DEADSOFTWARE

Game action modules generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / placeblock / PlaceBlockItemToBackgroundAction.kt
index bdebfcbfed133a3ac880bd0086b86ec4049df2cc..0a5399a0225c5edcb4203e0d9e0c618bf8066b70 100644 (file)
@@ -1,17 +1,24 @@
 package ru.deadsoftware.cavedroid.game.actions.placeblock
 
+import ru.deadsoftware.cavedroid.game.GameItemsHolder
 import ru.deadsoftware.cavedroid.game.GameScope
+import ru.deadsoftware.cavedroid.game.mobs.MobsController
 import ru.deadsoftware.cavedroid.game.model.item.Item
 import ru.deadsoftware.cavedroid.game.world.GameWorld
 import javax.inject.Inject
 
 @GameScope
+@PlaceBlockAction(stringKey = PlaceBlockItemToBackgroundAction.ACTION_KEY)
 class PlaceBlockItemToBackgroundAction @Inject constructor(
     private val gameWorld: GameWorld,
+    private val gameItemsHolder: GameItemsHolder,
+    private val mobsController: MobsController,
 ) : IPlaceBlockAction {
 
     override fun place(placeable: Item.Placeable, x: Int, y: Int) {
-        gameWorld.placeToBackground(x, y, placeable.block)
+        if (gameWorld.placeToBackground(x, y, placeable.block)) {
+            mobsController.player.decreaseCurrentItemCount(gameItemsHolder)
+        }
     }
 
     companion object {