DEADSOFTWARE

Game action modules generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / updateblock / UpdateGravelAction.kt
index 4d39acf778b4cd2cc616c62385c78e1cb6aa969e..f51bc7fc7e46bf3f0733ddcd6fe032df1d716cac 100644 (file)
@@ -7,16 +7,17 @@ import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
 @GameScope
+@UpdateBlockAction(stringKey = UpdateGravelAction.BLOCK_KEY)
 class UpdateGravelAction @Inject constructor(
     private val gameWorld: GameWorld,
     private val mobsController: MobsController,
 ) : IUpdateBlockAction {
 
     override fun update(x: Int, y: Int) {
-        val shouldFall = gameWorld.getForeMapBlock(x, y + 1).collision.not()
+        val shouldFall = gameWorld.getForeMap(x, y + 1).params.hasCollision.not()
 
         if (shouldFall) {
-            gameWorld.setForeMap(x, y, 0)
+            gameWorld.resetForeMap(x, y)
             FallingGravel(x * 16f, y * 16f)
                 .apply { attachToController(mobsController) }
         }