diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index e6ead52d5c2f25a8aee5572740c07d95646d09da..e063e09af073cb21899d389e6613f7fae6bdcf34 100644 (file)
package ru.deadsoftware.cavedroid.game;
import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
-import com.badlogic.gdx.graphics.g2d.TextureRegion;
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Rectangle;
-import ru.deadsoftware.cavedroid.CaveGame;
-import ru.deadsoftware.cavedroid.GameScreen;
-import ru.deadsoftware.cavedroid.game.mobs.Mob;
-import ru.deadsoftware.cavedroid.game.mobs.Pig;
-import ru.deadsoftware.cavedroid.game.objects.Drop;
+import com.badlogic.gdx.math.Vector2;
+import com.badlogic.gdx.utils.ObjectMap;
+import com.badlogic.gdx.utils.TimeUtils;
+import org.jetbrains.annotations.Nullable;
+import ru.deadsoftware.cavedroid.MainConfig;
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler;
+import ru.deadsoftware.cavedroid.game.input.IMouseInputHandler;
+import ru.deadsoftware.cavedroid.game.input.Joystick;
+import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction;
+import ru.deadsoftware.cavedroid.game.input.action.MouseInputAction;
+import ru.deadsoftware.cavedroid.game.input.action.keys.MouseInputActionKey;
+import ru.deadsoftware.cavedroid.game.input.handler.mouse.CursorMouseInputHandler;
+import ru.deadsoftware.cavedroid.game.input.mapper.KeyboardInputActionMapper;
+import ru.deadsoftware.cavedroid.game.input.mapper.MouseInputActionMapper;
+import ru.deadsoftware.cavedroid.game.mobs.MobsController;
+import ru.deadsoftware.cavedroid.game.mobs.player.Player;
+import ru.deadsoftware.cavedroid.game.objects.TouchButton;
+import ru.deadsoftware.cavedroid.game.render.IGameRenderer;
+import ru.deadsoftware.cavedroid.game.ui.TooltipManager;
+import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager;
+import ru.deadsoftware.cavedroid.game.world.GameWorld;
import ru.deadsoftware.cavedroid.misc.Assets;
-import ru.deadsoftware.cavedroid.misc.ControlMode;
import ru.deadsoftware.cavedroid.misc.Renderer;
+import ru.deadsoftware.cavedroid.misc.utils.MeasureUnitsUtilsKt;
+import ru.deadsoftware.cavedroid.misc.utils.RenderingUtilsKt;
-import static ru.deadsoftware.cavedroid.GameScreen.GP;
-import static ru.deadsoftware.cavedroid.misc.Assets.*;
+import javax.inject.Inject;
+import java.util.ArrayList;
+import java.util.Comparator;
+import java.util.List;
+import java.util.Set;
+@GameScope
public class GameRenderer extends Renderer {
- GameRenderer(float width, float height) {
- super(width, height);
+ private static final float CAMERA_SPEED = 72f;
+ private static final float MAX_CAM_DISTANCE_FROM_PLAYER = 64f;
+ private static final float DRAG_THRESHOLD = 1f;
+ private static final TouchButton nullButton = new TouchButton(null, -1, true);
+
+ private final MainConfig mMainConfig;
+ private final MobsController mMobsController;
+ private final GameWorld mGameWorld;
+ private final List<IGameRenderer> mRenderers;
+ private final CursorMouseInputHandler mCursorMouseInputHandler;
+ private final MouseInputActionMapper mMouseInputActionMapper;
+ private final KeyboardInputActionMapper mKeyboardInputActionMapper;
+ private final Set<IMouseInputHandler> mMouseInputHandlers;
+ private final Set<IKeyboardInputHandler> mKeyboardInputHandlers;
+ private final GameWindowsManager mGameWindowsManager;
+ private final TooltipManager mTooltipManager;
+
+ private final TouchButton mouseLeftTouchButton, mouseRightTouchButton;
+
