diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas
index b47011af62e2516f986d9e48794430de986f9bc5..b7ad74b79db8028d84f2711100434655a9e5eebe 100644 (file)
--- a/src/game/g_holmes.pas
+++ b/src/game/g_holmes.pas
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
interface
-uses
- {$IFDEF USE_MEMPOOL}mempool,{$ENDIF} geom,
- e_log, e_input,
- g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
- g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, g_gfx,
- xprofiler,
- sdlcarcass, glgfx, gh_ui_common, gh_ui;
-
-
-procedure g_Holmes_Draw ();
-procedure g_Holmes_DrawUI ();
+ procedure holmesInitCommands ();
+ procedure holmesInitBinds ();
-procedure g_Holmes_MouseEvent (var ev: THMouseEvent);
-procedure g_Holmes_KeyEvent (var ev: THKeyEvent);
+ function monsTypeToString (mt: Byte): AnsiString;
+ function monsBehToString (bt: Byte): AnsiString;
+ function monsStateToString (st: Byte): AnsiString;
+ function trigType2Str (ttype: Integer): AnsiString;
-// hooks for player
-procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
-procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
+ var
+ g_holmes_imfunctional: Boolean = false;
+ g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
+ var
+ msX: Integer = -666;
+ msY: Integer = -666;
+ showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showMonsInfo: Boolean = false;
+ showMonsLOS2Plr: Boolean = false;
+ showAllMonsCells: Boolean = false;
+ showMapCurPos: Boolean = false;
+ showLayersWindow: Boolean = false;
+ showOutlineWindow: Boolean = false;
+ showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
-var
- g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
+ var
+ g_ol_nice: Boolean = false;
+ g_ol_fill_walls: Boolean = false;
+ g_ol_rlayer_back: Boolean = false;
+ g_ol_rlayer_step: Boolean = false;
+ g_ol_rlayer_wall: Boolean = false;
+ g_ol_rlayer_door: Boolean = false;
+ g_ol_rlayer_acid1: Boolean = false;
+ g_ol_rlayer_acid2: Boolean = false;
+ g_ol_rlayer_water: Boolean = false;
+ g_ol_rlayer_fore: Boolean = false;
+ var
+ monMarkedUID: Integer = -1;
+ platMarkedGUID: Integer = -1;
implementation
uses
- {rttiobj,} typinfo, e_texture,
- SysUtils, Classes, GL, SDL2,
- MAPDEF, g_main, g_options,
- utils, hashtable, xparser;
+ {mempool,}
+ e_log, e_input,
+ g_player, g_monsters,
+ g_map, g_triggers, g_game, g_panel, g_console,
+ {xprofiler,}
+ fui_common, fui_events, fui_ctls,
+ {$IFDEF ENABLE_RENDER}
+ r_render,
+ {$ENDIF}
+ {rttiobj,} typinfo, e_res,
+ SysUtils, Classes,
+ {$IFDEF USE_SDL2}
+ SDL2,
+ {$ENDIF}
+ MAPDEF, g_options,
+ hashtable, xparser;
var
//globalInited: Boolean = false;
- msX: Integer = -666;
- msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
- showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
- showMonsInfo: Boolean = false;
- showMonsLOS2Plr: Boolean = false;
- showAllMonsCells: Boolean = false;
- showMapCurPos: Boolean = false;
- showLayersWindow: Boolean = false;
- showOutlineWindow: Boolean = false;
- showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
- showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes.inc}
-{$INCLUDE g_holmes_ol.inc} // outliner
// ////////////////////////////////////////////////////////////////////////// //
{$INCLUDE g_holmes_cmd.inc}
-procedure holmesInitCommands (); forward;
-procedure holmesInitBinds (); forward;
// ////////////////////////////////////////////////////////////////////////// //
-var
- g_ol_nice: Boolean = false;
- g_ol_fill_walls: Boolean = false;
- g_ol_rlayer_back: Boolean = false;
- g_ol_rlayer_step: Boolean = false;
- g_ol_rlayer_wall: Boolean = false;
- g_ol_rlayer_door: Boolean = false;
- g_ol_rlayer_acid1: Boolean = false;
- g_ol_rlayer_acid2: Boolean = false;
- g_ol_rlayer_water: Boolean = false;
- g_ol_rlayer_fore: Boolean = false;
+
+{$IF NOT DEFINED(ENABLE_RENDER)}
+function pmsCurMapX (): Integer; inline;
+begin
+ result := round(msX/g_dbg_scale)
+end;
+
+function pmsCurMapY (): Integer; inline;
+begin
+ result := round(msY/g_dbg_scale)
+end;
+
+function r_Render_HolmesViewIsSet (): Boolean;
+begin
+ result := false
+end;
+{$ENDIF}
// ////////////////////////////////////////////////////////////////////////// //
procedure createOutlinesWindow (); forward;
-procedure toggleLayersWindowCB (me: TUIControl; checked: Integer);
+procedure toggleLayersWindowCB (me: TUIControl);
