DEADSOFTWARE

Add items count and tools duration
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / placeblock / PlaceBlockItemToForegroundAction.kt
index 75c7bcb5302dd84e62ea2877cee036a9be722acf..22aafdd98e5c75a75aeb1a5fbc39c2317e5d5111 100644 (file)
@@ -1,6 +1,8 @@
 package ru.deadsoftware.cavedroid.game.actions.placeblock
 
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
 import ru.deadsoftware.cavedroid.game.GameScope
+import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.model.item.Item
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
@@ -8,10 +10,19 @@ import javax.inject.Inject
 @GameScope
 class PlaceBlockItemToForegroundAction @Inject constructor(
     private val gameWorld: GameWorld,
+    private val placeSlabAction: PlaceSlabAction,
+    private val gameItemsHolder: GameItemsHolder,
+    private val mobsController: MobsController,
 ) : IPlaceBlockAction {
 
-    override fun place(item: Item.Placeable, x: Int, y: Int) {
-        gameWorld.placeToForeground(x, y, item.block.params.id)
+    override fun place(placeable: Item.Placeable, x: Int, y: Int) {
+        if (placeable.isSlab()) {
+            placeSlabAction.place(placeable, x, y)
+        } else {
+            if (gameWorld.placeToForeground(x, y, placeable.block)) {
+                mobsController.player.decreaseCurrentItemCount(gameItemsHolder)
+            }
+        }
     }
 
     companion object {