diff --git a/core/src/ru/deadsoftware/cavecraft/game/Items.java b/core/src/ru/deadsoftware/cavecraft/game/Items.java
index 6d49b5d16f655d1bf8c37ca574fb3c6628715077..2853b7b597ecf24b881ee210df3bdb5f66fb68e9 100644 (file)
import com.badlogic.gdx.utils.ArrayMap;
import ru.deadsoftware.cavecraft.game.objects.Block;
+import ru.deadsoftware.cavecraft.game.objects.Item;
+
+import java.util.ArrayList;
public class Items {
- public static ArrayMap<String, Block> BLOCKS = new ArrayMap<String, Block>();
+ public static ArrayMap<String, Block> blocks = new ArrayMap<String, Block>();
+ public static ArrayList<Item> items = new ArrayList<Item>();
+
+ public static boolean isFluid(int bl) {
+ return (bl == 8 || bl == 9 || bl == 60 || bl == 61 || bl == 62 || bl == 63 || bl == 64 || bl == 65 || bl == 66 || bl == 67);
+ }
+
+ public static boolean isWater(int bl) {
+ return (bl == 8 || bl == 60 || bl == 61 || bl == 62 || bl == 63);
+ }
+
+ public static boolean isLava(int bl) {
+ return (bl == 9 || bl == 64 || bl == 65 || bl == 66 || bl == 67);
+ }
+
+ public static boolean isSlab(int bl) {
+ return (bl == 51 || bl == 53 || bl == 54 || bl == 55 || bl == 56 || bl == 58);
+ }
+
+ public static void loadItems() {
+ //0
+ items.add(null);
+ //1
+ items.add(new Item("Stone", 0, 0, 1));
+ //2
+ items.add(new Item("Grass", 1, 0, 2));
+ //3
+ items.add(new Item("Dirt", 2, 0, 3));
+ //4
+ items.add(new Item("Cobblestone", 3, 0, 4));
+ //5
+ items.add(new Item("Planks", 4, 0, 5));
+ //6
+ items.add(new Item("Sapling", 5, 0, 6));
+ //7
+ items.add(new Item("Bedrock", 6, 0, 7));
+ //8
+ items.add(new Item("Sand", 9, 0, 10));
+ //9
+ items.add(new Item("Gravel", 10, 0, 11));
+ //10
+ items.add(new Item("Golden Ore", 11, 0, 12));
+ //11
+ items.add(new Item("Iron Ore", 12, 0, 13));
+ //12
+ items.add(new Item("Coal Ore", 13, 0, 14));
+ //13
+ items.add(new Item("Wood", 14, 0, 15));
+ //14
+ items.add(new Item("Leaves", 15, 0, 16));
+ //15
+ items.add(new Item("Glass", 17, 0, 18));
+ //16
+ items.add(new Item("Lapis Ore", 18, 0, 19));
+ //17
+ items.add(new Item("Lapis Block", 19, 0, 20));
+ //18
+ items.add(new Item("Sandstone", 20, 0, 21));
+ //19
+ items.add(new Item("Cobweb", 24, 0, 25));
+ //20
+ items.add(new Item("Tall Grass", 25, 0, 26));
+ //21
+ items.add(new Item("Dead Bush", 26, 0, 27));
+ //22
+ items.add(new Item("Bricks", 27, 0, 28));
+ //23
+ items.add(new Item("Dandelion", 28, 0, 29));
+ //24
+ items.add(new Item("Rose", 29, 0, 30));
+ //25
+ items.add(new Item("Mushroom", 30, 0, 31));
+ //26
+ items.add(new Item("Mushroom", 31, 0, 32));
+ //27
+ items.add(new Item("White Wool", 32, 0, 33));
+ //28
+ items.add(new Item("Orange Wool", 33, 0, 34));
+ //29
+ items.add(new Item("Magenta Wool", 34, 0, 35));
+ //30
+ items.add(new Item("Light Blue Wool", 35, 0, 36));
+ //31
+ items.add(new Item("Yellow Wool", 36, 0, 37));
+ //32
+ items.add(new Item("Lime Wool", 37, 0, 38));
+ //33
+ items.add(new Item("Pink Wool", 38, 0, 39));
+ //34
+ items.add(new Item("Gray Wool", 39, 0, 40));
