DEADSOFTWARE

Change generated modules package and move annotations
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameComponent.java
index 2dafcd5e0346fb00a7d2fec91d132f7bce74a664..94d37d4be47f7808d7c8997c51cc98215a1f4743 100644 (file)
@@ -2,12 +2,7 @@ package ru.deadsoftware.cavedroid.game;
 
 import dagger.Component;
 import ru.deadsoftware.cavedroid.MainComponent;
-import ru.deadsoftware.cavedroid.game.actions.PlaceBlockActionsModule;
-import ru.deadsoftware.cavedroid.game.actions.UpdateBlockActionsModule;
-import ru.deadsoftware.cavedroid.game.actions.UseItemActionsModule;
-import ru.deadsoftware.cavedroid.game.input.KeyboardInputHandlersModule;
-import ru.deadsoftware.cavedroid.game.input.MouseInputHandlersModule;
-import ru.deadsoftware.cavedroid.game.render.RenderModule;
+import ru.deadsoftware.cavedroid.generated.module.*;
 
 @GameScope
 @Component(dependencies = MainComponent.class,
@@ -17,7 +12,8 @@ import ru.deadsoftware.cavedroid.game.render.RenderModule;
                 PlaceBlockActionsModule.class,
                 RenderModule.class,
                 KeyboardInputHandlersModule.class,
-                MouseInputHandlersModule.class
+                MouseInputHandlersModule.class,
+                UseBlockActionsModule.class
         })
 public interface GameComponent {
     GameProc getGameProc();