DEADSOFTWARE

Add chest
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / model / item / InventoryItem.kt
index 765224334d1d29b8441e0f59d1a9b0bd07df503e..44d3179839d2507e2f42dbcc33d0117c645d777d 100644 (file)
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.Color
 import com.badlogic.gdx.graphics.g2d.SpriteBatch
 import com.badlogic.gdx.graphics.glutils.ShapeRenderer
 import ru.deadsoftware.cavedroid.game.GameItemsHolder
+import ru.deadsoftware.cavedroid.game.mobs.player.Inventory
 import ru.deadsoftware.cavedroid.misc.Assets
 import ru.deadsoftware.cavedroid.misc.utils.drawSprite
 import ru.deadsoftware.cavedroid.misc.utils.drawString
@@ -90,7 +91,9 @@ class InventoryItem @JvmOverloads constructor(
         }
 
         val sprite = item.sprite
-        spriteBatch.drawSprite(sprite, x, y)
+        val placeableMarginTop = (item as? Item.Placeable)?.block?.params?.spriteMargins?.top ?: 0
+        val placeableMarginLeft = (item as? Item.Placeable)?.block?.params?.spriteMargins?.left ?: 0
+        spriteBatch.drawSprite(sprite, x + placeableMarginLeft, y + placeableMarginTop)
 
         if (amount < 2) {
             return
@@ -119,4 +122,7 @@ class InventoryItem @JvmOverloads constructor(
         }
     }
 
+    companion object {
+        fun InventoryItem?.isNoneOrNull() = this?.item == null || this.item.isNone()
+    }
 }