+ //35
+ items.add(new Item("Light Gray Wool", 40, 0, 41));
+ //36
+ items.add(new Item("Cyan Wool", 41, 0, 42));
+ //37
+ items.add(new Item("Purple Wool", 42, 0, 43));
+ //38
+ items.add(new Item("Blue Wool", 43, 0, 44));
+ //39
+ items.add(new Item("Brown Wool", 44, 0, 45));
+ //40
+ items.add(new Item("Green Wool", 45, 0, 46));
+ //41
+ items.add(new Item("Red Wool", 46, 0, 47));
+ //42
+ items.add(new Item("Black Wool", 47, 0, 48));
+ //43
+ items.add(new Item("Golden Block", 48, 0, 49));
+ //44
+ items.add(new Item("Iron Block", 49, 0, 50));
+ //45
+ items.add(new Item("Stone Slab", 50, 0, 51));
+ //46
+ items.add(new Item("Sandstone Slab", 52, 0, 53));
+ //47
+ items.add(new Item("Wooden Slab", 53, 0, 54));
+ //48
+ items.add(new Item("Cobblestone Slab", 54, 0, 55));
+ //49
+ items.add(new Item("Brick Slab", 55, 0, 56));
+ //50
+ items.add(new Item("Stone Brick", 64, 0, 57));
+ //51
+ items.add(new Item("Stone Brick Slab", 56, 0, 58));
+ //52
+ items.add(new Item("Cactus", 57, 0, 59));
+ //53
+ items.add(new Item("Obsidian", 65, 0, 68));
+ //54
+ items.add(new Item("Wooden Sword", 0, 1));
+ //55
+ items.add(new Item("Stone Sword", 1, 1));
+ //56
+ items.add(new Item("Iron Sword", 2, 1));
+ //57
+ items.add(new Item("Diamond Sword", 3, 1));
+ //58
+ items.add(new Item("Golden Sword", 4, 1));
+ //59
+ items.add(new Item("Wooden Shovel", 5, 1));
+ //60
+ items.add(new Item("Stone Shovel", 6, 1));
+ //61
+ items.add(new Item("Iron Shovel", 7, 1));
+ //62
+ items.add(new Item("Diamond Shovel", 8, 1));
+ //63
+ items.add(new Item("Golden Shovel", 9, 1));
+
+ }
public static void loadBlocks() {
- BLOCKS.put("none", null);
- BLOCKS.put("stone", new Block(0));
- BLOCKS.put("grass", new Block(1));
- BLOCKS.put("dirt", new Block(2));
- BLOCKS.put("cobblestone", new Block(3));
- BLOCKS.put("planks", new Block(4));
- BLOCKS.put("sapling", new Block(5,false,false,true));
- BLOCKS.put("bedrock", new Block(6));
- BLOCKS.put("water", new Block(7,false,false,true));
- BLOCKS.put("lava", new Block(8,false,false,false));
- BLOCKS.put("sand", new Block(9));
- BLOCKS.put("gravel", new Block(10));
- BLOCKS.put("gold_ore", new Block(11));
- BLOCKS.put("iron_ore", new Block(12));
- BLOCKS.put("coal_ore", new Block(13));
- BLOCKS.put("log", new Block(14));
- BLOCKS.put("leaves", new Block(15));
- BLOCKS.put("sponge", new Block(16));
- BLOCKS.put("glass", new Block(17,true,false,true));
- BLOCKS.put("lapis_ore", new Block(18));
- BLOCKS.put("lapis_block", new Block(19));
- BLOCKS.put("sandstone", new Block(20));
- BLOCKS.put("noteblock", new Block(21));
- BLOCKS.put("bed_l", new Block(22,false,true,true));
- BLOCKS.put("bed_r", new Block(23, false,true, true));
- BLOCKS.put("cobweb", new Block(24,false,false,true));
- BLOCKS.put("tallgrass", new Block(25,false,false,true));
- BLOCKS.put("deadbush", new Block(26,false,false,true));
- BLOCKS.put("brick_block", new Block(27));
- BLOCKS.put("dandelion", new Block(28,false,false,true));
