DEADSOFTWARE

Change generated modules package and move annotations
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseWaterBucketAction.kt
index 596d5872950fcde8343f45e27e61c4a862a4537a..739ec2899335130d1b9daae1e3c2f14db5b8e991 100644 (file)
@@ -5,9 +5,11 @@ import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.model.item.Item
 import ru.deadsoftware.cavedroid.game.world.GameWorld
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindUseItemAction
 import javax.inject.Inject
 
 @GameScope
+@BindUseItemAction(UseWaterBucketAction.ACTION_KEY)
 class UseWaterBucketAction @Inject constructor(
     private val gameWorld: GameWorld,
     private val mobsController: MobsController,
@@ -16,7 +18,9 @@ class UseWaterBucketAction @Inject constructor(
 
     override fun perform(item: Item.Usable, x: Int, y: Int) {
         gameWorld.placeToForeground(x, y, gameItemsHolder.getBlock("water"))
-        mobsController.player.setCurrentInventorySlotItem(gameItemsHolder.getItem("bucket_empty"))
+        if (mobsController.player.gameMode != 1) {
+            mobsController.player.setCurrentInventorySlotItem(gameItemsHolder.getItem("bucket_empty"))
+        }
     }
 
     companion object {