DEADSOFTWARE

Remove guava
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / debug / DebugInfoStringsProvider.kt
index 678a91f7456cabacc8d63ebcf53096b8801c543e..51dc335c50b3b302ea8cb7ce7d2ee50efe0fbe52 100644 (file)
@@ -1,19 +1,19 @@
 package ru.deadsoftware.cavedroid.game.debug
 
 import com.badlogic.gdx.Gdx
-import ru.deadsoftware.cavedroid.game.GameInput
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.objects.DropController
+import ru.deadsoftware.cavedroid.game.objects.container.ContainerController
+import ru.deadsoftware.cavedroid.game.objects.drop.DropController
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
 @GameScope
 class DebugInfoStringsProvider @Inject constructor(
     private val mobsController: MobsController,
-    private val gameInput: GameInput,
     private val dropController: DropController,
-    private val gameWorld: GameWorld
+    private val containerController: ContainerController,
+    private val gameWorld: GameWorld,
 ) {
 
     fun getDebugStrings(): List<String> {
@@ -22,16 +22,18 @@ class DebugInfoStringsProvider @Inject constructor(
         return listOf(
             "FPS: ${Gdx.graphics.framesPerSecond}",
             "X: ${player.mapX}",
-            "Y: ${player.upperMapY}",
-            "CurX: ${gameInput.curX}",
-            "CurY: ${gameInput.curY}",
+            "Y: ${player.upperMapY} (${gameWorld.height - player.upperMapY})",
+            "CurX: ${player.cursorX}",
+            "CurY: ${player.cursorY}",
             "Velocity: ${player.velocity}",
             "Swim: ${player.swim}",
             "Mobs: ${mobsController.mobs.size}",
             "Drops: ${dropController.size}",
-            "Block: ${gameWorld.getForeMap(gameInput.curX, gameInput.curY).params.key}",
-            "Hand: ${player.inventory[player.slot].item.params.key}",
-            "Game mode: ${player.gameMode}"
+            "Containers: ${containerController.size}",
+            "Block: ${gameWorld.getForeMap(player.cursorX, player.cursorY).params.key}",
+            "Hand: ${player.inventory.activeItem.item.params.key}",
+            "Game mode: ${player.gameMode}",
+            "Block damage: ${player.blockDamage}"
         )
     }
 }
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