- BLOCKS.put("rose", new Block(29,false,false,true));
- BLOCKS.put("brown_mushroom", new Block(30,false,false,true));
- BLOCKS.put("red_mushroom", new Block(31,false,false,true));
- BLOCKS.put("wool_while", new Block(32,true,false,false));
- BLOCKS.put("wool_orange", new Block(33,true,false,false));
- BLOCKS.put("wool_magenta", new Block(34,true,false,false));
- BLOCKS.put("wool_lightblue", new Block(35,true,false,false));
- BLOCKS.put("wool_yellow", new Block(36,true,false,false));
- BLOCKS.put("wool_lime", new Block(37,true,false,false));
- BLOCKS.put("wool_pink", new Block(38,true,false,false));
- BLOCKS.put("wool_gray", new Block(39,true,false,false));
- BLOCKS.put("wool_lightgray", new Block(40,true,false,false));
- BLOCKS.put("wool_cyan", new Block(41,true,false,false));
- BLOCKS.put("wool_purple", new Block(42,true,false,false));
- BLOCKS.put("wool_blue", new Block(43,true,false,false));
- BLOCKS.put("wool_brown", new Block(44,true,false,false));
- BLOCKS.put("wool_green", new Block(45,true,false,false));
- BLOCKS.put("wool_red", new Block(46,true,false,false));
- BLOCKS.put("wool_black", new Block(47,true,false,false));
+ //0
+ blocks.put("none", null);
+ //1
+ blocks.put("stone", new Block(0, 450, 4));
+ //2
+ blocks.put("grass", new Block(1, 54, 3));
+ //3
+ blocks.put("dirt", new Block(2, 45, 3));
+ //4
+ blocks.put("cobblestone", new Block(3, 600, 4));
+ //5
+ blocks.put("planks", new Block(4, 180, 5));
+ //6
+ blocks.put("sapling", new Block(5, 0, 6, false, false, true));
+ //7
+ blocks.put("bedrock", new Block(6, -1, 7));
+ //8
+ blocks.put("water", new Block(7, -1, 0, false, false, true));
+ //9
+ blocks.put("lava", new Block(8, -1, 0, false, false, false));
+ //10
+ blocks.put("sand", new Block(9, 45, 8));
+ //11
+ blocks.put("gravel", new Block(10, 54, 9));
+ //12
+ blocks.put("gold_ore", new Block(11, 900, 10));
+ //13
+ blocks.put("iron_ore", new Block(12, 900, 11));
+ //14
+ blocks.put("coal_ore", new Block(13, 900, 0));
+ //15
+ blocks.put("log", new Block(14, 180, 13));
+ //16
+ blocks.put("leaves", new Block(15, 21, 0));
+ //17
+ blocks.put("sponge", new Block(16, 54, 0));
+ //18
+ blocks.put("glass", new Block(17, 27, 0, true, false, true));
+ //19
+ blocks.put("lapis_ore", new Block(18, 900, 0));
+ //20
+ blocks.put("lapis_block", new Block(19, 900, 17));
+ //21
+ blocks.put("sandstone", new Block(20, 240, 18));
+ //22
+ blocks.put("noteblock", new Block(21, 75, 0));
+ //23
+ blocks.put("bed_l", new Block(22, 21, 0, false, true, true));
+ //24
+ blocks.put("bed_r", new Block(23, 21, 0, false, true, true));
+ //25
+ blocks.put("cobweb", new Block(24, 1200, 0, false, false, true));
+ //26
+ blocks.put("tallgrass", new Block(25, 0, 0, false, false, true));
+ //27
+ blocks.put("deadbush", new Block(26, 0, 0, false, false, true));
+ //28
+ blocks.put("brick_block", new Block(27, 600, 22));
+ //29
+ blocks.put("dandelion", new Block(28, 0, 23, false, false, true));
+ //30
+ blocks.put("rose", new Block(29, 0, 24, false, false, true));
+ //31