+ private final Vector2 mCamCenterToPlayer = new Vector2();
+
+ private float mTouchDownX, mTouchDownY;
+ private long mCameraDelayMs = 0L;
+
+ @Inject
+ GameRenderer(MainConfig mainConfig,
+ MobsController mobsController,
+ GameWorld gameWorld,
+ Set<IGameRenderer> renderers,
+ CursorMouseInputHandler cursorMouseInputHandler,
+ MouseInputActionMapper mouseInputActionMapper,
+ KeyboardInputActionMapper keyboardInputActionMapper,
+ Set<IMouseInputHandler> mouseInputHandlers,
+ Set<IKeyboardInputHandler> keyboardInputHandlers,
+ GameWindowsManager gameWindowsManager,
+ TooltipManager tooltipManager) {
+ super(mainConfig.getWidth(), mainConfig.getHeight());
+
+ mMainConfig = mainConfig;
+ mMobsController = mobsController;
+ mGameWorld = gameWorld;
+ mRenderers = new ArrayList<>(renderers);
+ kotlin.collections.CollectionsKt.sortWith(mRenderers, new Comparator<IGameRenderer>() {
+ @Override
+ public int compare(IGameRenderer o1, IGameRenderer o2) {
+ return o1.getRenderLayer() - o2.getRenderLayer();
+ }
+ });
+ mCursorMouseInputHandler = cursorMouseInputHandler;
+ mMouseInputActionMapper = mouseInputActionMapper;
+ mKeyboardInputActionMapper = keyboardInputActionMapper;
+ mMouseInputHandlers = mouseInputHandlers;
+ mKeyboardInputHandlers = keyboardInputHandlers;
+ mGameWindowsManager = gameWindowsManager;
+ mTooltipManager = tooltipManager;
+
+ mouseLeftTouchButton = new TouchButton(new Rectangle(getWidth() / 2, 0f, getWidth() / 2, getHeight() / 2), Input.Buttons.LEFT, true);
+ mouseRightTouchButton = new TouchButton(new Rectangle(getWidth() / 2, getHeight() / 2, getWidth() / 2, getHeight() / 2), Input.Buttons.RIGHT, true);
+
+ mMainConfig.setJoystick(new Joystick(mMobsController.getPlayer().getSpeed()));
+
Gdx.gl.glClearColor(0f, .6f, .6f, 1f);
}
- private float drawX(int x) {
- return x * 16 - getCamX();
+ private void updateDynamicCameraPosition(float delta) {
+ Player player = mMobsController.getPlayer();
+
+ float plTargetX = player.getX() + player.getWidth() / 2;
+ float plTargetY = player.getY() + player.getHeight() / 2;
+
+ float camCenterX = getCamX() + getWidth() / 2;
+ float camCenterY = getCamY() + getHeight() / 2;
+
+ float camTargetX, camTargetY;
+
+ boolean followPlayer = player.controlMode == Player.ControlMode.WALK || !mMainConfig.isTouch();
+
+ if (followPlayer) {
+ camTargetX = plTargetX + Math.min(player.getVelocity().x * 2, getWidth() / 2);
+ camTargetY = plTargetY + player.getVelocity().y;
+ } else {
+ camTargetX = MeasureUnitsUtilsKt.getPx(player.cursorX) + MeasureUnitsUtilsKt.getPx(1) / 2;
+ camTargetY = MeasureUnitsUtilsKt.getPx(player.cursorY) + MeasureUnitsUtilsKt.getPx(1) / 2;
+ }
+
+ Vector2 moveVector = new Vector2(camTargetX - camCenterX, camTargetY - camCenterY);
+
+ if (followPlayer && player.getVelocity().isZero()) {
+ mCameraDelayMs = TimeUtils.millis();
+ mCamCenterToPlayer.x = plTargetX - camCenterX;
+ mCamCenterToPlayer.y = plTargetY - camCenterY;
+ }
+
+ if (TimeUtils.timeSinceMillis(mCameraDelayMs) < 500L && !player.getVelocity().isZero()) {
+ updateStaticCameraPosition(plTargetX - mCamCenterToPlayer.x,
+ camCenterY + moveVector.y * delta * 2);
+ return;
+ }
+
+ float camX = getCamX();
+ float camY = getCamY();
+ float worldWidth = MeasureUnitsUtilsKt.getPx(mGameWorld.getWidth()) - getWidth() / 2;
+
+ if (moveVector.x >= worldWidth) {
+ camX += mGameWorld.getWidthPx();
+ moveVector.x -= mGameWorld.getWidthPx();
+ } else if (moveVector.x <= -worldWidth) {
+ camX -= mGameWorld.getWidthPx();
