diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameModule.java b/core/src/ru/deadsoftware/cavedroid/game/GameModule.java
+++ /dev/null
@@ -1,73 +0,0 @@
-package ru.deadsoftware.cavedroid.game;
-
-import dagger.Module;
-import dagger.Provides;
-import ru.deadsoftware.cavedroid.MainConfig;
-import ru.deadsoftware.cavedroid.game.mobs.MobsController;
-import ru.deadsoftware.cavedroid.game.model.block.Block;
-import ru.deadsoftware.cavedroid.game.objects.DropController;
-import ru.deadsoftware.cavedroid.game.ui.TooltipManager;
-import ru.deadsoftware.cavedroid.game.world.GameWorld;
-
-import javax.annotation.CheckForNull;
-
-@Module
-public class GameModule {
-
- @CheckForNull
- private static GameSaver.Data data;
-
- public static boolean loaded = false;
-
- private static void load(MainConfig mainConfig, GameItemsHolder gameItemsHolder) {
- if (loaded) {
- return;
- }
- data = GameSaver.load(mainConfig, gameItemsHolder);
- loaded = true;
- }
-
- private static void makeDataNullIfEmpty() {
- if (data != null && data.isEmpty()) {
- data = null;
- }
- }
-
- @Provides
- @GameScope
- public static DropController provideDropController(MainConfig mainConfig, GameItemsHolder gameItemsHolder) {
- load(mainConfig, gameItemsHolder);
- DropController controller = data != null ? data.retrieveDropController() : new DropController();
- makeDataNullIfEmpty();
- controller.initDrops(gameItemsHolder);
- return controller;
- }
-
- @Provides
- @GameScope
- public static MobsController provideMobsController(MainConfig mainConfig,
- GameItemsHolder gameItemsHolder,
- TooltipManager tooltipManager) {
- load(mainConfig, gameItemsHolder);
- MobsController controller = data != null
- ? data.retrieveMobsController()
- : new MobsController(gameItemsHolder, tooltipManager);
- makeDataNullIfEmpty();
- controller.getPlayer().initInventory(gameItemsHolder, tooltipManager);
- return controller;
- }
-
- @Provides
- @GameScope
- public static GameWorld provideGameWorld(MainConfig mainConfig,
- DropController dropController,
- MobsController mobsController,
- GameItemsHolder gameItemsHolder) {
- load(mainConfig, gameItemsHolder);
- Block[][] fm = data != null ? data.retrieveForeMap() : null;
- Block[][] bm = data != null ? data.retrieveBackMap() : null;
- makeDataNullIfEmpty();
- return new GameWorld(dropController, mobsController, gameItemsHolder, fm, bm);
- }
-
-}