diff --git a/src/game/g_basic.pas b/src/game/g_basic.pas
index e5ef3d9c28acdff92c10e22ddf19ef8beb635e92..367c0e1e87d1850a43fdfeca03ec9bc2b1368927 100644 (file)
--- a/src/game/g_basic.pas
+++ b/src/game/g_basic.pas
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
DWArray = array of DWORD;
String20 = String[20];
+function g_GetBuilderName (): AnsiString;
+function g_GetBuildHash (full: Boolean = True): AnsiString;
+function g_GetBuildArch (): AnsiString;
+
function g_CreateUID(UIDType: Byte): Word;
function g_GetUIDType(UID: Word): Byte;
function g_Collide(X1, Y1: Integer; Width1, Height1: Word;
function g_PatchLength(X1, Y1, X2, Y2: Integer): Word;
function g_TraceVector(X1, Y1, X2, Y2: Integer): Boolean; // `true`: no wall hit
function g_GetAcidHit(X, Y: Integer; Width, Height: Word): Byte;
-function g_Look(a, b: PObj; d: TDirection): Boolean;
procedure IncMax(var A: Integer; B, Max: Integer); overload;
procedure IncMax(var A: Single; B, Max: Single); overload;
procedure IncMax(var A: Integer; Max: Integer); overload;
function PointToRect(X, Y, X1, Y1: Integer; Width, Height: Word): Integer;
function GetAngle(baseX, baseY, pointX, PointY: Integer): SmallInt;
function GetAngle2(vx, vy: Integer): SmallInt;
-function GetLines(Text: string; FontID: DWORD; MaxWidth: Word): SSArray;
-procedure Sort(var a: SSArray);
function Sscanf(const s: string; const fmt: string;
const Pointers: array of Pointer): Integer;
function InDWArray(a: DWORD; arr: DWArray): Boolean;
function b_Text_Format(S: string): string;
function b_Text_Unformat(S: string): string;
function b_Text_Wrap(S: string; LineLen: Integer): string;
+function b_Text_LineCount(S: string): Integer;
var
gmon_dbg_los_enabled: Boolean = true;
implementation
uses
- Math, geom, e_log, g_map, g_gfx, g_player, SysUtils, MAPDEF,
- StrUtils, e_graphics, g_monsters, g_items, g_game;
+ Math, geom, e_log, g_map, g_player, SysUtils, MAPDEF,
+ StrUtils, g_monsters, g_items, g_game;
+
+{$PUSH}
+{$WARN 2054 OFF} // unknwon env var
+{$WARN 6018 OFF} // unreachable code
+function g_GetBuilderName (): AnsiString;
+begin
+ if {$I %D2DF_BUILD_USER%} <> '' then
+ result := {$I %D2DF_BUILD_USER%} // custom
+ else if {$I %USER%} <> '' then
+ result := {$I %USER%} // unix username
+ else if {$I %USERNAME%} <> '' then
+ result := {$I %USERNAME%} // windows username
+ else
+ result := 'unknown'
+end;
+
+function g_GetBuildHash (full: Boolean = True): AnsiString;
+begin
+ if {$I %D2DF_BUILD_HASH%} <> '' then
+ if full then
+ result := {$I %D2DF_BUILD_HASH%}
+ else
+ result := Copy({$I %D2DF_BUILD_HASH%}, 1, 7)
+ else
+ result := 'custom build'
+end;
+{$POP}
+
+function g_GetBuildArch (): AnsiString;