+ blocks.put("brown_mushroom", new Block(30, 0, 25, false, false, true));
+ //32
+ blocks.put("red_mushroom", new Block(31, 0, 26, false, false, true));
+ //33
+ blocks.put("wool_while", new Block(32, 75, 27, true, false, false));
+ //34
+ blocks.put("wool_orange", new Block(33, 75, 28, true, false, false));
+ //35
+ blocks.put("wool_magenta", new Block(34, 75, 29, true, false, false));
+ //36
+ blocks.put("wool_lightblue", new Block(35, 75, 30, true, false, false));
+ //37
+ blocks.put("wool_yellow", new Block(36, 75, 31, true, false, false));
+ //38
+ blocks.put("wool_lime", new Block(37, 75, 32, true, false, false));
+ //39
+ blocks.put("wool_pink", new Block(38, 75, 33, true, false, false));
+ //40
+ blocks.put("wool_gray", new Block(39, 75, 34, true, false, false));
+ //41
+ blocks.put("wool_lightgray", new Block(40, 75, 35, true, false, false));
+ //42
+ blocks.put("wool_cyan", new Block(41, 75, 36, true, false, false));
+ //43
+ blocks.put("wool_purple", new Block(42, 75, 37, true, false, false));
+ //44
+ blocks.put("wool_blue", new Block(43, 75, 38, true, false, false));
+ //45
+ blocks.put("wool_brown", new Block(44, 75, 39, true, false, false));
+ //46
+ blocks.put("wool_green", new Block(45, 75, 40, true, false, false));
+ //47
+ blocks.put("wool_red", new Block(46, 75, 41, true, false, false));
+ //48
+ blocks.put("wool_black", new Block(47, 75, 42, true, false, false));
+ //49
+ blocks.put("gold_block", new Block(48, 900, 43));
+ //50
+ blocks.put("iron_block", new Block(49, 1500, 44));
+ //51
+ blocks.put("stone_slab", new Block(0, 8, 16, 8, 50, 600, 45, true, false, true));
+ //52
+ blocks.put("double_stone_slab", new Block(51, 600, 45));
+ //53
+ blocks.put("sandstone_slab", new Block(0, 8, 16, 8, 52, 600, 46, true, false, true));
+ //54
+ blocks.put("wooden_slab", new Block(0, 8, 16, 8, 53, 180, 47, true, false, true));
+ //55
+ blocks.put("cobblestone_slab", new Block(0, 8, 16, 8, 54, 600, 48, true, false, true));
+ //56
+ blocks.put("brick_slab", new Block(0, 8, 16, 8, 55, 600, 49, true, false, true));
+ //57
+ blocks.put("stonebrick", new Block(64, 450, 50));
+ //58
+ blocks.put("stone_brick_slab", new Block(0, 8, 16, 8, 56, 450, 51, true, false, true));
+ //59
+ blocks.put("cactus", new Block(1, 0, 14, 16, 57, 39, 52, true, false, true));
+ //60
+ blocks.put("water_16", new Block(7, -1, 0, false, false, true));
+ //61
+ blocks.put("water_12", new Block(58, -1, 0, false, false, true));
+ //62
+ blocks.put("water_8", new Block(59, -1, 0, false, false, true));
+ //63
+ blocks.put("water_4", new Block(60, -1, 0, false, false, true));
+ //64
+ blocks.put("lava_16", new Block(8, -1, 0, false, false, true));
+ //65
+ blocks.put("lava_12", new Block(61, -1, 0, false, false, true));
+ //66
+ blocks.put("lava_8", new Block(62, -1, 0, false, false, true));
+ //67
+ blocks.put("lava_4", new Block(63, -1, 0, false, false, true));
+ //68
+ blocks.put("obsidian", new Block(65, 1500, 53));
}
public static void load() {
loadBlocks();
+ loadItems();
}
}