diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Player.java
index 216db6abbf0f3d6b435fe4ce5c0ef57f2af7b93b..7f517df7b1ead5f070110a3ad7c50c1863f425ef 100644 (file)
final Block foregroundBlock = gameWorld.getForeMap(cursorX, cursorY);
final Block backgroundBlock = gameWorld.getBackMap(cursorX, cursorY);
+ @CheckForNull final Block target;
- final boolean canHitBlock = !foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0
- || !backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0;
+ if (!foregroundBlock.isNone() && foregroundBlock.getParams().getHitPoints() >= 0) {
+ target = foregroundBlock;
+ } else if (!backgroundBlock.isNone() && backgroundBlock.getParams().getHitPoints() >= 0) {
+ target = backgroundBlock;
+ } else {
+ target = null;
+ }
+
+ final boolean canHitBlock = target != null;
+
+ float multiplier = 1f;
+ final Item currentItem = inventory[slot].getItem();
+ if (currentItem instanceof Item.Tool && canHitBlock) {
+ if (target.getParams().getToolType() == currentItem.getClass()
+ && ((Item.Tool)currentItem).getLevel() >= target.getParams().getToolLevel()) {
+ multiplier = 2f * ((Item.Tool)currentItem).getLevel();
+ }
+ multiplier *= ((Item.Tool)currentItem).getBlockDamageMultiplier();
+ }
if (hitting && canHitBlock) {
- blockDamage += 60f * delta;
+ blockDamage += 60f * delta * multiplier;
} else {
blockDamage = 0f;
}
float rotate = anim + 30;
+ if (item.isTool()) {
+ sprite.rotate90(looksLeft());
+ }
+
final float itemX = x + handLength * MathUtils.sin(handMultiplier * anim * MathUtils.degRad) + xOffset;
final float itemY = y + handLength * MathUtils.cos(handMultiplier * anim * MathUtils.degRad) + yOffset;
if (looksLeft()) {
- sprite.setFlip(true, sprite.isFlipY());
+ sprite.setFlip(!item.isTool(), sprite.isFlipY());
SpriteUtilsKt.applyOrigin(sprite, spriteOrigin.getFlipped(true, false));
} else {
- sprite.setFlip(false, sprite.isFlipY());
+ sprite.setFlip(item.isTool(), sprite.isFlipY());
SpriteUtilsKt.applyOrigin(sprite, spriteOrigin);
}
sprite.setFlip(false, sprite.isFlipY());
sprite.setRotation(0);
sprite.setOriginCenter();
+ sprite.rotate90(looksRight());
}
public void startHitting() {