begin
+ showLayersWindow := not showLayersWindow;
if showLayersWindow then
begin
if (winLayers = nil) then createLayersWindow();
end;
end;
-
-procedure toggleOutlineWindowCB (me: TUIControl; checked: Integer);
+procedure toggleOutlineWindowCB (me: TUIControl);
begin
+ showOutlineWindow := not showOutlineWindow;
if showOutlineWindow then
begin
if (winOutlines = nil) then createOutlinesWindow();
box.appendChild(stx);
// span
span := TUISpan.Create();
- span.flDefaultSize := TLaySize.Create(4, 1);
+ span.flDefaultSize := TLaySize.Create(12, 1);
span.flExpand := true;
box.appendChild(span);
// text
s: AnsiString;
}
begin
- winHelp := TUITopWindow.Create('Holmes Help', 10, 10);
+ winHelp := TUITopWindow.Create('Holmes Help');
winHelp.escClose := true;
winHelp.flHoriz := false;
//winHelp.appendChild(llb);
- winHelp.flMaxSize := TLaySize.Create(trunc(getScrWdt/gh_ui_scale), trunc(getScrHgt/gh_ui_scale));
uiLayoutCtl(winHelp);
+ winHelp.escClose := true;
winHelp.centerInScreen();
end;
-procedure winLayersClosed (me: TUIControl; dummy: Integer); begin showLayersWindow := false; end;
-procedure winOutlinesClosed (me: TUIControl; dummy: Integer); begin showOutlineWindow := false; end;
+procedure winLayersClosed (me: TUIControl); begin showLayersWindow := false; end;
+procedure winOutlinesClosed (me: TUIControl); begin showOutlineWindow := false; end;
+
+procedure addCheckBox (parent: TUIControl; const text: AnsiString; pvar: PBoolean; const aid: AnsiString='');
+var
+ cb: TUICheckBox;
+begin
+ cb := TUICheckBox.Create();
+ cb.flExpand := true;
+ cb.setVar(pvar);
+ cb.text := text;
+ cb.id := aid;
+ parent.appendChild(cb);
+end;
+
+procedure addButton (parent: TUIControl; const text: AnsiString; cb: TUIControl.TActionCB);
+var
+ but: TUIButton;
+begin
+ but := TUIButton.Create();
+ //but.flExpand := true;
+ but.actionCB := cb;
+ but.text := text;
+ parent.appendChild(but);
+end;
+
+
+procedure actionFillWalls (cb: TUIControl);
+begin
+ TUICheckBox(cb).checked := not TUICheckBox(cb).checked;
+ TUICheckBox(cb.topLevel['cbcontour']).enabled := not TUICheckBox(cb).checked;
+end;
procedure createLayersWindow ();
var
- llb: TUICBListBox;
+ box: TUIVBox;
begin
- llb := TUICBListBox.Create(0, 0);
- llb.appendItem('background', @g_rlayer_back);
- llb.appendItem('steps', @g_rlayer_step);
- llb.appendItem('walls', @g_rlayer_wall);
- llb.appendItem('doors', @g_rlayer_door);
- llb.appendItem('acid1', @g_rlayer_acid1);
- llb.appendItem('acid2', @g_rlayer_acid2);
- llb.appendItem('water', @g_rlayer_water);
- llb.appendItem('foreground', @g_rlayer_fore);
- winLayers := TUITopWindow.Create('layers', 10, 10);
+ winLayers := TUITopWindow.Create('layers');
+ winLayers.flHoriz := false;
+ winLayers.x0 := 10;
+ winLayers.y0 := 10;
+ winLayers.flHoriz := false;
winLayers.escClose := true;
- winLayers.appendChild(llb);
winLayers.closeCB := winLayersClosed;
+
+ box := TUIVBox.Create();
+ addCheckBox(box, '~background', @g_rlayer_back);
+ addCheckBox(box, '~steps', @g_rlayer_step);
+ addCheckBox(box, '~walls', @g_rlayer_wall);
+ addCheckBox(box, '~doors', @g_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_rlayer_water);
+ addCheckBox(box, '~foreground', @g_rlayer_fore);
+ winLayers.appendChild(box);
+
+ uiLayoutCtl(winLayers);
end;
procedure createOutlinesWindow ();
var
- llb: TUICBListBox;
+ box: TUIVBox;
begin
- llb := TUICBListBox.Create(0, 0);
- llb.appendItem('background', @g_ol_rlayer_back);
- llb.appendItem('steps', @g_ol_rlayer_step);
- llb.appendItem('walls', @g_ol_rlayer_wall);
- llb.appendItem('doors', @g_ol_rlayer_door);
- llb.appendItem('acid1', @g_ol_rlayer_acid1);
- llb.appendItem('acid2', @g_ol_rlayer_acid2);
- llb.appendItem('water', @g_ol_rlayer_water);
- llb.appendItem('foreground', @g_ol_rlayer_fore);
- llb.appendItem('OPTIONS', nil);
- llb.appendItem('fill walls', @g_ol_fill_walls);
- llb.appendItem('contours', @g_ol_nice);
- winOutlines := TUITopWindow.Create('outlines', 100, 10);
+ winOutlines := TUITopWindow.Create('outlines');
+ winOutlines.flHoriz := false;
+ winOutlines.x0 := 100;
+ winOutlines.y0 := 30;
+ winOutlines.flHoriz := false;
winOutlines.escClose := true;
- winOutlines.appendChild(llb);
winOutlines.closeCB := winOutlinesClosed;
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'layers';
+ addCheckBox(box, '~background', @g_ol_rlayer_back);
