DEADSOFTWARE

Input handler modules code generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / MoveCursorControlsModeKeyboardInputHandler.kt
index 0cb74d7d0ff20bd0d01ceafa873b46f5bdea863c..98d3e0aa913e7b9acb4c4cd52ce2e81998c4b2fb 100644 (file)
@@ -2,7 +2,8 @@ package ru.deadsoftware.cavedroid.game.input.handler.keyboard
 
 import ru.deadsoftware.cavedroid.MainConfig
 import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
+import ru.deadsoftware.cavedroid.game.input.KeyboardInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
@@ -11,11 +12,12 @@ import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
 @GameScope
+@KeyboardInputHandler
 class MoveCursorControlsModeKeyboardInputHandler @Inject constructor(
     private val mainConfig: MainConfig,
     private val mobsController: MobsController,
     private val gameWorld: GameWorld,
-) : IGameInputHandler<KeyboardInputAction> {
+) : IKeyboardInputHandler {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
         return mainConfig.isTouch &&