package ru.deadsoftware.cavedroid.game.input.handler.keyboard
import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler
import javax.inject.Inject
@GameScope
+@BindKeyboardInputHandler
class SelectHotbarSlotKeyboardInputHandler @Inject constructor(
private val mobsController: MobsController,
-) : IGameInputHandler<KeyboardInputAction> {
+) : IKeyboardInputHandler {
override fun checkConditions(action: KeyboardInputAction): Boolean {
return action.actionKey is KeyboardInputActionKey.SelectHotbarSlot &&