+ addCheckBox(box, '~steps', @g_ol_rlayer_step);
+ addCheckBox(box, '~walls', @g_ol_rlayer_wall);
+ addCheckBox(box, '~doors', @g_ol_rlayer_door);
+ addCheckBox(box, 'acid~1', @g_ol_rlayer_acid1);
+ addCheckBox(box, 'acid~2', @g_ol_rlayer_acid2);
+ addCheckBox(box, 'wate~r', @g_ol_rlayer_water);
+ addCheckBox(box, '~foreground', @g_ol_rlayer_fore);
+ winOutlines.appendChild(box);
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'options';
+ addCheckBox(box, 'fi~ll walls', @g_ol_fill_walls, 'cbfill');
+ addCheckBox(box, 'con~tours', @g_ol_nice, 'cbcontour');
+ winOutlines.appendChild(box);
+
+ winOutlines.setActionCBFor('cbfill', actionFillWalls);
+
+ uiLayoutCtl(winOutlines);
end;
procedure createOptionsWindow ();
var
- llb: TUICBListBox;
+ box: TUIBox;
+ span: TUISpan;
begin
- llb := TUICBListBox.Create(0, 0);
- llb.appendItem('map grid', @showGrid);
- llb.appendItem('cursor position on map', @showMapCurPos);
- llb.appendItem('monster info', @showMonsInfo);
- llb.appendItem('monster LOS to player', @showMonsLOS2Plr);
- llb.appendItem('monster cells (SLOW!)', @showAllMonsCells);
- llb.appendItem('draw triggers (SLOW!)', @showTriggers);
- llb.appendItem('WINDOWS', nil);
- llb.appendItem('layers window', @showLayersWindow, toggleLayersWindowCB);
- llb.appendItem('outline window', @showOutlineWindow, toggleOutlineWindowCB);
- winOptions := TUITopWindow.Create('Holmes Options', 100, 100);
+ winOptions := TUITopWindow.Create('Holmes Options');
+ winOptions.flHoriz := false;
+ winOptions.flHoriz := false;
winOptions.escClose := true;
- winOptions.appendChild(llb);
+
+ box := TUIVBox.Create();
+ box.hasFrame := true;
+ box.caption := 'visual';
+ addCheckBox(box, 'map ~grid', @showGrid);
+ addCheckBox(box, 'cursor ~position on map', @showMapCurPos);
+ addCheckBox(box, '~monster info', @showMonsInfo);
+ addCheckBox(box, 'monster LO~S to player', @showMonsLOS2Plr);
+ addCheckBox(box, 'monster ~cells (SLOW!)', @showAllMonsCells);
+ addCheckBox(box, 'draw ~triggers (SLOW!)', @showTriggers);
+ winOptions.appendChild(box);
+
+ box := TUIHBox.Create();
+ box.hasFrame := true;
+ box.caption := 'windows';
+ box.captionAlign := 0;
+ box.flAlign := 0;
+ addButton(box, '~layers', toggleLayersWindowCB);
+ span := TUISpan.Create();
+ span.flExpand := true;
+ span.flDefaultSize := TLaySize.Create(4, 1);
+ box.appendChild(span);
+ addButton(box, '~outline', toggleOutlineWindowCB);
+ winOptions.appendChild(box);
+
+ uiLayoutCtl(winOptions);
winOptions.centerInScreen();
end;
procedure toggleLayersWindow (arg: Integer=-1);
begin
if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0);
- toggleLayersWindowCB(nil, 0);
+ showLayersWindow := not showLayersWindow; // hack for callback
+ toggleLayersWindowCB(nil);
end;
procedure toggleOutlineWindow (arg: Integer=-1);
begin
if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0);
- toggleOutlineWindowCB(nil, 0);
+ showOutlineWindow := not showOutlineWindow; // hack for callback
+ toggleOutlineWindowCB(nil);
end;
procedure toggleHelpWindow (arg: Integer=-1);
begin
- if (winHelp = nil) then createHelpWindow();
+ if (winHelp = nil) then
+ begin
+ if (arg = 0) then exit;
+ createHelpWindow();
+ end;
if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end
else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end
- else begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp); end
+ else begin if (not uiVisibleWindow(winHelp)) then uiAddWindow(winHelp); end;
+ if (not uiVisibleWindow(winHelp)) then FreeAndNil(winHelp);
end;
procedure toggleOptionsWindow (arg: Integer=-1);
// ////////////////////////////////////////////////////////////////////////// //
-var
- vpSet: Boolean = false;
- vpx, vpy: Integer;
- vpw, vph: Integer;
- laserSet: Boolean = false;
- laserX0, laserY0, laserX1, laserY1: Integer;
- monMarkedUID: Integer = -1;
- platMarkedGUID: Integer = -1;
-
-
-procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
-begin
- vpSet := true;
- vpx := viewPortX;
- vpy := viewPortY;
-end;
-
-procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
-begin
- vpSet := true;
- vpw := viewPortW;
- vph := viewPortH;
-end;
-
-procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
-begin
- laserSet := true;
- laserX0 := ax0;
- laserY0 := ay0;
- laserX1 := ax1;
- laserY1 := ay1;
- laserSet := laserSet; // shut up, fpc!
