DEADSOFTWARE

Add spruce and snow to winter biome
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseWaterBucketAction.kt
index 9668c4aa7fc4d90775f0f2079ac3d02af5d9cda0..15e08fc77bd78962ec8fd6ccfd389a917cd66699 100644 (file)
@@ -1,6 +1,6 @@
 package ru.deadsoftware.cavedroid.game.actions.useitem
 
-import ru.deadsoftware.cavedroid.game.GameItems
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
 import ru.deadsoftware.cavedroid.game.GameScope
 import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.model.item.Item
@@ -11,11 +11,14 @@ import javax.inject.Inject
 class UseWaterBucketAction @Inject constructor(
     private val gameWorld: GameWorld,
     private val mobsController: MobsController,
+    private val gameItemsHolder: GameItemsHolder,
 ) : IUseItemAction {
 
     override fun perform(item: Item.Usable, x: Int, y: Int) {
-        gameWorld.placeToForeground(x, y, GameItems.getBlockId("water"))
-        mobsController.player.setCurrentInventorySlotItem(GameItems.getItemId("bucket_empty"))
+        gameWorld.placeToForeground(x, y, gameItemsHolder.getBlock("water"))
+        if (mobsController.player.gameMode != 1) {
+            mobsController.player.setCurrentInventorySlotItem(gameItemsHolder.getItem("bucket_empty"))
+        }
     }
 
     companion object {