DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / menu / submenus / MenuMain.java
diff --git a/core/src/ru/deadsoftware/cavedroid/menu/submenus/MenuMain.java b/core/src/ru/deadsoftware/cavedroid/menu/submenus/MenuMain.java
deleted file mode 100644 (file)
index 6a40fc5..0000000
+++ /dev/null
@@ -1,61 +0,0 @@
-package ru.deadsoftware.cavedroid.menu.submenus;
-
-import com.badlogic.gdx.Gdx;
-import ru.deadsoftware.cavedroid.MainConfig;
-import ru.deadsoftware.cavedroid.game.GameSaver;
-import ru.deadsoftware.cavedroid.menu.MenuProc;
-import ru.deadsoftware.cavedroid.menu.objects.Button;
-import ru.deadsoftware.cavedroid.menu.objects.ButtonEventListener;
-import ru.deadsoftware.cavedroid.menu.objects.ButtonRenderer;
-import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
-
-import javax.inject.Inject;
-import java.util.HashMap;
-
-public class MenuMain extends Menu {
-
-    public MenuMain(float width,
-                    float height,
-                    ButtonRenderer buttonRenderer,
-                    MainConfig mainConfig,
-                    MenuProc.Input menuInput,
-                    AssetLoader assetLoader) {
-        super(width, height, buttonRenderer, mainConfig, menuInput, assetLoader);
-    }
-
-    @Override
-    protected HashMap<String, ButtonEventListener> getButtonEventListeners() {
-        HashMap<String, ButtonEventListener> map = new HashMap<>();
-        map.put("new_game", mMenuInput::newGameClicked);
-        map.put("load_game", mMenuInput::loadGameClicked);
-        map.put("options", mMenuInput::optionsClicked);
-        map.put("quit", mMenuInput::quitClicked);
-        return map;
-    }
-
-    @Override
-    protected void initButtons() {
-        loadButtonsFromJson(mAssetLoader.getAssetHandle("json/menu_main_buttons.json"));
-        if (GameSaver.exists(mMainConfig)) {
-            getButtons().get("load_game").setType(Button.NORMAL);
-        }
-    }
-
-    public static class Factory {
-
-        private final MainConfig mMainConfig;
-        private final AssetLoader mAssetLoader;
-
-        @Inject
-        public Factory(MainConfig mainConfig, AssetLoader assetLoader) {
-            mMainConfig = mainConfig;
-            mAssetLoader = assetLoader;
-        }
-
-        public MenuMain get(float width, float height, ButtonRenderer buttonRenderer, MenuProc.Input menuInput) {
-            return new MenuMain(width, height, buttonRenderer, mMainConfig, menuInput, mAssetLoader);
-        }
-
-    }
-
-}