-end;
-
-
-function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
-function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
-
-
-procedure plrDebugMouse (var ev: THMouseEvent);
-begin
- //e_WriteLog(Format('mouse: x=%d; y=%d; but=%d; bstate=%d', [msx, msy, but, bstate]), MSG_NOTIFY);
- if (gPlayer1 = nil) or not vpSet then exit;
- //if (ev.kind <> THMouseEvent.Press) then exit;
- //e_WriteLog(Format('mev: %d', [Integer(ev.kind)]), MSG_NOTIFY);
- msbindExecute(ev);
-end;
-
-
-{$IFDEF HOLMES_OLD_OUTLINES}
-var
- edgeBmp: array of Byte = nil;
-
-
-procedure drawOutlines ();
-var
- r, g, b: Integer;
-
- procedure clearEdgeBmp ();
- begin
- SetLength(edgeBmp, (gWinSizeX+4)*(gWinSizeY+4));
- FillChar(edgeBmp[0], Length(edgeBmp)*sizeof(edgeBmp[0]), 0);
- end;
-
- procedure drawPanel (pan: TPanel);
- var
- sx, len, y0, y1: Integer;
- begin
- if (pan = nil) or (pan.Width < 1) or (pan.Height < 1) then exit;
- if (pan.X+pan.Width <= vpx-1) or (pan.Y+pan.Height <= vpy-1) then exit;
- if (pan.X >= vpx+vpw+1) or (pan.Y >= vpy+vph+1) then exit;
- if g_ol_nice or g_ol_fill_walls then
- begin
- sx := pan.X-(vpx-1);
- len := pan.Width;
- if (len > gWinSizeX+4) then len := gWinSizeX+4;
- if (sx < 0) then begin len += sx; sx := 0; end;
- if (sx+len > gWinSizeX+4) then len := gWinSizeX+4-sx;
- if (len < 1) then exit;
- assert(sx >= 0);
- assert(sx+len <= gWinSizeX+4);
- y0 := pan.Y-(vpy-1);
- y1 := y0+pan.Height;
- if (y0 < 0) then y0 := 0;
- if (y1 > gWinSizeY+4) then y1 := gWinSizeY+4;
- while (y0 < y1) do
- begin
- FillChar(edgeBmp[y0*(gWinSizeX+4)+sx], len*sizeof(edgeBmp[0]), 1);
- Inc(y0);
- end;
- end
- else
- begin
- drawRect(pan.X, pan.Y, pan.Width, pan.Height, r, g, b);
- end;
- end;
-
-var
- lsx: Integer = -1;
- lex: Integer = -1;
- lsy: Integer = -1;
-
- procedure flushLine ();
- begin
- if (lsy > 0) and (lsx > 0) then
- begin
- if (lex = lsx) then
- begin
- glBegin(GL_POINTS);
- glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
- glEnd();
- end
- else
- begin
- glBegin(GL_LINES);
- glVertex2f(lsx-1+vpx+0.37, lsy-1+vpy+0.37);
- glVertex2f(lex-0+vpx+0.37, lsy-1+vpy+0.37);
- glEnd();
- end;
- end;
- lsx := -1;
- lex := -1;
- end;
-
- procedure startLine (y: Integer);
- begin
- flushLine();
- lsy := y;
- end;
-
- procedure putPixel (x: Integer);
- begin
- if (x < 1) then exit;
- if (lex+1 <> x) then flushLine();
- if (lsx < 0) then lsx := x;
- lex := x;
- end;
-
- procedure drawEdges ();
- var
- x, y: Integer;
- a: PByte;
- begin
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glLineWidth(1);
- glPointSize(1);
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- for y := 1 to vph do
- begin
- a := @edgeBmp[y*(gWinSizeX+4)+1];
- startLine(y);
- for x := 1 to vpw do
- begin
- if (a[0] <> 0) then
- begin
- if (a[-1] = 0) or (a[1] = 0) or (a[-(gWinSizeX+4)] = 0) or (a[gWinSizeX+4] = 0) or
- (a[-(gWinSizeX+4)-1] = 0) or (a[-(gWinSizeX+4)+1] = 0) or
- (a[gWinSizeX+4-1] = 0) or (a[gWinSizeX+4+1] = 0) then
- begin
- putPixel(x);
- end;
- end;
- Inc(a);
- end;
- flushLine();
- end;
- end;
-
- procedure drawFilledWalls ();
- var
- x, y: Integer;
- a: PByte;
- begin
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- glLineWidth(1);
- glPointSize(1);
- glDisable(GL_LINE_SMOOTH);
- glDisable(GL_POLYGON_SMOOTH);
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- for y := 1 to vph do
- begin
- a := @edgeBmp[y*(gWinSizeX+4)+1];
- startLine(y);
- for x := 1 to vpw do
- begin
- if (a[0] <> 0) then putPixel(x);
- Inc(a);
- end;
- flushLine();
- end;
- end;
-
- procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- var
- f: Integer;
- pan: TPanel;
- begin
- r := ar;
- g := ag;
- b := ab;
- if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
- for f := 0 to High(parr) do
- begin
- pan := parr[f];
- if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
- if ((pan.PanelType and ptype) = 0) then continue;
- drawPanel(pan);
- end;
- if g_ol_nice then drawEdges();
- if g_ol_fill_walls then drawFilledWalls();
- end;
-
-var
- xptag: Word;
-
- function doWallCB (pan: TPanel; tag: Integer): Boolean;
- begin
- result := false; // don't stop
- //if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then exit;
- if ((pan.PanelType and xptag) = 0) then exit;
- drawPanel(pan);
- end;
-
- procedure doWalls (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- begin
- r := ar;
- g := ag;
- b := ab;
- xptag := ptype;
- if ((ptype and (PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR)) <> 0) then ptype := GridTagWall or GridTagDoor
- else panelTypeToTag(ptype);
- if g_ol_nice or g_ol_fill_walls then clearEdgeBmp();
- mapGrid.forEachInAABB(vpx-1, vpy-1, vpw+2, vph+2, doWallCB, ptype);
- if g_ol_nice then drawEdges();
- if g_ol_fill_walls then drawFilledWalls();
- end;
-
-begin
- if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
- if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
- if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
- if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
- if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
- if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
- if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