+ moveVector.x += mGameWorld.getWidthPx();
+ }
+
+ setCamPos(camX + moveVector.x * delta * 2, camY + moveVector.y * delta * 2);
+
+
+ camX = getCamX();
+ camY = getCamY();
+
+ if (camX + getWidth() / 2 > plTargetX + MAX_CAM_DISTANCE_FROM_PLAYER) {
+ camX = plTargetX + MAX_CAM_DISTANCE_FROM_PLAYER - getWidth() / 2;
+ }
+
+ if (camY + getHeight() / 2 > plTargetY + MAX_CAM_DISTANCE_FROM_PLAYER) {
+ camY = plTargetY + MAX_CAM_DISTANCE_FROM_PLAYER - getHeight() / 2;
+ }
+
+ if (camX + getWidth() / 2 < plTargetX - MAX_CAM_DISTANCE_FROM_PLAYER) {
+ camX = plTargetX - MAX_CAM_DISTANCE_FROM_PLAYER - getWidth() / 2;
+ }
+
+ if (camY + getHeight() / 2 < plTargetY - MAX_CAM_DISTANCE_FROM_PLAYER) {
+ camY = plTargetY - MAX_CAM_DISTANCE_FROM_PLAYER - getHeight() / 2;
+ }
+
+ setCamPos(camX, camY);
+ }
+
+ private void updateStaticCameraPosition(float targetX, float targetY) {
+ setCamPos(targetX - getWidth() / 2, targetY - getHeight() / 2);
}
- private float drawY(int y) {
- return y * 16 - getCamY();
+ private void updateStaticCameraPosition() {
+ Player player = mMobsController.getPlayer();
+
+ updateStaticCameraPosition(player.getX() + player.getWidth() / 2,
+ player.getY() + player.getHeight() / 2);
}
- private void drawWreck(int bl) {
- if (GP.input.getBlockDamage() > 0) {
- int index = 10 * GP.input.getBlockDamage() / GameItems.getBlock(bl).getHp();
- String key = "break_" + index;
- spriter.draw(textureRegions.get(key), GP.input.getCurX() * 16 - getCamX(),
- GP.input.getCurY() * 16 - getCamY());
+ private void updateCameraPosition(float delta) {
+ if (mMainConfig.isUseDynamicCamera()) {
+ updateDynamicCameraPosition(delta);
+ } else {
+ updateStaticCameraPosition();
}
}
- private void drawBlock(int x, int y, boolean drawBG) {
- if (drawBG) {
- if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent())
- && GP.world.hasBackAt(x, y)) {
- spriter.draw(GP.world.getBackMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (!GP.world.hasForeAt(x, y) && x == GP.input.getCurX() && y == GP.input.getCurY())
- drawWreck(GP.world.getBackMap(GP.input.getCurX(), GP.input.getCurY()));
- }
- }
- if (GP.world.hasForeAt(x, y) && GP.world.getForeMapBlock(x, y).isBackground() == drawBG) {
- spriter.draw(GP.world.getForeMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (x == GP.input.getCurX() && y == GP.input.getCurY())
- drawWreck(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY()));
+ private float transformScreenX(int screenX) {
+ return getWidth() / Gdx.graphics.getWidth() * screenX;
+ }
+
+ private float transformScreenY(int screenY) {
+ return getHeight() / Gdx.graphics.getHeight() * screenY;
+ }
+
+ private void handleMousePosition() {
+ final Rectangle viewport = getCameraViewport();
+
+ final float screenX = transformScreenX(Gdx.input.getX());
+ final float screenY = transformScreenY(Gdx.input.getY());
+
+ final MouseInputAction action = new MouseInputAction(
+ screenX,
+ screenY,
+ MouseInputActionKey.None.INSTANCE,
+ viewport);
+
+ mCursorMouseInputHandler.handle(action);
+
+ if (!mTooltipManager.getCurrentMouseTooltip().isEmpty()) {
+ RenderingUtilsKt.drawString(spriter, mTooltipManager.getCurrentMouseTooltip(), screenX + 1, screenY + 1, Color.BLACK);
+ RenderingUtilsKt.drawString(spriter, mTooltipManager.getCurrentMouseTooltip(), screenX, screenY, Color.WHITE);
}
}
- private void drawWorld(boolean bg) {
- int minX = (int) (getCamX() / 16) - 1;
- int minY = (int) (getCamY() / 16) - 1;
- int maxX = (int) ((getCamX() + getWidth()) / 16) + 1;
