DEADSOFTWARE

Update android.yml
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / CaveGame.java
index 1c1679145d6a70bf8a73948ace2e76f3f3ba06c0..5bd5c99ebd3b8b706d7ade5ae56f5ba0950df238 100644 (file)
@@ -1,8 +1,8 @@
 package ru.deadsoftware.cavedroid;
 
+import com.badlogic.gdx.Application;
 import com.badlogic.gdx.Game;
 import com.badlogic.gdx.Gdx;
-import ru.deadsoftware.cavedroid.game.GameItems;
 import ru.deadsoftware.cavedroid.game.GameScreen;
 import ru.deadsoftware.cavedroid.misc.Assets;
 import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
@@ -52,6 +52,12 @@ public class CaveGame extends Game {
         mMainConfig.setHeight(height);
         mMainConfig.setShowInfo(mDebug);
         mMainConfig.setAssetsPackPath(mAssetsPackPath);
+
+        if (mDebug) {
+            Gdx.app.setLogLevel(Application.LOG_DEBUG);
+        } else {
+            Gdx.app.setLogLevel(Application.LOG_ERROR);
+        }
     }
 
     public void newGame(int gameMode) {
@@ -77,12 +83,8 @@ public class CaveGame extends Game {
     public void create() {
         Gdx.app.log(TAG, mGameFolder);
         Gdx.files.absolute(mGameFolder).mkdirs();
-
         initConfig();
-
         Assets.load(mAssetLoader);
-        GameItems.load(mAssetLoader);
-
         setScreen(mMainComponent.getMenuScreen());
     }