- if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
-end;
-
-{$ELSE}
-var
- oliner: TOutliner = nil;
-
-procedure drawOutlines ();
-var
- r, g, b: Integer;
-
- procedure clearOliner ();
- begin
- //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
- if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
- end;
-
- procedure drawOutline (ol: TOutliner; sx, sy: Integer);
- procedure xline (x0, x1, y: Integer);
- var
- x: Integer;
- begin
- if (g_dbg_scale < 1.0) then
- begin
- glBegin(GL_POINTS);
- for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
- glEnd();
- end
- else
- begin
- glBegin(GL_QUADS);
- glVertex2f(sx+x0+0, sy+y+0);
- glVertex2f(sx+x1+1, sy+y+0);
- glVertex2f(sx+x1+1, sy+y+1);
- glVertex2f(sx+x0+0, sy+y+1);
- glEnd();
- end;
- end;
- var
- y: Integer;
- sp: TOutliner.TSpanX;
- begin
- if (ol = nil) then exit;
- glPointSize(1);
- glDisable(GL_POINT_SMOOTH);
- for y := 0 to ol.height-1 do
- begin
- for sp in ol.eachSpanAtY(y) do
- begin
- if (g_dbg_scale <= 1.0) then
- begin
- glBegin(GL_POINTS);
- glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
- glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
- glEnd();
- end
- else
- begin
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x0+1, sy+y+0);
- glVertex2f(sx+sp.x0+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
-
- glVertex2f(sx+sp.x1+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x1+0, sy+y+1);
- glEnd();
- end;
- end;
- for sp in ol.eachSpanEdgeAtY(y, -1) do
- begin
- xline(sp.x0, sp.x1, y);
- {
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
- glEnd();
- }
- end;
- for sp in ol.eachSpanEdgeAtY(y, +1) do
- begin
- xline(sp.x0, sp.x1, y);
- {
- glBegin(GL_QUADS);
- glVertex2f(sx+sp.x0+0, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+0);
- glVertex2f(sx+sp.x1+1, sy+y+1);
- glVertex2f(sx+sp.x0+0, sy+y+1);
- glEnd();
- }
- end;
- end;
- end;
-
- procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
- var
- f: Integer;
- pan: TPanel;
- begin
- r := ar;
- g := ag;
- b := ab;
- if g_ol_nice then clearOliner();
- for f := 0 to High(parr) do
- begin
- pan := parr[f];
- if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
- if ((pan.PanelType and ptype) = 0) then continue;
- if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
- if (pan.X+pan.Width < vpx-41) then continue;
- if (pan.Y+pan.Height < vpy-41) then continue;
- if g_ol_nice then
- begin
- oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
- end;
- if g_ol_fill_walls then
- begin
- fillRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(r, g, b));
- end
- else if not g_ol_nice then
- begin
- drawRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(r, g, b));
- end;
- end;
- if g_ol_nice then
- begin
- glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
- drawOutline(oliner, vpx+1, vpy+1);
- end;
- end;
-
-begin
- if (vpw < 2) or (vph < 2) then exit;
- if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
- if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
- if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
- if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
- if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
- if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
- if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
- if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
-end;
-{$ENDIF}
-
-
-procedure plrDebugDraw ();
- procedure drawTileGrid ();
- var
- x, y: Integer;
- begin
- for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
- begin
- drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, TGxRGBA.Create(96, 96, 96));
- end;
-
- for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
- begin
- drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, TGxRGBA.Create(96, 96, 96));
- end;
- end;
-
- procedure drawAwakeCells ();
- var
- x, y: Integer;
- begin
- for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
- begin
- for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
- begin
- if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
- begin
- fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(128, 0, 128, 64));
- end;
- end;
- end;
- end;
-
- procedure drawTraceBox ();
- var
- plr: TPlayer;
- px, py, pw, ph: Integer;
- pdx, pdy: Integer;
- ex, ey: Integer;
- pan: TPanel;
- begin
- if (Length(gPlayers) < 1) then exit;
- plr := gPlayers[0];
- if (plr = nil) then exit;
- plr.getMapBox(px, py, pw, ph);
- drawRect(px, py, pw, ph, TGxRGBA.Create(255, 0, 255, 200));
- pdx := pmsCurMapX-(px+pw div 2);
- pdy := pmsCurMapY-(py+ph div 2);
- drawLine(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy, TGxRGBA.Create(255, 0, 255, 200));
- pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, nil, GridTagObstacle);
- if (pan = nil) then
- begin
- drawRect(px+pdx, py+pdy, pw, ph, TGxRGBA.Create(255, 255, 255, 180));
- end
- else
- begin
- drawRect(px+pdx, py+pdy, pw, ph, TGxRGBA.Create(255, 255, 0, 180));
- end;
- drawRect(ex, ey, pw, ph, TGxRGBA.Create(255, 127, 0, 180));
- end;
-
- procedure hilightCell (cx, cy: Integer);
- begin
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(0, 128, 0, 64));
