diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java
index f4c62f95a0e97bb861f698f1e5a257e6f8320cbc..81fdb93b5dbd0e2c8e918167969f19a517f6e17d 100644 (file)
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import ru.deadsoftware.cavedroid.game.GameItems;
-import ru.deadsoftware.cavedroid.game.GameWorld;
+import ru.deadsoftware.cavedroid.game.world.GameWorld;
/**
* Falling gravel is actually a mob, that spawns in place of gravel when there is no block under it,
* @param y Y in pixels
*/
public FallingGravel(float x, float y) {
- super(x, y, 16, 16, Direction.LEFT, Type.GRAVEL);
+ super(x, y, 16, 16, Direction.LEFT, Type.GRAVEL, Integer.MAX_VALUE);
mVelocity = new Vector2(0, 1);
}
+ @Override
+ public float getSpeed() {
+ return 0;
+ }
+
+ @Override
+ public void jump() {
+ // no-op
+ }
+
@Override
public void ai(GameWorld gameWorld, float delta) {
if (mVelocity.isZero()) {