+ var cpu, mode, fpu: AnsiString;
+begin
+ {$IF DEFINED(CPUX86_64) OR DEFINED(CPUAMD64) OR DEFINED(CPUX64)}
+ cpu := 'x86_64';
+ {$ELSEIF DEFINED(CPUI386) OR DEFINED(CPU386)}
+ cpu := 'x86';
+ {$ELSEIF DEFINED(CPUI8086)}
+ cpu := 'i8086';
+ {$ELSEIF DEFINED(CPUI64)}
+ cpu := 'Itanium64';
+ {$ELSEIF DEFINED(CPUARM)}
+ cpu := 'ARM';
+ {$ELSEIF DEFINED(CPUAVR)}
+ cpu := 'AVR';
+ {$ELSEIF DEFINED(CPUPOWERPC32)}
+ cpu := 'PowerPC_32';
+ {$ELSEIF DEFINED(CPUPOWERPC64)}
+ cpu := 'PowerPC_64';
+ {$ELSEIF DEFINED(CPUALPHA)}}
+ cpu := 'Alpha';
+ {$ELSEIF DEFINED(CPUSPARC32)}
+ cpu := 'Sparc32';
+ {$ELSEIF DEFINED(CPUM68020)}
+ cpu := 'M68020';
+ {$ELSEIF DEFINED(CPU68K) OR DEFINED(CPUM68K)}
+ cpu := 'm68k';
+ {$ELSEIF DEFINED(CPUSPARC)}
+ cpu := 'unknown-sparc';
+ {$ELSEIF DEFINED(CPUPOWERPC)}
+ cpu := 'unknown-ppc';
+ {$ELSEIF DEFINED(CPU86) OR DEFINED(CPU87)}
+ cpu := 'unknown-intel';
+ {$ELSE}
+ cpu := 'unknown-arch';
+ {$ENDIF}
+
+ {$IF DEFINED(CPU64)}
+ mode := '64-bit';
+ {$ELSEIF DEFINED(CPU32)}
+ mode := '32-bit';
+ {$ELSEIF DEFINED(CPU16)}
+ mode := '16-bit';
+ {$ELSE}
+ mode := 'unknown-mode';
+ {$ENDIF}
+
+ {$IF DEFINED(FPUSOFT)}
+ fpu := 'soft';
+ {$ELSEIF DEFINED(FPUSSE3)}
+ fpu := 'sse3';
+ {$ELSEIF DEFINED(FPUSSE2)}
+ fpu := 'sse2';
+ {$ELSEIF DEFINED(FPUSSE)}
+ fpu := 'sse';
+ {$ELSEIF DEFINED(FPUSSE64)}
+ fpu := 'sse64';
+ {$ELSEIF DEFINED(FPULIBGCC)}
+ fpu := 'libgcc';
+ {$ELSEIF DEFINED(FPU68881)}
+ fpu := '68881';
+ {$ELSEIF DEFINED(FPUVFP)}
+ fpu := 'vfp';
+ {$ELSEIF DEFINED(FPUFPA11)}
+ fpu := 'fpa11';
+ {$ELSEIF DEFINED(FPUFPA10)}
+ fpu := 'fpa10';
+ {$ELSEIF DEFINED(FPUFPA)}
+ fpu := 'fpa';
+ {$ELSEIF DEFINED(FPUX87)}
+ fpu := 'x87';
+ {$ELSEIF DEFINED(FPUITANIUM)}
+ fpu := 'itanium';
+ {$ELSEIF DEFINED(FPUSTANDARD)}
+ fpu := 'standard';
+ {$ELSEIF DEFINED(FPUHARD)}
+ fpu := 'hard';
+ {$ELSE}
+ fpu := 'unknown-fpu';
+ {$ENDIF}
+
+ result := cpu + ' ' + mode + ' ' + fpu;
+end;
function g_PatchLength(X1, Y1, X2, Y2: Integer): Word;
begin
Result := tab[a];
end;
-function g_Look(a, b: PObj; d: TDirection): Boolean;
-begin
- if not gmon_dbg_los_enabled then begin result := false; exit; end; // always "wall hit"
-
- if ((b^.X > a^.X) and (d = TDirection.D_LEFT)) or
- ((b^.X < a^.X) and (d = TDirection.D_RIGHT)) then
- begin
- Result := False;
- Exit;
- end;
-
- Result := g_TraceVector(a^.X+a^.Rect.X+(a^.Rect.Width div 2),
- a^.Y+a^.Rect.Y+(a^.Rect.Height div 2),
- b^.X+b^.Rect.X+(b^.Rect.Width div 2),
- b^.Y+b^.Rect.Y+(b^.Rect.Height div 2));
-end;
-
function GetAngle(baseX, baseY, pointX, PointY: Integer): SmallInt;
var
c: Single;
end;
end;
-{function GetLines(Text: string; MaxChars: Word): SSArray;
