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Update assets structure
[cavedroid.git]
/
core
/
src
/
ru
/
deadsoftware
/
cavedroid
/
game
/
world
/
GameWorld.java
diff --git
a/core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java
b/core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java
index c038f1541d21822f90c122a75e30961dfee1fa40..d52b50f672039328773896ee12f11072949db368 100644
(file)
--- a/
core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java
+++ b/
core/src/ru/deadsoftware/cavedroid/game/world/GameWorld.java
@@
-183,8
+183,12
@@
public class GameWorld {
setMap(x, y, BACKGROUND_Z, block);
}
setMap(x, y, BACKGROUND_Z, block);
}
+ public boolean canPlaceToForeground(int x, int y, Block value) {
+ return !hasForeAt(x, y) || value == mGameItemsHolder.getFallbackBlock() || !getForeMap(x, y).hasCollision();
+ }
+
public boolean placeToForeground(int x, int y, Block value) {
public boolean placeToForeground(int x, int y, Block value) {
- if (
!hasForeAt(x, y) || value == mGameItemsHolder.getFallbackBlock() || !getForeMap(x, y).hasCollision(
)) {
+ if (
canPlaceToForeground(x, y, value
)) {
setForeMap(x, y, value);
return true;
} else if (value instanceof Block.Slab && isSameSlab(value, getForeMap(x, y))) {
setForeMap(x, y, value);
return true;
} else if (value instanceof Block.Slab && isSameSlab(value, getForeMap(x, y))) {
DEADSOFTWARE 2012-2025