DEADSOFTWARE

Game action modules generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseEmptyBucketAction.kt
index 9f7c9f41d2ac7a854a6e5006311cf53ef44dfee3..fd64751e64f751bf24ed050cae6ae568561fe976 100644 (file)
@@ -9,6 +9,7 @@ import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
 @GameScope
+@UseItemAction(UseEmptyBucketAction.ACTION_KEY)
 class UseEmptyBucketAction @Inject constructor(
     private val gameWorld: GameWorld,
     private val mobsController: MobsController,
@@ -22,6 +23,7 @@ class UseEmptyBucketAction @Inject constructor(
         }
         gameWorld.resetForeMap(x, y)
 
+        @Suppress("REDUNDANT_ELSE_IN_WHEN")
         val filled = when (foregroundBlock) {
             is Block.Lava -> gameItemsHolder.getItem("bucket_lava")
             is Block.Water -> gameItemsHolder.getItem("bucket_water")