DEADSOFTWARE

CaveGame in kotlin
[cavedroid.git] / android / assets / json / game_items.json
index 77493459c2bfaded590e57a0a959d577014b2799..349daf3f752dfb4a5caeb70f9a8c2c6dbd6e1589 100644 (file)
       "drop": "sand",
       "texture": "sand",
       "tool_level": 0,
-      "tool_type": "shovel"
+      "tool_type": "shovel",
+      "fallable": true
     },
     "gravel": {
       "hp": 54,
       "drop": "gravel",
       "texture": "gravel",
       "tool_level": 0,
-      "tool_type": "shovel"
+      "tool_type": "shovel",
+      "fallable": true
     },
     "gold_ore": {
       "hp": 900,
       "collision": false,
       "background": true,
       "transparent": true,
-      "drop": "none",
+      "drop": "bed",
       "texture": "bed_l",
       "tool_level": 0,
       "tool_type": "axe"
       "collision": false,
       "background": true,
       "transparent": true,
-      "drop": "none",
+      "drop": "bed",
       "texture": "bed_r",
       "tool_level": 0,
       "tool_type": "axe"
       "tool_level": 1,
       "tool_type": "pickaxe",
       "meta": "furnace"
+    },
+    "chest": {
+      "hp": 180,
+      "collision": true,
+      "transparent": true,
+      "drop": "chest",
+      "texture": "chest",
+      "tool_level": 0,
+      "tool_type": "axe",
+      "meta": "chest",
+      "top": 2,
+      "left": 1,
+      "right": 1,
+      "sprite_top": 2,
+      "sprite_left": 1,
+      "sprite_right": 1
     }
   },
   "items": {
       "type": "block",
       "texture": "furnace_off"
     },
+    "chest": {
+      "name": "Chest",
+      "type": "block",
+      "texture": "chest"
+    },
     "sapling_spruce": {
       "name": "Spruce Sapling",
       "type": "block",
       "tint": "#EDBFB4",
       "action_key": "use_spawn_egg_pig",
       "origin_x": 0.5
+    },
+    "porkchop_raw": {
+      "name": "Raw Porkchop",
+      "type": "food",
+      "texture": "porkchop_raw",
+      "heal": 3,
+      "smelt_product": "porkchop_cooked"
+    },
+    "porkchop_cooked": {
+      "name": "Raw Porkchop",
+      "type": "food",
+      "texture": "porkchop_cooked",
+      "heal": 8
     }
   }
 }