diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java
index 3c33ee574efefe17a1010f8a96694a42b67e1744..7f517df7b1ead5f070110a3ad7c50c1863f425ef 100644 (file)
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import ru.deadsoftware.cavedroid.game.GameItemsHolder;
+import ru.deadsoftware.cavedroid.game.model.block.Block;
+import ru.deadsoftware.cavedroid.game.model.item.InventoryItem;
import ru.deadsoftware.cavedroid.game.model.item.Item;
import ru.deadsoftware.cavedroid.game.objects.Drop;
import ru.deadsoftware.cavedroid.game.world.GameWorld;
import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin;
import ru.deadsoftware.cavedroid.misc.utils.SpriteUtilsKt;
+import javax.annotation.CheckForNull;
+
public class Player extends Mob {
private static final float SPEED = 69.072f;
private float hitAnim = 0f;
private float hitAnimDelta = ANIMATION_SPEED;
- public final Item[] inventory;
+ public final InventoryItem[] inventory;
public int slot;
public int gameMode;
public boolean swim;
public float headRotation = 0f;
+ public float blockDamage = 0f;
+ public int cursorX = 0;
+ public int cursorY = 0;
+
public Player(GameItemsHolder gameItemsHolder) {
super(0, 0, 4, 30, randomDir(), Type.MOB, MAX_HEALTH);
- inventory = new Item[9];
+ inventory = new InventoryItem[9];
for (int i = 0; i < 9; i++) {
- inventory[i] = gameItemsHolder.getFallbackItem();
+ inventory[i] = gameItemsHolder.getFallbackItem().toInventoryItem();
}
swim = false;
}
+ public void initInventory(GameItemsHolder gameItemsHolder) {
+ for (InventoryItem invItem : inventory) {
+ invItem.init(gameItemsHolder);
+ }
+ }
+
+ @CheckForNull
+ public Item inventory(int i) {
+ return inventory[i].getItem();
+ }
+
public void respawn(GameWorld gameWorld, GameItemsHolder itemsHolder) {
Vector2 pos = getSpawnPoint(gameWorld, itemsHolder);
this.x = pos.x;
public void pickUpDrop(Drop drop) {
for (int i = 0; i < inventory.length; i++) {
- if (inventory[i] == null || inventory[i].getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY) || inventory[i] == drop.getItem()) {
- inventory[i] = drop.getItem();
+ if (inventory(i) == null || inventory(i).getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY) || inventory(i) == drop.getItem()) {
+ inventory[i] = drop.getItem().toInventoryItem();
drop.setPickedUp(true);
break;
}
}
public void setCurrentInventorySlotItem(Item item) {
- inventory[slot] = item;
+ inventory[slot] = item.toInventoryItem();
}
@Override
@Override
public void ai(GameWorld gameWorld, GameItemsHolder gameItemsHolder, float delta) {
+ if (gameMode == 1) {
+ return;
+ }
+
+ final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY);
+ final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY);
+ @CheckForNull final Block target;
+
+ if (!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) {
+ target = foregroundBlock;
+ } else if (!backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0) {
+ target = backgroundBlock;
+ } else {
+ target = null;
+ }
+
+ final boolean canHitBlock = target != null;
+
+ float multiplier = 1f;
+ final Item currentItem = inventory[slot].getItem();
+ if (currentItem instanceof Item.Tool && canHitBlock) {
+ if (target.getParams().getToolType() == currentItem.getClass()
+ && ((Item.Tool)currentItem).getLevel() >= target.getParams().getToolLevel()) {
+ multiplier = 2f * ((Item.Tool)currentItem).getLevel();
+ }
+ multiplier *= ((Item.Tool)currentItem).getBlockDamageMultiplier();
+ }
+
+ if (hitting && canHitBlock) {
+ blockDamage += 60f * delta * multiplier;
+ } else {
+ blockDamage = 0f;
+ }
}
@Override
}
private void drawItem(SpriteBatch spriteBatch, float x, float y, float anim) {
- final Item item = inventory[slot];
+ final Item item = inventory(slot);
- if (item == null || item.getParams().getKey().equals(GameItemsHolder.FALLBACK_ITEM_KEY)) {
+ if (item == null || item.isNone()) {
return;
}
float rotate = anim + 30;
+ if (item.isTool()) {
+ sprite.rotate90(looksLeft());
+ }
+
final float itemX = x + handLength * MathUtils.sin(handMultiplier * anim * MathUtils.degRad) + xOffset;
final float itemY = y + handLength * MathUtils.cos(handMultiplier * anim * MathUtils.degRad) + yOffset;
if (looksLeft()) {
- sprite.setFlip(true, sprite.isFlipY());
+ sprite.setFlip(!item.isTool(), sprite.isFlipY());
SpriteUtilsKt.applyOrigin(sprite, spriteOrigin.getFlipped(true, false));
} else {
- sprite.setFlip(false, sprite.isFlipY());
+ sprite.setFlip(item.isTool(), sprite.isFlipY());
SpriteUtilsKt.applyOrigin(sprite, spriteOrigin);
}
sprite.setFlip(false, sprite.isFlipY());
sprite.setRotation(0);
sprite.setOriginCenter();
+ sprite.rotate90(looksRight());
}
public void startHitting() {
}
public void stopHitting() {
+ blockDamage = 0f;
hitting = false;
}