- int maxY = (int) ((getCamY() + getHeight()) / 16) + 1;
- if (minY < 0) minY = 0;
- if (maxY > GP.world.getHeight()) maxY = GP.world.getHeight();
- for (int y = minY; y < maxY; y++) {
- for (int x = minX; x < maxX; x++) {
- drawBlock(x, y, bg);
+ private boolean handleMouseAction(@Nullable MouseInputAction action) {
+ if (action == null) {
+ return false;
+ }
+
+ boolean anyProcessed = false;
+
+ for (IMouseInputHandler handler : mMouseInputHandlers) {
+ final boolean conditions = handler.checkConditions(action);
+ if (conditions) {
+ anyProcessed = true;
+ handler.handle(action);
+ break;
}
+// anyProcessed = anyProcessed || conditions;
}
- if (bg) {
- spriter.end();
- Gdx.gl.glEnable(GL20.GL_BLEND);
- Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
- shaper.begin(ShapeRenderer.ShapeType.Filled);
- shaper.setColor(0f, 0f, 0f, .5f);
- for (int y = minY; y < maxY; y++) {
- for (int x = minX; x < maxX; x++) {
- if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent())
- && GP.world.hasBackAt(x, y))
- shaper.rect(drawX(x), drawY(y), 16, 16);
- }
+ return anyProcessed;
+ }
+
+ private boolean onMouseActionEvent(int mouseX, int mouseY, int button, boolean touchUp, int pointer) {
+ @Nullable MouseInputAction action = mMouseInputActionMapper
+ .map((float) mouseX, (float) mouseY, getCameraViewport(), button, touchUp, pointer);
+ return handleMouseAction(action);
+ }
+
+ @Override
+ public boolean touchUp(int screenX, int screenY, int pointer, int button) {
+ float touchX = transformScreenX(screenX);
+ float touchY = transformScreenY(screenY);
+
+ final Joystick joy = mMainConfig.getJoystick();
+
+ if (mMainConfig.isTouch()) {
+ if (joy != null && joy.getActive() && joy.getPointer() == pointer) {
+ return onMouseActionEvent(screenX, screenY, nullButton.getCode(), true, pointer);
}
- shaper.end();
- Gdx.gl.glDisable(GL20.GL_BLEND);
- spriter.begin();
- }
- }
-
- private void drawMob(Mob mob) {
- float mobDrawX = mob.getX() - getCamX();
- float mobDrawY = mob.getY() - getCamY();
- mob.draw(spriter, mobDrawX, mobDrawY);
- }
-
- private void drawDrop(Drop drop) {
- }
-
- @SuppressWarnings("IntegerDivisionInFloatingPointContext")
- private void drawCreative() {
- TextureRegion creative = textureRegions.get("creative");
- float x = getWidth() / 2 - (float) creative.getRegionWidth() / 2;
- float y = getHeight() / 2 - (float) creative.getRegionHeight() / 2;
- spriter.draw(creative, x, y);
- spriter.draw(textureRegions.get("handle"), x + 156,
- y + 18 + (GP.input.getCreativeScroll() * (72f / GameProc.MAX_CREATIVE_SCROLL)));
- for (int i = GP.input.getCreativeScroll() * 8; i < GP.input.getCreativeScroll() * 8 + 40; i++) {
- if (i > 0 && i < GameItems.getItemsSize())
- if (GameItems.getItem(i).isBlock()) {
- spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(),
- x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
- y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18);
- } else {
- spriter.draw(GameItems.getItem(i).getTex(),
- x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
- y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18);
- }
- }
- for (int i = 0; i < 9; i++) {
- if (GP.player.inventory[i] > 0)
- if (GameItems.getItem(GP.player.inventory[i]).isBlock()) {
- spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(),
- x + 8 + i * 18, y + creative.getRegionHeight() - 24);
- } else {
- spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(),
- x + 8 + i * 18, y + creative.getRegionHeight() - 24);
