DEADSOFTWARE

Fix furnace bugs
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / misc / Assets.java
index a6318d71e75cb86c5788be83b1937a5f89c90cbf..ffc253f1df71e831864fd784fd3244c2062faddb 100644 (file)
@@ -1,17 +1,20 @@
 package ru.deadsoftware.cavedroid.misc;
 
+import com.badlogic.gdx.Input;
 import com.badlogic.gdx.files.FileHandle;
 import com.badlogic.gdx.graphics.Texture;
 import com.badlogic.gdx.graphics.g2d.BitmapFont;
 import com.badlogic.gdx.graphics.g2d.GlyphLayout;
 import com.badlogic.gdx.graphics.g2d.Sprite;
 import com.badlogic.gdx.graphics.g2d.TextureRegion;
+import com.badlogic.gdx.math.Rectangle;
 import com.badlogic.gdx.utils.ArrayMap;
 import com.badlogic.gdx.utils.JsonReader;
 import com.badlogic.gdx.utils.JsonValue;
 import ru.deadsoftware.cavedroid.game.objects.TouchButton;
 import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
 
+import java.io.File;
 import java.util.HashMap;
 import java.util.LinkedList;
 import java.util.List;
@@ -19,12 +22,17 @@ import java.util.Map;
 
 public class Assets {
 
+    private static final int BLOCK_DAMAGE_STAGES = 10;
+
     public static final JsonReader jsonReader = new JsonReader();
 
     private static final List<Texture> loadedTextures = new LinkedList<>();
 
     public static final Sprite[][] playerSprite = new Sprite[2][4];
     public static final Sprite[][] pigSprite = new Sprite[2][2];
+
+    public static final Sprite[] blockDamageSprites = new Sprite[10];
+
     public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
     public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
     private static final GlyphLayout glyphLayout = new GlyphLayout();
@@ -33,6 +41,12 @@ public class Assets {
     public static Map<String, Texture> blockTextures = new HashMap<>();
     public static Map<String, Texture> itemTextures = new HashMap<>();
 
+    public static Sprite joyBackground;
+    public static Sprite joyStick;
+
+    public static Sprite furnaceBurn;
+    public static Sprite furnaceProgress;
+
     public static void dispose() {
         minecraftFont.dispose();
         loadedTextures.forEach(Texture::dispose);
@@ -71,6 +85,13 @@ public class Assets {
         }
     }
 
+    private static void loadBlockDamage(AssetLoader assetLoader) {
+        final Texture blockDamageTexture = loadTexture(assetLoader.getAssetHandle("break.png"));
+        for (int i = 0; i < BLOCK_DAMAGE_STAGES; i++) {
+            blockDamageSprites[i] = new Sprite(flippedRegion(blockDamageTexture, i * 16, 0, 16, 16));
+        }
+    }
+
     private static void setPlayerHeadOrigin() {
         for (Sprite[] sprites : playerSprite) {
             sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight());
@@ -100,6 +121,63 @@ public class Assets {
         }
     }
 
+    private static int getMouseKey(String name) {
+        switch (name) {
+            case "Left":
+                return Input.Buttons.LEFT;
+            case "Right":
+                return Input.Buttons.RIGHT;
+            case "Middle":
+                return Input.Buttons.MIDDLE;
+            case "Back":
+                return Input.Buttons.BACK;
+            case "Forward":
+                return Input.Buttons.FORWARD;
+            default:
+                return -1;
+        }
+    }
+
+    private static void loadTouchButtonsFromJSON(AssetLoader assetLoader) {
+        JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/touch_buttons.json"));
+        for (JsonValue key = json.child(); key != null; key = key.next()) {
+            float x = key.getFloat("x");
+            float y = key.getFloat("y");
+            float w = key.getFloat("w");
+            float h = key.getFloat("h");
+            boolean mouse = Assets.getBooleanFromJson(key, "mouse", false);
+            String name = key.getString("key");
+            int code = mouse ? getMouseKey(name) : Input.Keys.valueOf(name);
+            if (x < 0) {
+                x = assetLoader.getGameRendererWidth() + x;
+            }
+            if (y < 0) {
+                y = assetLoader.getGameRendererHeight() + y;
+            }
+            Assets.guiMap.put(key.name(), new TouchButton(new Rectangle(x, y, w, h), code, mouse));
+        }
+
+    }
+
+    private static Texture resolveTexture(AssetLoader assetLoader, String textureName, String lookUpPath, Map<String, Texture> cache) {
+        if (cache.containsKey(textureName)) {
+            return cache.get(textureName);
+        }
+
+        final Texture texture = loadTexture(assetLoader.getAssetHandle(lookUpPath + File.separator + textureName + ".png"));
+        cache.put(textureName, texture);
+
+        return texture;
+    }
+
+    public static Texture resolveItemTexture(AssetLoader assetLoader, String textureName) {
+        return resolveTexture(assetLoader, textureName, "textures/items", itemTextures);
+    }
+
+    public static Texture resolveBlockTexture(AssetLoader assetLoader, String textureName) {
+        return resolveTexture(assetLoader, textureName, "textures/blocks", blockTextures);
+    }
+
     private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
         for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
             loadInto.put(handle.nameWithoutExtension(), loadTexture(handle));
@@ -116,15 +194,30 @@ public class Assets {
         loadAllPngsFromDirInto(blocksDir, blockTextures);
     }
 
+    private static void loadJoystick(AssetLoader assetLoader) {
+        joyStick = new Sprite(loadTexture(assetLoader.getAssetHandle("joy_stick.png")));
+        joyBackground = new Sprite(loadTexture(assetLoader.getAssetHandle("joy_background.png")));
+    }
+
+    private static void loadFurnace(AssetLoader assetLoader) {
+        furnaceBurn = new Sprite(textureRegions.get("furnace_burn"));
+        furnaceProgress = new Sprite(textureRegions.get("furnace_progress"));
+    }
+
     public static void load(final AssetLoader assetLoader) {
         loadMob(assetLoader, playerSprite, "char");
         loadMob(assetLoader, pigSprite, "pig");
+        loadBlockDamage(assetLoader);
         loadJSON(assetLoader);
         loadBlocks(assetLoader);
         loadItems(assetLoader);
+        loadTouchButtonsFromJSON(assetLoader);
+        loadJoystick(assetLoader);
+        loadFurnace(assetLoader);
         setPlayerHeadOrigin();
         minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true);
         minecraftFont.getData().setScale(.375f);
+        minecraftFont.setUseIntegerPositions(false);
     }
 
     /**