diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index c128d85da1c91a1f6dd545fe7c61b1d468cbf408..1f1858989ac0284644b0e725d2d3f433c4bf36fd 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
+import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import com.badlogic.gdx.math.Rectangle;
import ru.deadsoftware.cavedroid.CaveGame;
import ru.deadsoftware.cavedroid.GameScreen;
import ru.deadsoftware.cavedroid.game.mobs.Mob;
import ru.deadsoftware.cavedroid.game.objects.Drop;
-import ru.deadsoftware.cavedroid.misc.Assets;
import ru.deadsoftware.cavedroid.misc.ControlMode;
import ru.deadsoftware.cavedroid.misc.Renderer;
import static ru.deadsoftware.cavedroid.GameScreen.GP;
+import static ru.deadsoftware.cavedroid.misc.Assets.guiMap;
+import static ru.deadsoftware.cavedroid.misc.Assets.textureRegions;
public class GameRenderer extends Renderer {
}
private void drawWreck(int bl) {
- if (GP.blockDmg > 0) {
- spriter.draw(Assets.wreck[
- 10 * GP.blockDmg /
- GameItems.getBlock(bl).getHp()],
- GP.curX * 16 - getCamX(),
- GP.curY * 16 - getCamY());
+ if (GP.input.getBlockDamage() > 0) {
+ int index = 10 * GP.input.getBlockDamage() / GameItems.getBlock(bl).getHp();
+ String key = "break_" + index;
+ spriter.draw(textureRegions.get(key), GP.input.getCurX() * 16 - getCamX(), GP.input.getCurY() * 16 - getCamY());
}
}
if ((!GP.world.hasForeAt(x, y) || GP.world.getForeMapBlock(x, y).isTransparent())
&& GP.world.hasBackAt(x, y)) {
spriter.draw(GP.world.getBackMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (!GP.world.hasForeAt(x, y) && x == GP.curX && y == GP.curY)
- drawWreck(GP.world.getBackMap(GP.curX, GP.curY));
+ if (!GP.world.hasForeAt(x, y) && x == GP.input.getCurX() && y == GP.input.getCurY())
+ drawWreck(GP.world.getBackMap(GP.input.getCurX(), GP.input.getCurY()));
}
}
if (GP.world.hasForeAt(x, y) && GP.world.getForeMapBlock(x, y).isBackground() == drawBG) {
spriter.draw(GP.world.getForeMapBlock(x, y).getTex(), drawX(x), drawY(y));
- if (x == GP.curX && y == GP.curY)
- drawWreck(GP.world.getForeMap(GP.curX, GP.curY));
+ if (x == GP.input.getCurX() && y == GP.input.getCurY())
+ drawWreck(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY()));
}
}
@SuppressWarnings("IntegerDivisionInFloatingPointContext")
private void drawCreative() {
- float x = getWidth() / 2 - (float) Assets.creativeInv.getRegionWidth() / 2;
- float y = getHeight() / 2 - (float) Assets.creativeInv.getRegionHeight() / 2;
- spriter.draw(Assets.creativeInv, x, y);
- spriter.draw(Assets.creativeScr, x + 156,
- y + 18 + (GP.creativeScroll * (72f / GameProc.MAX_CREATIVE_SCROLL)));
- for (int i = GP.creativeScroll * 8; i < GP.creativeScroll * 8 + 40; i++) {
+ TextureRegion creative = textureRegions.get("creative");
+ float x = getWidth() / 2 - (float) creative.getRegionWidth() / 2;
+ float y = getHeight() / 2 - (float) creative.getRegionHeight() / 2;
+ spriter.draw(creative, x, y);
+ spriter.draw(textureRegions.get("handle"), x + 156,
+ y + 18 + (GP.input.getCreativeScroll() * (72f / GameProc.MAX_CREATIVE_SCROLL)));
+ for (int i = GP.input.getCreativeScroll() * 8; i < GP.input.getCreativeScroll() * 8 + 40; i++) {
if (i > 0 && i < GameItems.getItemsSize())
if (GameItems.getItem(i).isBlock()) {
spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(i)).getTex(),
- x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18,
- y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18);
+ x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
+ y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18);
} else {
spriter.draw(GameItems.getItem(i).getTex(),
- x + 8 + ((i - GP.creativeScroll * 8) % 8) * 18,
- y + 18 + ((i - GP.creativeScroll * 8) / 8) * 18);
+ x + 8 + ((i - GP.input.getCreativeScroll() * 8) % 8) * 18,
+ y + 18 + ((i - GP.input.getCreativeScroll() * 8) / 8) * 18);
}
}
for (int i = 0; i < 9; i++) {
if (GP.player.inventory[i] > 0)
