DEADSOFTWARE

Inventory class
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / render / windows / CreativeWindowRenderer.kt
index 4c43600959ee866972f56b68c909c011c0c6b0f4..dede82f94252a226c9fda7bcccbef89f94b88392 100644 (file)
@@ -69,7 +69,7 @@ class CreativeWindowRenderer @Inject constructor(
             shapeRenderer = shapeRenderer,
             gridX = windowX + GameWindowsConfigs.Creative.itemsGridMarginLeft,
             gridY = windowY + creativeWindow.regionHeight - GameWindowsConfigs.Creative.playerInventoryOffsetFromBottom,
-            items = mobsController.player.inventory.asSequence().take(GameWindowsConfigs.Creative.invItems).asIterable(),
+            items = mobsController.player.inventory.items.asSequence().take(GameWindowsConfigs.Creative.invItems).asIterable(),
             itemsInRow = GameWindowsConfigs.Creative.invItems,
             cellWidth = GameWindowsConfigs.Creative.itemsGridColWidth,
             cellHeight = GameWindowsConfigs.Creative.itemsGridRowHeight,