DEADSOFTWARE

Add item in player hand
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameItems.java
index 1cebf860ac5f0be1f9a03c2763969d31c0b43c1a..56a2b5860eb6df91ef1691207e37e80d631491d7 100644 (file)
@@ -3,12 +3,15 @@ package ru.deadsoftware.cavedroid.game;
 import com.badlogic.gdx.Gdx;
 import com.badlogic.gdx.graphics.Texture;
 import com.badlogic.gdx.graphics.g2d.Sprite;
+import com.badlogic.gdx.math.MathUtils;
 import com.badlogic.gdx.utils.ArrayMap;
 import com.badlogic.gdx.utils.GdxRuntimeException;
 import com.badlogic.gdx.utils.JsonValue;
 import ru.deadsoftware.cavedroid.game.objects.Block;
 import ru.deadsoftware.cavedroid.game.objects.Item;
 import ru.deadsoftware.cavedroid.misc.Assets;
+import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
+import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin;
 
 import java.util.HashMap;
 
@@ -104,8 +107,8 @@ public class GameItems {
         return items.getValueAt(id).getType().equals("block") ? getBlockTex(id) : getItem(id).getTexture();
     }
 
-    public static void load() {
-        JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json"));
+    public static void load(AssetLoader assetLoader) {
+        JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/game_items.json"));
         for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) {
             try {
                 String key = block.name();
@@ -127,11 +130,14 @@ public class GameItems {
                 String meta = Assets.getStringFromJson(block, "meta", "");
                 String tex = Assets.getStringFromJson(block, "texture", key);
                 Texture texture = tex.equals("none") ? null :
-                        new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png"));
+                        new Texture(assetLoader.getAssetHandle("textures/blocks/" + tex + ".png"));
                 boolean animated = Assets.getBooleanFromJson(block, "animated", false);
                 int frames = Assets.getIntFromJson(block, "frames", 0);
+                int id = blocks.size;
+                blocksIds.put(key, id);
 
                 Block newBlock = new Block(
+                        id,
                         left,
                         top,
                         right,
@@ -152,8 +158,6 @@ public class GameItems {
                         clipWidth,
                         clipHeight
                 );
-
-                blocksIds.put(key, blocks.size);
                 blocks.put(key, newBlock);
             } catch (GdxRuntimeException e) {
                 Gdx.app.error(TAG, e.getMessage());
@@ -166,9 +170,17 @@ public class GameItems {
                 String type = Assets.getStringFromJson(item, "type", "item");
                 String texture = Assets.getStringFromJson(item, "texture", key);
                 Sprite sprite = type.equals("block") ? null :
-                        new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png")));
-                itemsIds.put(key, items.size);
-                items.put(key, new Item(name, type, sprite));
+                        new Sprite(new Texture(assetLoader.getAssetHandle("textures/items/" + texture + ".png")));
+
+                float originX = Assets.getFloatFromJson(item, "origin_x", 0f);
+                float originY = Assets.getFloatFromJson(item, "origin_y", 1f);
+                originX = MathUtils.clamp(originX, 0f, 1f);
+                originY = MathUtils.clamp(originY, 0f, 1f);
+                SpriteOrigin origin = new SpriteOrigin(originX, originY);
+
+                int id = items.size;
+                itemsIds.put(key, id);
+                items.put(key, new Item(id, name, type, sprite, origin));
             } catch (GdxRuntimeException e) {
                 Gdx.app.error(TAG, e.getMessage());
             }