[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / ui / windows / inventory / AbstractInventoryWindow.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/ui/windows/inventory/AbstractInventoryWindow.kt b/core/src/ru/deadsoftware/cavedroid/game/ui/windows/inventory/AbstractInventoryWindow.kt
index 9d8e0f93387fd99da2198fa9d5ead2dc7028a13e..ed15baca1d5d49baa0d1daf5942dffb3b3c21443 100644 (file)
package ru.deadsoftware.cavedroid.game.ui.windows.inventory
+import com.badlogic.gdx.math.MathUtils
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
import ru.deadsoftware.cavedroid.game.GameUiWindow
import ru.deadsoftware.cavedroid.game.model.item.InventoryItem
+import ru.deadsoftware.cavedroid.game.model.item.InventoryItem.Companion.isNoneOrNull
abstract class AbstractInventoryWindow {
abstract var selectedItem: InventoryItem?
+ var selectItemPointer: Int = -1
+
+ fun onLeftCLick(
+ items: MutableList<InventoryItem>,
+ gameItemsHolder: GameItemsHolder,
+ index: Int,
+ pointer: Int = -1
+ ) {
+ if (selectedItem != null &&
+ selectedItem?.item?.isNone() != true &&
+ pointer >= 0 && selectItemPointer >= 0 &&
+ pointer != selectItemPointer
+ ) {
+ return
+ }
+
+ val clickedItem = items[index]
+
+ selectedItem?.let { selectedItem ->
+ if (!clickedItem.isNoneOrNull() && items[index].item == selectedItem.item &&
+ items[index].amount + selectedItem.amount <= selectedItem.item.params.maxStack
+ ) {
+ items[index].amount += selectedItem.amount
+ this@AbstractInventoryWindow.selectedItem = null
+ selectItemPointer = -1
+ return
+ }
+ }
+
+ val item = items[index]
+ items[index] = selectedItem ?: gameItemsHolder.fallbackItem.toInventoryItem()
+ selectedItem = item
+ selectItemPointer = pointer
+ }
+
+ fun onRightClick(items: MutableList<InventoryItem>, gameItemsHolder: GameItemsHolder, index: Int) {
+ val clickedItem = items[index]
+ val selectedItem = selectedItem
+
+ if (selectedItem.isNoneOrNull() && !clickedItem.isNoneOrNull()) {
+ val half = InventoryItem(clickedItem.item, MathUtils.ceil(clickedItem.amount.toFloat() / 2f))
+ this.selectedItem = half
+ clickedItem.subtract(half.amount)
+ if (clickedItem.amount == 0) {
+ items[index] = gameItemsHolder.fallbackItem.toInventoryItem()
+ }
+ return
+ }
+
+ if (selectedItem == null ||
+ (!clickedItem.isNoneOrNull() && selectedItem.item != clickedItem.item) ||
+ !clickedItem.canBeAdded()) {
+ return
+ }
+
+ val newItem = selectedItem.item.toInventoryItem(
+ (clickedItem.takeIf { !it.item.isNone() }?.amount ?: 0) + 1
+ )
+ items[index] = newItem
+ selectedItem.amount--
+
+ if (selectedItem.amount <= 0) {
+ this@AbstractInventoryWindow.selectedItem = null
+ }
+ }
+
}
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