- }
- }
-
- }
-
- private void drawGUI() {
- TextureRegion cursor = textureRegions.get("cursor");
- TextureRegion hotbar = textureRegions.get("hotbar");
- TextureRegion hotbarSelector = textureRegions.get("hotbar_selector");
-
- if (GP.world.hasForeAt(GP.input.getCurX(), GP.input.getCurY()) ||
- GP.world.hasBackAt(GP.input.getCurX(), GP.input.getCurY()) ||
- GP.controlMode == ControlMode.CURSOR ||
- !CaveGame.TOUCH)
- spriter.draw(cursor,
- GP.input.getCurX() * 16 - getCamX(),
- GP.input.getCurY() * 16 - getCamY());
- spriter.draw(hotbar, getWidth() / 2 - (float) hotbar.getRegionWidth() / 2, 0);
- for (int i = 0; i < 9; i++) {
- if (GP.player.inventory[i] > 0) {
- if (GameItems.getItem(GP.player.inventory[i]).isBlock()) {
- spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(),
- getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 + 3 + i * 20,
- 3);
- } else {
- spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(),
- getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 + 3 + i * 20,
- 3);
- }
+
+ TouchButton touchedKey = getTouchedKey(touchX, touchY);
+ if (touchedKey.isMouse()) {
+ return onMouseActionEvent(screenX, screenY, touchedKey.getCode(), true, pointer);
+ } else {
+ return keyUp(touchedKey.getCode());
}
}
- spriter.draw(hotbarSelector,
- getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 - 1 + 20 * GP.player.slot,
- -1);
+
+ return onMouseActionEvent(screenX, screenY, button, true, pointer);
}
- private void drawTouchGui() {
- for (int i = 0; i < guiMap.size; i++) {
- Rectangle touchKey = guiMap.getValueAt(i).getRect();
- spriter.draw(textureRegions.get(guiMap.getKeyAt(i)),
- touchKey.x, touchKey.y, touchKey.width, touchKey.height);
+ private TouchButton getTouchedKey(float touchX, float touchY) {
+ if (mGameWindowsManager.getCurrentWindowType() != GameUiWindow.NONE) {
+ return nullButton;
+ }
+ for (ObjectMap.Entry<String, TouchButton> entry : Assets.guiMap) {
+ TouchButton button = entry.value;
+ if (button.getRect().contains(touchX, touchY)) {
+ return button;
+ }
+ }
+
+ if (mouseLeftTouchButton.getRect().contains(touchX, touchY)) {
+ return mouseLeftTouchButton;
}
- if (GP.controlMode == ControlMode.CURSOR) {
- spriter.draw(textureRegions.get("shade"), 83, getHeight() - 21);
+
+ if (mouseRightTouchButton.getRect().contains(touchX, touchY)) {
+ return mouseRightTouchButton;
}
+
+ return nullButton;
}
- private void drawGamePlay() {
- drawWorld(true);
- GP.player.draw(spriter, GP.player.getX() - getCamX() - 2, GP.player.getY() - getCamY());
- GP.mobs.forEach(this::drawMob);
- GP.drops.forEach(this::drawDrop);
- drawWorld(false);
- drawGUI();
+ @Override
+ public boolean touchDown(int screenX, int screenY, int pointer, int button) {
+ float touchX = transformScreenX(screenX);
+ float touchY = transformScreenY(screenY);
+
+ mTouchDownX = touchX;
+ mTouchDownY = touchY;
+
+ if (mMainConfig.isTouch()) {
+ TouchButton touchedKey = getTouchedKey(touchX, touchY);
+ if (touchedKey.isMouse()) {
+ return onMouseActionEvent(screenX, screenY, touchedKey.getCode(), false, pointer);
+ } else {
+ return keyDown(touchedKey.getCode());
+ }
+ }
+
+ return onMouseActionEvent(screenX, screenY, button, false, pointer);
}
@Override
- public void render() {
- Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
+ public boolean touchDragged(int screenX, int screenY, int pointer) {
+ float touchX = transformScreenX(screenX);
+ float touchY = transformScreenY(screenY);
- spriter.begin();
- switch (CaveGame.GAME_STATE) {
