DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / model / item / InventoryItem.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/model/item/InventoryItem.kt b/core/src/ru/deadsoftware/cavedroid/game/model/item/InventoryItem.kt
deleted file mode 100644 (file)
index 8918659..0000000
+++ /dev/null
@@ -1,86 +0,0 @@
-package ru.deadsoftware.cavedroid.game.model.item
-
-import com.badlogic.gdx.graphics.Color
-import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
-import ru.deadsoftware.cavedroid.game.GameItemsHolder
-import ru.deadsoftware.cavedroid.misc.Assets
-import ru.deadsoftware.cavedroid.misc.utils.drawString
-import ru.deadsoftware.cavedroid.misc.utils.px
-import java.io.Serializable
-
-class InventoryItem @JvmOverloads constructor(
-    val itemKey: String,
-    var amount: Int = 1,
-) : Serializable {
-
-    @Transient
-    lateinit var item: Item
-        private set
-
-    @JvmOverloads
-    constructor(_item: Item, amount: Int = 1) : this(_item.params.key, amount) {
-        item = _item
-    }
-
-    fun init(gameItemsHolder: GameItemsHolder) {
-        if (this::item.isInitialized) {
-            return
-        }
-        item = gameItemsHolder.getItem(itemKey)
-    }
-
-    private fun drawAmountText(spriteBatch: SpriteBatch, text: String,  x: Float, y: Float) {
-        spriteBatch.drawString(text, x + 1, y + 1, Color.BLACK)
-        spriteBatch.drawString(text, x, y, Color.WHITE)
-    }
-
-    fun drawSelected(spriteBatch: SpriteBatch, x: Float, y: Float) {
-        if (item.isNone()) {
-            return
-        }
-
-        val sprite = item.sprite
-        sprite.setOriginCenter()
-        sprite.setPosition(x, y)
-        sprite.setScale(1.25f)
-        sprite.draw(spriteBatch)
-        sprite.setScale(1f)
-    }
-
-    fun draw(spriteBatch: SpriteBatch, shapeRenderer: ShapeRenderer, x: Float, y: Float) {
-        if (item.isNone()) {
-            return
-        }
-
-        val sprite = item.sprite
-        spriteBatch.draw(sprite, x, y)
-
-        if (amount < 2) {
-            return
-        }
-
-        if (item.isTool()) {
-            spriteBatch.end()
-            shapeRenderer.begin(ShapeRenderer.ShapeType.Filled)
-            shapeRenderer.color = Color.GREEN
-            shapeRenderer.rect(
-                /* x = */ x,
-                /* y = */ y + 1.px - 2,
-                /* width = */ 1.px * (amount.toFloat() / item.params.maxStack.toFloat()),
-                /* height = */ 2f
-            )
-            shapeRenderer.end()
-            spriteBatch.begin()
-        } else {
-            val amountString = amount.toString()
-            drawAmountText(
-                spriteBatch = spriteBatch,
-                text = amountString,
-                x = x + 1.px - Assets.getStringWidth(amountString),
-                y = y + 1.px - Assets.getStringHeight(amountString)
-            )
-        }
-    }
-
-}