- end;
-
- procedure hilightCell1 (cx, cy: Integer);
- begin
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- cx := cx and (not (monsGrid.tileSize-1));
- cy := cy and (not (monsGrid.tileSize-1));
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(255, 255, 0, 92));
- end;
-
- function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
- begin
- result := false; // don't stop
- if (pan = nil) then exit; // cell completion, ignore
- //e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- fillRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(0, 128, 128, 64));
- end;
-
- function monsCollector (mon: TMonster; tag: Integer): Boolean;
- var
- ex, ey: Integer;
- mx, my, mw, mh: Integer;
- begin
- result := false;
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 255, 0, 96);
- if lineAABBIntersects(laserX0, laserY0, laserX1, laserY1, mx, my, mw, mh, ex, ey) then
- begin
- e_DrawPoint(8, ex, ey, 0, 255, 0);
- end;
- end;
-
- procedure drawMonsterInfo (mon: TMonster);
- var
- mx, my, mw, mh: Integer;
-
- procedure drawMonsterTargetLine ();
- var
- emx, emy, emw, emh: Integer;
- enemy: TMonster;
- eplr: TPlayer;
- ex, ey: Integer;
- begin
- if (g_GetUIDType(mon.MonsterTargetUID) = UID_PLAYER) then
- begin
- eplr := g_Player_Get(mon.MonsterTargetUID);
- if (eplr <> nil) then eplr.getMapBox(emx, emy, emw, emh) else exit;
- end
- else if (g_GetUIDType(mon.MonsterTargetUID) = UID_MONSTER) then
- begin
- enemy := g_Monsters_ByUID(mon.MonsterTargetUID);
- if (enemy <> nil) then enemy.getMapBox(emx, emy, emw, emh) else exit;
- end
- else
- begin
- exit;
- end;
- mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, TGxRGBA.Create(255, 0, 0));
- if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
- begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, TGxRGBA.Create(0, 255, 0));
- end;
- end;
-
- procedure drawLOS2Plr ();
- var
- emx, emy, emw, emh: Integer;
- eplr: TPlayer;
- ex, ey: Integer;
- begin
- eplr := gPlayers[0];
- if (eplr = nil) then exit;
- eplr.getMapBox(emx, emy, emw, emh);
- mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, TGxRGBA.Create(255, 0, 0));
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := hilightCell1;
- {$ENDIF}
- if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
- //if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
- begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, TGxRGBA.Create(0, 255, 0));
- end;
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := nil;
- {$ENDIF}
- end;
-
- begin
- if (mon = nil) then exit;
- mon.getMapBox(mx, my, mw, mh);
- //mx += mw div 2;
-
- monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
-
- if showMonsInfo then
- begin
- //fillRect(mx-4, my-7*8-6, 110, 7*8+6, 0, 0, 94, 250);
- darkenRect(mx-4, my-7*8-6, 110, 7*8+6, 128);
- my -= 8;
- my -= 2;
-
- // type
- drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- // beh
- drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- // state
- drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- // health
- drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- // ammo
- drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- // target
- drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), TGxRGBA.Create(255, 127, 0)); my -= 8;
- end;
-
- drawMonsterTargetLine();
- if showMonsLOS2Plr then drawLOS2Plr();
- {
- property MonsterRemoved: Boolean read FRemoved write FRemoved;
- property MonsterPain: Integer read FPain write FPain;
- property MonsterAnim: Byte read FCurAnim write FCurAnim;
- }
- end;
-
- function highlightAllMonsterCells (mon: TMonster): Boolean;
- begin
- result := false; // don't stop
- monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
- end;
-
- procedure drawSelectedPlatformCells ();
- var
- pan: TPanel;
- begin
- if not showGrid then exit;
- pan := g_Map_PanelByGUID(platMarkedGUID);
- if (pan = nil) then exit;
- mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
- drawRect(pan.x, pan.y, pan.width, pan.height, TGxRGBA.Create(0, 200, 0, 200));
- end;
-
- procedure drawTrigger (var trig: TTrigger);
-
- procedure drawPanelDest (pguid: Integer);
- var
- pan: TPanel;
- begin
- pan := g_Map_PanelByGUID(pguid);
- if (pan = nil) then exit;
- drawLine(
- trig.trigCenter.x, trig.trigCenter.y,
- pan.x+pan.width div 2, pan.y+pan.height div 2,
- TGxRGBA.Create(255, 0, 255, 220));
- end;
-
- var
- tts: AnsiString;
- tx: Integer;
- begin
- fillRect(trig.x, trig.y, trig.width, trig.height, TGxRGBA.Create(255, 0, 255, 96));
- tts := trigType2Str(trig.TriggerType);
- tx := trig.x+(trig.width-Length(tts)*6) div 2;
- darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
- drawText6(tx, trig.y-9, tts, TGxRGBA.Create(255, 127, 0));
- tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
- darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
- drawText6(tx, trig.y-19, trig.mapId, TGxRGBA.Create(255, 255, 0));
- drawPanelDest(trig.trigPanelGUID);
- case trig.TriggerType of
- TRIGGER_NONE: begin end;
- TRIGGER_EXIT: begin end;
- TRIGGER_TELEPORT: begin end;
- TRIGGER_OPENDOOR: begin end;
- TRIGGER_CLOSEDOOR: begin end;
- TRIGGER_DOOR: begin end;
- TRIGGER_DOOR5: begin end;