- case PLAY:
- drawGamePlay();
- break;
- case CREATIVE_INV:
- drawGamePlay();
- drawCreative();
- break;
+ if (Math.abs(touchX - mTouchDownX) < 16 && Math.abs(touchY - mTouchDownY) < DRAG_THRESHOLD) {
+ return false;
}
- if (CaveGame.TOUCH) drawTouchGui();
+ @Nullable MouseInputAction action =
+ mMouseInputActionMapper.mapDragged(screenX, screenY, getCameraViewport(), pointer);
+ return handleMouseAction(action);
+ }
- spriter.end();
+ @Override
+ public boolean scrolled(float amountX, float amountY) {
+ @Nullable MouseInputAction action = mMouseInputActionMapper
+ .mapScrolled(Gdx.input.getX(), Gdx.input.getY(), amountX, amountY, getCameraViewport());
+ return handleMouseAction(action);
+ }
+
+ private boolean handleKeyboardAction(int keycode, boolean isKeyDown) {
+ @Nullable final KeyboardInputAction action = mKeyboardInputActionMapper
+ .map(keycode, isKeyDown);
+
+ if (action == null) {
+ return false;
+ }
- if (GameScreen.SHOW_MAP) {
- //DRAW MAP
- shaper.begin(ShapeRenderer.ShapeType.Filled);
- shaper.setColor(Color.LIGHT_GRAY);
- shaper.rect(0, 0, GP.world.getWidth(), 128);
- for (int y = 128; y < 256; y++) {
- for (int x = 0; x < getWidth(); x++) {
- if (GP.world.hasForeAt(x, y) || GP.world.hasBackAt(x, y)) {
- if (GameItems.isWater(GP.world.getForeMap(x, y))) {
- shaper.setColor(Color.BLUE);
- } else if (GameItems.isLava(GP.world.getForeMap(x, y))) {
- shaper.setColor(Color.RED);
- } else {
- if (GP.world.hasForeAt(x, y)) {
- shaper.setColor(Color.BLACK);
- } else {
- shaper.setColor(Color.DARK_GRAY);
- }
- }
- shaper.rect(x, y - 128, 1, 1);
- }
- }
+ boolean anyProcessed = false;
+
+ for (IKeyboardInputHandler handler : mKeyboardInputHandlers) {
+ final boolean conditions = handler.checkConditions(action);
+ if (conditions) {
+ anyProcessed = true;
+ handler.handle(action);
+ break;
}
- shaper.setColor(Color.OLIVE);
- shaper.rect(GP.player.getMapX(), GP.player.getUpperMapY() - 128, 1, 2);
- shaper.end();
- //=================
- }
-
- if (GameScreen.SHOW_DEBUG) {
- spriter.begin();
- drawString("FPS: " + GameScreen.FPS, 0, 0);
- drawString("X: " + GP.player.getMapX(), 0, 10);
- drawString("Y: " + GP.player.getUpperMapY() / 16, 0, 20);
- drawString("CurX: " + GP.input.getCurX(), 0, 30);
- drawString("CurY: " + GP.input.getCurY(), 0, 40);
- drawString("Mobs: " + GP.mobs.size(), 0, 50);
- drawString("Drops: " + GP.drops.size(), 0, 60);
- drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY())), 0, 70);
- drawString("Hand: " + GameItems.getItemKey(GP.player.inventory[GP.player.slot]), 0, 80);
- drawString("Game mode: " + GP.player.gameMode, 0, 90);
- spriter.end();
}
+ return anyProcessed;
+ }
+
+ @Override
+ public boolean keyDown(int keycode) {
+ return handleKeyboardAction(keycode, true);
+ }
+
+ @Override
+ public boolean keyUp(int keycode) {
+ return handleKeyboardAction(keycode, false);
+ }
+
+ @Override
+ public void render(float delta) {
+ updateCameraPosition(delta);
+
+ if (mMainConfig.getJoystick() != null && mMainConfig.getJoystick().getActive()) {
+ mMainConfig.getJoystick().updateState(
+ transformScreenX(Gdx.input.getX(mMainConfig.getJoystick().getPointer())),
+ transformScreenY(Gdx.input.getY(mMainConfig.getJoystick().getPointer()))
+ );
+ }
+
+ Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
+
+ spriter.begin();
+ for (IGameRenderer iGameRenderer : mRenderers) {
+ iGameRenderer.draw(spriter, shaper, getCameraViewport(), delta);
+ }
+ handleMousePosition();
+ spriter.end();
}