DEADSOFTWARE

Remove guava
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / FlyUpKeyboardInputHandler.kt
index 2c6efc90beb2dee1f4efaab5127ca7814312e6c6..444fe09f36ab6dcfd2fdceb71928905cce53d74d 100644 (file)
@@ -2,21 +2,24 @@ package ru.deadsoftware.cavedroid.game.input.handler.keyboard
 
 import ru.deadsoftware.cavedroid.MainConfig
 import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.mobs.player.Player
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler
 import javax.inject.Inject
 
 @GameScope
+@BindKeyboardInputHandler
 class FlyUpKeyboardInputHandler @Inject constructor(
     private val mainConfig: MainConfig,
     private val mobsController: MobsController,
-) : IGameInputHandler<KeyboardInputAction> {
+) : IKeyboardInputHandler {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
-        return action.actionKey is KeyboardInputActionKey.Jump &&
+        return action.actionKey is KeyboardInputActionKey.Up &&
+                !mobsController.player.swim &&
                 mobsController.player.isFlyMode &&
                 (mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
     }