DEADSOFTWARE

Remove guava
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / DropItemKeyboardInputHandler.kt
index b46812c31fa31baf1792f554d8cb423825515578..e9c8eb0499fad68d8be0022d03f9cb68842f027f 100644 (file)
@@ -2,22 +2,24 @@ package ru.deadsoftware.cavedroid.game.input.handler.keyboard
 
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.GameUiWindow
-import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.model.item.Item
-import ru.deadsoftware.cavedroid.game.objects.Drop
-import ru.deadsoftware.cavedroid.game.objects.DropController
+import ru.deadsoftware.cavedroid.game.objects.drop.Drop
+import ru.deadsoftware.cavedroid.game.objects.drop.DropController
 import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler
 import javax.inject.Inject
 
 @GameScope
+@BindKeyboardInputHandler
 class DropItemKeyboardInputHandler @Inject constructor(
     private val gameWindowsManager: GameWindowsManager,
     private val mobsController: MobsController,
     private val dropController: DropController,
-) : IGameInputHandler<KeyboardInputAction> {
+) : IKeyboardInputHandler {
 
     override fun checkConditions(action: KeyboardInputAction): Boolean {
         return action.actionKey is KeyboardInputActionKey.DropItem &&