import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import com.badlogic.gdx.math.Rectangle
import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.objects.DropController
+import ru.deadsoftware.cavedroid.game.objects.drop.DropController
import ru.deadsoftware.cavedroid.game.world.GameWorld
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindRenderer
import ru.deadsoftware.cavedroid.misc.utils.cycledInsideWorld
import ru.deadsoftware.cavedroid.misc.utils.drawSprite
import ru.deadsoftware.cavedroid.misc.utils.px
import javax.inject.Inject
@GameScope
+@BindRenderer
class DropsRenderer @Inject constructor(
private val dropController: DropController,
private val gameWorld: GameWorld,