DEADSOFTWARE

Bug fixes
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / ui / windows / inventory / AbstractInventoryWindow.kt
index 9d8e0f93387fd99da2198fa9d5ead2dc7028a13e..ed15baca1d5d49baa0d1daf5942dffb3b3c21443 100644 (file)
@@ -1,7 +1,10 @@
 package ru.deadsoftware.cavedroid.game.ui.windows.inventory
 
+import com.badlogic.gdx.math.MathUtils
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
 import ru.deadsoftware.cavedroid.game.GameUiWindow
 import ru.deadsoftware.cavedroid.game.model.item.InventoryItem
+import ru.deadsoftware.cavedroid.game.model.item.InventoryItem.Companion.isNoneOrNull
 
 abstract class AbstractInventoryWindow {
 
@@ -9,4 +12,70 @@ abstract class AbstractInventoryWindow {
 
     abstract var selectedItem: InventoryItem?
 
+    var selectItemPointer: Int = -1
+
+    fun onLeftCLick(
+        items: MutableList<InventoryItem>,
+        gameItemsHolder: GameItemsHolder,
+        index: Int,
+        pointer: Int = -1
+    ) {
+        if (selectedItem != null &&
+            selectedItem?.item?.isNone() != true &&
+            pointer >= 0 && selectItemPointer >= 0 &&
+            pointer != selectItemPointer
+        ) {
+            return
+        }
+
+        val clickedItem = items[index]
+
+        selectedItem?.let { selectedItem ->
+            if (!clickedItem.isNoneOrNull() && items[index].item == selectedItem.item &&
+                items[index].amount + selectedItem.amount <= selectedItem.item.params.maxStack
+            ) {
+                items[index].amount += selectedItem.amount
+                this@AbstractInventoryWindow.selectedItem = null
+                selectItemPointer = -1
+                return
+            }
+        }
+
+        val item = items[index]
+        items[index] = selectedItem ?: gameItemsHolder.fallbackItem.toInventoryItem()
+        selectedItem = item
+        selectItemPointer = pointer
+    }
+
+    fun onRightClick(items: MutableList<InventoryItem>, gameItemsHolder: GameItemsHolder, index: Int) {
+        val clickedItem = items[index]
+        val selectedItem = selectedItem
+
+        if (selectedItem.isNoneOrNull() && !clickedItem.isNoneOrNull()) {
+            val half = InventoryItem(clickedItem.item, MathUtils.ceil(clickedItem.amount.toFloat() / 2f))
+            this.selectedItem = half
+            clickedItem.subtract(half.amount)
+            if (clickedItem.amount == 0) {
+                items[index] = gameItemsHolder.fallbackItem.toInventoryItem()
+            }
+            return
+        }
+
+        if (selectedItem == null ||
+            (!clickedItem.isNoneOrNull() && selectedItem.item != clickedItem.item) ||
+            !clickedItem.canBeAdded()) {
+            return
+        }
+
+        val newItem = selectedItem.item.toInventoryItem(
+            (clickedItem.takeIf { !it.item.isNone() }?.amount ?: 0) + 1
+        )
+        items[index] = newItem
+        selectedItem.amount--
+
+        if (selectedItem.amount <= 0) {
+            this@AbstractInventoryWindow.selectedItem = null
+        }
+    }
+
 }
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