DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / mapper / KeyboardInputActionMapper.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/mapper/KeyboardInputActionMapper.kt b/core/src/ru/deadsoftware/cavedroid/game/input/mapper/KeyboardInputActionMapper.kt
deleted file mode 100644 (file)
index fefd4ad..0000000
+++ /dev/null
@@ -1,34 +0,0 @@
-package ru.deadsoftware.cavedroid.game.input.mapper
-
-import com.badlogic.gdx.Input
-import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
-import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
-import javax.inject.Inject
-
-@GameScope
-class KeyboardInputActionMapper @Inject constructor() {
-
-    fun map(key: Int, isKeyDown: Boolean): KeyboardInputAction? {
-        val actionKey = when (key) {
-            Input.Keys.A, Input.Keys.LEFT -> KeyboardInputActionKey.Left
-            Input.Keys.D, Input.Keys.RIGHT -> KeyboardInputActionKey.Right
-            Input.Keys.W, Input.Keys.SPACE -> KeyboardInputActionKey.Jump
-            Input.Keys.S -> KeyboardInputActionKey.Down
-
-            Input.Keys.E -> KeyboardInputActionKey.OpenInventory
-            Input.Keys.ALT_LEFT -> KeyboardInputActionKey.SwitchControlsMode
-
-            Input.Keys.ESCAPE, Input.Keys.BACK -> KeyboardInputActionKey.Pause
-
-            Input.Keys.F1 -> KeyboardInputActionKey.ShowDebug
-            Input.Keys.GRAVE -> KeyboardInputActionKey.SwitchGameMode
-            Input.Keys.M -> KeyboardInputActionKey.ShowMap
-
-            else -> null
-        }
-
-        return actionKey?.let { KeyboardInputAction(it, isKeyDown) }
-    }
-
-}
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