if (GameItems.getItem(GP.player.inventory[i]).isBlock()) {
spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(),
- x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24);
+ x + 8 + i * 18, y + creative.getRegionHeight() - 24);
} else {
spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(),
- x + 8 + i * 18, y + Assets.creativeInv.getRegionHeight() - 24);
+ x + 8 + i * 18, y + creative.getRegionHeight() - 24);
}
}
}
private void drawGUI() {
- if (GP.world.hasForeAt(GP.curX, GP.curY) ||
- GP.world.hasBackAt(GP.curX, GP.curY) ||
+ TextureRegion cursor = textureRegions.get("cursor");
+ TextureRegion hotbar = textureRegions.get("hotbar");
+ TextureRegion hotbarSelector = textureRegions.get("hotbar_selector");
+
+ if (GP.world.hasForeAt(GP.input.getCurX(), GP.input.getCurY()) ||
+ GP.world.hasBackAt(GP.input.getCurX(), GP.input.getCurY()) ||
GP.controlMode == ControlMode.CURSOR ||
!CaveGame.TOUCH)
- spriter.draw(Assets.guiCur,
- GP.curX * 16 - getCamX(),
- GP.curY * 16 - getCamY());
- spriter.draw(Assets.invBar, getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2, 0);
+ spriter.draw(cursor,
+ GP.input.getCurX() * 16 - getCamX(),
+ GP.input.getCurY() * 16 - getCamY());
+ spriter.draw(hotbar, getWidth() / 2 - (float) hotbar.getRegionWidth() / 2, 0);
for (int i = 0; i < 9; i++) {
if (GP.player.inventory[i] > 0) {
if (GameItems.getItem(GP.player.inventory[i]).isBlock()) {
spriter.draw(GameItems.getBlock(GameItems.getBlockIdByItemId(GP.player.inventory[i])).getTex(),
- getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20,
+ getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 + 3 + i * 20,
3);
} else {
spriter.draw(GameItems.getItem(GP.player.inventory[i]).getTex(),
- getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 + 3 + i * 20,
+ getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 + 3 + i * 20,
3);
}
}
}
- spriter.draw(Assets.invBarCur,
- getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 - 1 + 20 * GP.player.slot,
+ spriter.draw(hotbarSelector,
+ getWidth() / 2 - (float) hotbar.getRegionWidth() / 2 - 1 + 20 * GP.player.slot,
-1);
}
private void drawTouchGui() {
- spriter.draw(Assets.touchArrows[0], 26, getHeight() - 52);
- spriter.draw(Assets.touchArrows[1], 0, getHeight() - 26);
- spriter.draw(Assets.touchArrows[2], 26, getHeight() - 26);
- spriter.draw(Assets.touchArrows[3], 52, getHeight() - 26);
- spriter.draw(Assets.touchLMB, getWidth() - 52, getHeight() - 26);
- spriter.draw(Assets.touchRMB, getWidth() - 26, getHeight() - 26);
- spriter.draw(Assets.touchMode, 78, getHeight() - 26);
+ for (int i = 0; i < guiMap.size; i++) {
+ Rectangle touchKey = guiMap.getValueAt(i).getRect();
+ spriter.draw(textureRegions.get(guiMap.getKeyAt(i)),
+ touchKey.x, touchKey.y, touchKey.width, touchKey.height);
+ }
if (GP.controlMode == ControlMode.CURSOR) {
- spriter.draw(Assets.shade, 83, getHeight() - 21);
+ spriter.draw(textureRegions.get("shade"), 83, getHeight() - 21);
}
}
shaper.end();
//=================
}
- spriter.begin();
if (GameScreen.SHOW_DEBUG) {
+ spriter.begin();
drawString("FPS: " + GameScreen.FPS, 0, 0);
drawString("X: " + (int) (GP.player.pos.x / 16), 0, 10);
drawString("Y: " + (int) (GP.player.pos.y / 16), 0, 20);
- drawString("CurX: " + GP.curX, 0, 30);
- drawString("CurY: " + GP.curY, 0, 40);
+ drawString("CurX: " + GP.input.getCurX(), 0, 30);
+ drawString("CurY: " + GP.input.getCurY(), 0, 40);
drawString("Mobs: " + GP.mobs.size(), 0, 50);
drawString("Drops: " + GP.drops.size(), 0, 60);
- drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.curX, GP.curY)), 0, 70);
+ drawString("Block: " + GameItems.getBlockKey(GP.world.getForeMap(GP.input.getCurX(), GP.input.getCurY())), 0, 70);
drawString("Hand: " + GameItems.getItemKey(GP.player.inventory[GP.player.slot]), 0, 80);
drawString("Game mode: " + GP.player.gameMode, 0, 90);
+ spriter.end();
}
- spriter.end();
}