diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index c58f7032bbb213931a93567280b0113a1ba5c34d..cf87a0859cd666f3adda10c11ab57ec10c247ea1 100644 (file)
package ru.deadsoftware.cavedroid.misc;
-import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
import java.util.HashMap;
+import java.util.Map;
public class Assets {
public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
private static final GlyphLayout glyphLayout = new GlyphLayout();
- static BitmapFont minecraftFont;
+ public static BitmapFont minecraftFont;
+
+ public static Map<String, Texture> blockTextures = new HashMap<>();
+ public static Map<String, Texture> itemTextures = new HashMap<>();
private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) {
return new TextureRegion(texture, x, y + height, width, -height);
}
}
+ private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
+ for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
+ loadInto.put(handle.nameWithoutExtension(), new Texture(handle));
+ }
+ }
+
+ private static void loadItems(AssetLoader assetLoader) {
+ final FileHandle itemsDir = assetLoader.getAssetHandle("textures/items");
+ loadAllPngsFromDirInto(itemsDir, itemTextures);
+ }
+
+ private static void loadBlocks(AssetLoader assetLoader) {
+ final FileHandle blocksDir = assetLoader.getAssetHandle("textures/blocks");
+ loadAllPngsFromDirInto(blocksDir, blockTextures);
+ }
+
public static void load(final AssetLoader assetLoader) {
loadMob(assetLoader, playerSprite, "char");
loadMob(assetLoader, pigSprite, "pig");
loadJSON(assetLoader);
+ loadBlocks(assetLoader);
+ loadItems(assetLoader);
setPlayerHeadOrigin();
minecraftFont = new BitmapFont(assetLoader.getAssetHandle("font.fnt"), true);
minecraftFont.getData().setScale(.375f);