-var
- a: Integer;
- b: array of string;
- str: string;
-begin
- Text := Trim(Text);
-
- while Pos(' ', Text) <> 0 do Text := AnsiReplaceStr(Text, ' ', ' ');
-
- while Text <> '' do
- begin
- SetLength(b, Length(b)+1);
- b[High(b)] := GetStr(Text);
- end;
-
- a := 0;
- while True do
- begin
- if a > High(b) then Break;
-
- str := b[a];
- a := a+1;
-
- if Length(str) >= MaxChars then
- begin
- while str <> '' do
- begin
- SetLength(Result, Length(Result)+1);
- Result[High(Result)] := Copy(str, 1, MaxChars);
- Delete(str, 1, MaxChars);
- end;
-
- Continue;
- end;
-
- while (a <= High(b)) and (Length(str+' '+b[a]) <= MaxChars) do
- begin
- str := str+' '+b[a];
- a := a+1;
- end;
-
- SetLength(Result, Length(Result)+1);
- Result[High(Result)] := str;
- end;
-end;}
-
-function GetLines(Text: string; FontID: DWORD; MaxWidth: Word): SSArray;
-
-function TextLen(Text: string): Word;
-var
- h: Word;
-begin
- e_CharFont_GetSize(FontID, Text, Result, h);
-end;
-
-var
- a, c: Integer;
- b: array of string;
- str: string;
-begin
- SetLength(Result, 0);
- SetLength(b, 0);
-
- Text := Trim(Text);
-
-// Óäàëÿåì ìíîæåñòâåííûå ïðîáåëû:
- while Pos(' ', Text) <> 0 do
- Text := AnsiReplaceStr(Text, ' ', ' ');
-
- while Text <> '' do
- begin
- SetLength(b, Length(b)+1);
- b[High(b)] := GetStr(Text);
- end;
-
- a := 0;
- while True do
- begin
- if a > High(b) then
- Break;
-
- str := b[a];
- a := a+1;
-
- if TextLen(str) > MaxWidth then
- begin // Òåêóùàÿ ñòðîêà ñëèøêîì äëèííàÿ => ðàçáèâàåì
- while str <> '' do
- begin
- SetLength(Result, Length(Result)+1);
-
- c := 0;
- while (c < Length(str)) and
- (TextLen(Copy(str, 1, c+1)) < MaxWidth) do
- c := c+1;
-
- Result[High(Result)] := Copy(str, 1, c);
- Delete(str, 1, c);
- end;
- end
- else // Ñòðîêà íîðìàëüíîé äëèíû => ñîåäèíÿåì ñî ñëåäóþùèìè
- begin
- while (a <= High(b)) and
- (TextLen(str+' '+b[a]) < MaxWidth) do
- begin
- str := str+' '+b[a];
- a := a + 1;
- end;
-
- SetLength(Result, Length(Result)+1);
- Result[High(Result)] := str;
- end;
- end;
-end;
-
-procedure Sort(var a: SSArray);
-var
- i, j: Integer;
- s: string;
-begin
- if a = nil then Exit;
-
- for i := High(a) downto Low(a) do
- for j := Low(a) to High(a)-1 do
- if LowerCase(a[j]) > LowerCase(a[j+1]) then
- begin
- s := a[j];
- a[j] := a[j+1];
- a[j+1] := s;
- end;
-end;
-
function Sscanf(const s: String; const fmt: String;
const Pointers: array of Pointer): Integer;
var
Result := WrapText(S, ''#10, [#10, ' ', '-'], LineLen);
end;
+function b_Text_LineCount(S: string): Integer;
+var
+ I: Integer;
+begin
+ Result := IfThen(S = '', 0, 1);
+ for I := 1 to High(S) do
+ if S[I] = #10 then
+ Inc(Result);
+end;
+
end.