diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java
index 48388ac465995e8a9b618234a7729b08110f1e57..687c6a9e5e6d919f96ab41b7dc0ee5ffbfd1bd06 100644 (file)
gp.swim = true;
} else if (gp.player.canJump) {
gp.player.move.add(0, -7);
- } else if (!gp.player.flyMode) {
+ } else if (!gp.player.flyMode && gp.player.gameMode == 1) {
gp.player.flyMode = true;
gp.player.move.y = 0;
- } else {
+ } else if (gp.player.flyMode) {
gp.player.move.y = -GamePhysics.PL_SPEED;
}
break;
break;
case Input.Keys.E:
- if (CaveGame.STATE == AppState.GAME_PLAY) CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ if (CaveGame.STATE == AppState.GAME_PLAY) switch (gp.player.gameMode) {
+ case 0:
+ //TODO survival inv
+ break;
+ case 1:
+ CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ break;
+ }
else CaveGame.STATE = AppState.GAME_PLAY;
break;