[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / render / windows / AbstractWindowRenderer.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/windows/AbstractWindowRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/windows/AbstractWindowRenderer.kt
index 52935fe40117bbabe29853f37043da92e61ba75c..57cf81bb1025b40eca3fb501e98d4eb9031b9897 100644 (file)
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import ru.deadsoftware.cavedroid.game.model.item.InventoryItem
import ru.deadsoftware.cavedroid.game.model.item.Item
+import ru.deadsoftware.cavedroid.misc.utils.drawSprite
abstract class AbstractWindowRenderer {
val itemY = gridY + (index / itemsInRow) * cellHeight
inventoryItem?.draw(spriteBatch, shapeRenderer, itemX, itemY)
- ?: item?.let { spriteBatch.draw(it.sprite, itemX, itemY) }
+ ?: item?.let { spriteBatch.drawSprite(it.sprite, itemX, itemY) }
}
}