- TRIGGER_CLOSETRAP: begin end;
- TRIGGER_TRAP: begin end;
- TRIGGER_SECRET: begin end;
- TRIGGER_LIFTUP: begin end;
- TRIGGER_LIFTDOWN: begin end;
- TRIGGER_LIFT: begin end;
- TRIGGER_TEXTURE: begin end;
- TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
- begin
- if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
- begin
- fillRect(
- trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
- trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight,
- TGxRGBA.Create(0, 255, 255, 42));
- drawLine(
- trig.trigCenter.x, trig.trigCenter.y,
- trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
- trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2,
- TGxRGBA.Create(255, 0, 255, 220));
- end;
- end;
- TRIGGER_SOUND: begin end;
- TRIGGER_SPAWNMONSTER: begin end;
- TRIGGER_SPAWNITEM: begin end;
- TRIGGER_MUSIC: begin end;
- TRIGGER_PUSH: begin end;
- TRIGGER_SCORE: begin end;
- TRIGGER_MESSAGE: begin end;
- TRIGGER_DAMAGE: begin end;
- TRIGGER_HEALTH: begin end;
- TRIGGER_SHOT: begin end;
- TRIGGER_EFFECT: begin end;
- TRIGGER_SCRIPT: begin end;
- end;
- //trigType2Str
- //trigPanelId: Integer;
- end;
-
- procedure drawTriggers ();
- var
- f: Integer;
- begin
- for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
- end;
-
- procedure drawGibsBoxes ();
- var
- f: Integer;
- px, py, pw, ph: Integer;
- gib: PGib;
- begin
- for f := 0 to High(gGibs) do
- begin
- gib := @gGibs[f];
- if gib.alive then
- begin
- gib.getMapBox(px, py, pw, ph);
- drawRect(px, py, pw, ph, TGxRGBA.Create(255, 0, 255));
- end;
- end;
- end;
-
-var
- scisave: TScissorSave;
- mon: TMonster;
- mx, my, mw, mh: Integer;
- //pan: TPanel;
- //ex, ey: Integer;
-begin
- if (gPlayer1 = nil) then exit;
-
- scisave.save(true); // enable scissoring
- glPushMatrix();
- try
- //glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph);
- glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
-
- glScalef(g_dbg_scale, g_dbg_scale, 1.0);
- glTranslatef(-vpx, -vpy, 0);
-
- if (showGrid) then drawTileGrid();
- drawOutlines();
-
- if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
-
- if (monMarkedUID <> -1) then
- begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then
- begin
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
- drawMonsterInfo(mon);
- end;
- end;
-
- if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
- if showTriggers then drawTriggers();
- if showGrid then drawSelectedPlatformCells();
-
- //drawAwakeCells();
-
- if showTraceBox then drawTraceBox();
-
- //drawGibsBoxes();
-
-
- //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
- (*
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := hilightCell1;
- {$ENDIF}
- pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
- if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
- {$IF DEFINED(D2F_DEBUG)}
- mapGrid.dbgRayTraceTileHitCB := nil;
- {$ENDIF}
-
- pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
- if (pan <> nil) then writeln('hit!');
- *)
-
- finally
- glPopMatrix();
- scisave.restore();
- end;
-
- if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), TGxRGBA.Create(255, 255, 0));
-end;
-
-
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_MouseEvent (var ev: THMouseEvent);
-var
- he: THMouseEvent;
-begin
- if g_Game_IsNet then exit;
- if not g_holmes_enabled then exit;
-
- holmesInitCommands();
- holmesInitBinds();
- msX := ev.x;
- msY := ev.y;
- msB := ev.bstate;
- kbS := ev.kstate;
- msB := msB;
- he := ev;
- he.x := he.x;
- he.y := he.y;
- uiMouseEvent(he);
- if (not he.eaten) then plrDebugMouse(he);
- ev.eat();
-end;
-
-
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_KeyEvent (var ev: THKeyEvent);
-var
- doeat: Boolean = false;
+{$IFDEF USE_SDL2}
+procedure onKeyEvent (var ev: TFUIEvent);
{$IF DEFINED(D2F_DEBUG)}
+var
pan: TPanel;
ex, ey: Integer;
dx, dy: Integer;
end;
begin
- if g_Game_IsNet then exit;
- if not g_holmes_enabled then exit;
-
- holmesInitCommands();
- holmesInitBinds();
-
- msB := ev.bstate;
- kbS := ev.kstate;
- case ev.scan of
- SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL,
- SDL_SCANCODE_LALT, SDL_SCANCODE_RALT,
- SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT:
- doeat := true;
- end;
-
- uiKeyEvent(ev);
- if (ev.eaten) then exit;
- if keybindExecute(ev) then begin ev.eat(); exit; end;
// press
if (ev.press) then
begin
{$IF DEFINED(D2F_DEBUG)}
// C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
if ((ev.scan = SDL_SCANCODE_UP) or (ev.scan = SDL_SCANCODE_DOWN) or (ev.scan = SDL_SCANCODE_LEFT) or (ev.scan = SDL_SCANCODE_RIGHT)) and
- ((ev.kstate and THKeyEvent.ModCtrl) <> 0) then
+ ((ev.kstate and TFUIEvent.ModCtrl) <> 0) then
begin
ev.eat();
dx := pmsCurMapX;
end;
{$ENDIF}
end;
- if (doeat) then ev.eat();
end;
+{$ELSE}
+procedure onKeyEvent (var ev: TFUIEvent);
+begin
+end;
+{$ENDIF}
// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_Draw ();
+procedure g_Holmes_OnEvent (var ev: TFUIEvent);
+ var doeat: Boolean = false;
begin
if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ if g_holmes_imfunctional then exit;
- {$IF not DEFINED(HEADLESS)}
holmesInitCommands();
holmesInitBinds();
- glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); // modify color buffer
- glDisable(GL_STENCIL_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_TEXTURE_2D);
-
- if gGameOn then plrDebugDraw();
- {$ENDIF}
+ msB := ev.bstate;
+ kbS := ev.kstate;
- laserSet := false;
-end;
+ if (ev.key) then
+ begin
+{$IFDEF USE_SDL2}
+ case ev.scan of
+ SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL,
+ SDL_SCANCODE_LALT, SDL_SCANCODE_RALT,
+ SDL_SCANCODE_LSHIFT, SDL_SCANCODE_RSHIFT:
+ doeat := true;
+ end;
+{$ENDIF}
+ end
+ else if (ev.mouse) then
+ begin
+ msX := ev.x;
+ msY := ev.y;
+ msB := ev.bstate;
+ kbS := ev.kstate;
+ msB := msB;
+ end;
+ uiDispatchEvent(ev);
+ if (not ev.alive) then exit;
-procedure g_Holmes_DrawUI ();
-begin
- if g_Game_IsNet then exit;
- if not g_holmes_enabled then exit;
- {$IF not DEFINED(HEADLESS)}
- gGfxDoClear := false;
- //if assigned(prerenderFrameCB) then prerenderFrameCB();
- uiDraw();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- try
- //glLoadIdentity();
- if assigned(postrenderFrameCB) then postrenderFrameCB();
- finally
- glPopMatrix();
+ if (ev.mouse) then
+ begin
+ if (gPlayer1 <> nil) and r_Render_HolmesViewIsSet() then msbindExecute(ev);
+ ev.eat();
+ end
+ else
+ begin
+ if keybindExecute(ev) then ev.eat();
+ if (ev.alive) then onKeyEvent(ev);
end;
- {$ENDIF}
+
+ if (doeat) then ev.eat();
end;
@@ -1389,7 +685,7 @@ procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTrace
procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end;
procedure cbAtcurSelectMonster ();
- function monsAtDump (mon: TMonster; tag: Integer): Boolean;
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
begin
result := true; // stop
e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
var
plr: TPlayer;
x, y, w, h: Integer;
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
begin
monMarkedUID := -1;
if (Length(gPlayers) > 0) then
end;
end;
//e_WriteLog('===========================', MSG_NOTIFY);
- monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ for mit in it do monsAtDump(mit^);
+ it.release();
//e_WriteLog('---------------------------', MSG_NOTIFY);
end;
procedure cbAtcurDumpMonsters ();
- function monsAtDump (mon: TMonster; tag: Integer): Boolean;
+ function monsAtDump (mon: TMonster{; tag: Integer}): Boolean;
begin
result := false; // don't stop
e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
end;
+var
+ mit: PMonster;
+ it: TMonsterGrid.Iter;
begin
- e_WriteLog('===========================', TMsgType.Notify);
- monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
- e_WriteLog('---------------------------', TMsgType.Notify);
+ it := monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY);
+ if (it.length > 0) then
+ begin
+ e_WriteLog('===========================', TMsgType.Notify);
+ for mit in it do monsAtDump(mit^);
+ e_WriteLog('---------------------------', TMsgType.Notify);
+ end;
+ it.release();
end;
procedure cbAtcurDumpWalls ();
- function wallToggle (pan: TPanel; tag: Integer): Boolean;
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
begin
result := false; // don't stop
if (platMarkedGUID = -1) then platMarkedGUID := pan.guid;
hasTrigs: Boolean = false;
f: Integer;
trig: PTrigger;
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
begin
platMarkedGUID := -1;
- e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify);
- mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
- e_WriteLog('--- toggle wall ---', TMsgType.Notify);
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ if (it.length > 0) then
+ begin
+ e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify);
+ for mwit in it do wallToggle(mwit^);
+ e_WriteLog('--- toggle wall ---', TMsgType.Notify);
+ end;
+ it.release();
if showTriggers then
begin
for f := 0 to High(gTriggers) do
end;
procedure cbAtcurToggleWalls ();
- function wallToggle (pan: TPanel; tag: Integer): Boolean;
+ function wallToggle (pan: TPanel{; tag: Integer}): Boolean;
begin
result := false; // don't stop
//e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid);
end;
+var
+ mwit: PPanel;
+ it: TPanelGrid.Iter;
begin
//e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
- mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
//e_WriteLog('--- toggle wall ---', MSG_NOTIFY);
+ it := mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, (GridTagWall or GridTagDoor));
+ for mwit in it do wallToggle(mwit^);
+ it.release();
end;
// load bindings from file
try
- st := openDiskFileRO(GameDir+'holmes.rc');
+ st := e_OpenResourceRO(ConfigDirs, 'holmes.rc');
pr := TFileTextParser.Create(st);
conwriteln('parsing "holmes.rc"...');
while (pr.tokType <> pr.TTEOF) do
end;
-procedure onMouseEvent (var ev: THMouseEvent);
-begin
- if not g_holmes_enabled then exit;
- g_Holmes_MouseEvent(ev);
-end;
-
-procedure onKeyEvent (var ev: THKeyEvent);
-begin
- if not g_holmes_enabled then exit;
- g_Holmes_KeyEvent(ev);
-end;
-
-
begin
- evMouseCB := onMouseEvent;
- evKeyCB := onKeyEvent;
+ // shut up, fpc!
+ msB := msB;
- conRegVar('hlm_ui_scale', @gh_ui_scale, 0.01, 5.0, 'Holmes UI scale', '', false);
+ fuiEventCB := g_Holmes_OnEvent;
+ //uiContext.font := 'win14';
end.