diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/WindowsRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/WindowsRenderer.kt
+++ /dev/null
@@ -1,42 +0,0 @@
-package ru.deadsoftware.cavedroid.game.render
-
-import com.badlogic.gdx.Gdx
-import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
-import com.badlogic.gdx.math.Rectangle
-import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.GameUiWindow
-import ru.deadsoftware.cavedroid.game.render.windows.*
-import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager
-import javax.inject.Inject
-
-@GameScope
-class WindowsRenderer @Inject constructor(
- private val creativeWindowRenderer: CreativeWindowRenderer,
- private val survivalWindowRenderer: SurvivalWindowRenderer,
- private val craftingWindowRenderer: CraftingWindowRenderer,
- private val gameWindowsManager: GameWindowsManager,
- private val furnaceWindowRenderer: FurnaceWindowRenderer,
- private val chestWindowRenderer: ChestWindowRenderer,
-) : IGameRenderer {
-
- override val renderLayer get() = RENDER_LAYER
-
- override fun draw(spriteBatch: SpriteBatch, shapeRenderer: ShapeRenderer, viewport: Rectangle, delta: Float) {
- when (val windowType = gameWindowsManager.getCurrentWindow()) {
- GameUiWindow.CREATIVE_INVENTORY -> creativeWindowRenderer.draw(spriteBatch, shapeRenderer, viewport, delta)
- GameUiWindow.SURVIVAL_INVENTORY -> survivalWindowRenderer.draw(spriteBatch, shapeRenderer, viewport, delta)
- GameUiWindow.CRAFTING_TABLE -> craftingWindowRenderer.draw(spriteBatch, shapeRenderer, viewport, delta)
- GameUiWindow.FURNACE -> furnaceWindowRenderer.draw(spriteBatch, shapeRenderer, viewport, delta)
- GameUiWindow.CHEST -> chestWindowRenderer.draw(spriteBatch, shapeRenderer, viewport, delta)
- GameUiWindow.NONE -> return
- else -> Gdx.app.error(TAG, "Cannot draw window: ${windowType.name}")
- }
- }
-
- companion object {
- private const val TAG = "WindowsRenderer"
-
- const val RENDER_LAYER = 100600
- }
-}
\ No newline at end of file