
-
- Release();
- result := 0;
-end;
-
-
-initialization
- conRegVar('d_input', @g_dbg_input, '', '')
end.