diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/Mob.java
index 3b7edae21ed1748870f7b0d663407a11f33e4cd6..723a9298acc5d066dd5ada8b3dc01a99ad1a5bcf 100644 (file)
package ru.deadsoftware.cavedroid.game.mobs;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
package ru.deadsoftware.cavedroid.game.mobs;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import java.io.Serializable;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import java.io.Serializable;
-public abstract class Mob implements Serializable {
-
- public boolean flyMode;
- private float width, height;
- private int dir;
-
- public Vector2 pos;
- public Vector2 mov;
+import static ru.deadsoftware.cavedroid.GameScreen.GP;
+
+/**
+ * Mob class.
+ */
+public abstract class Mob extends Rectangle implements Serializable {
+
+ protected Vector2 move;
+ protected Type type;
+ private Direction dir;
+
+ /**
+ * @param x in pixels
+ * @param y in pixels
+ * @param width in pixels
+ * @param height in pixels
+ * @param dir Direction in which mob is looking
+ */
+ protected Mob(float x, float y, float width, float height, Direction dir, Type type) {
+ super(x, y, width, height);
+ move = new Vector2(0, 0);
+ canJump = false;
+ dead = false;
+ this.dir = dir;
+ this.type = type;
+ }
private boolean dead;
private boolean dead;
- public boolean canJump;
- protected int anim, animDelta = 6;
+ private boolean canJump, flyMode;
+ protected int animDelta = 6;
+ protected int anim;
- protected Mob(float x, float y, float width, float height, int dir, boolean player) {
- pos = new Vector2(x, y);
- mov = new Vector2(0, 0);
- this.width = width;
- this.height = height;
- canJump = false;
- flyMode = false;
- dead = false;
- this.dir = dir;
+ protected static Direction randomDir() {
+ return MathUtils.randomBoolean(.5f) ? Direction.LEFT : Direction.RIGHT;
+ }
+
+ /**
+ * @return The X coordinate of a mob in blocks
+ */
+ public final int getMapX() {
+ return (int) (x + (getWidth() / 2)) / 16;
}
}
- protected Mob(float x, float y, float width, float height, int dir) {
- this(x, y, width, height, dir, false);
+ /**
+ * @return The Y coordinate of mob's upper edge in blocks
+ */
+ public final int getUpperMapY() {
+ return (int) (y / 16);
}
}
- public int getMapX() {
- return (int) (pos.x + (getWidth() / 2)) / 16;
+ /**
+ *
+ * @return The Y coordinate if mob's vertical center in blocks
+ */
+ public final int getMiddleMapY() {
+ return (int) (y + (getHeight() / 2)) / 16;
}
}
- public int getMapY() {
- return (int) (pos.y + (getHeight() / 2)) / 16;
+ /**
+ *
+ * @return The Y coordinate of mob's legs in blocks
+ */
+ public final int getLowerMapY() {
+ return (int) (y + getHeight()) / 16;
}
}
- public float getWidth() {
+ public final float getWidth() {
return width;
}
return width;
}
- public float getHeight() {
+ public final float getHeight() {
return height;
}
return height;
}
- public int getDir() {
+ /**
+ * @return Integer representing a direction in which mob is looking, where 0 is left and 1 is right
+ */
+ public final Direction getDirection() {
return dir;
}
return dir;
}
- protected void switchDir() {
- dir = -dir + 1;
+ public final boolean looksLeft() {
+ return dir == Direction.LEFT;
+ }
+
+ public final boolean looksRight() {
+ return dir == Direction.RIGHT;
+ }
+
+ /**
+ * Switches direction in which mob is looking
+ */
+ protected final void switchDir() {
+ dir = looksLeft() ? Direction.RIGHT : Direction.LEFT;
}
}
- public boolean isDead() {
+ protected final int dirMultiplier() {
+ return looksLeft() ? 0 : 1;
+ }
+
+ public final boolean isDead() {
return dead;
}
return dead;
}
- public void kill() {
+ public final int getAnim() {
+ return anim;
+ }
+
+ /**
+ * Set's mob's dead variable to true and nothing else. It doesn't delete the
+ */
+ public final void kill() {
dead = true;
}
dead = true;
}
- public Rectangle getRect() {
- return new Rectangle(pos.x, pos.y, getWidth(), getHeight());
+ public final void move() {
+ x += move.x;
+ y += move.y;
}
}
- public abstract void ai();
+ public final Vector2 getMove() {
+ return move;
+ }
- public abstract void changeDir();
+ public final boolean canJump() {
+ return canJump;
+ }
+
+ public final void setCanJump(boolean canJump) {
+ this.canJump = canJump;
+ }
+
+ public final boolean isFlyMode() {
+ return flyMode;
+ }
+
+ public final void setFlyMode(boolean flyMode) {
+ this.flyMode = flyMode;
+ }
+
+ public final Type getType() {
+ return type;
+ }
+
+ public void checkWorldBounds() {
+ if (x + width / 2 < 0) {
+ x += GP.world.getWidthPx();
+ }
+ if (x + width / 2 > GP.world.getWidthPx()) {
+ x -= GP.world.getWidthPx();
+ }
+ }
+
+ public enum Type {
+ MOB,
+ SAND,
+ GRAVEL
+ }
+
+ public enum Direction {
+ LEFT,
+ RIGHT
+ }
public abstract void draw(SpriteBatch spriteBatch, float x, float y);
public abstract void draw(SpriteBatch spriteBatch, float x, float y);
- public abstract int getType(); //0 - mob, 10 - sand, 11 - gravel
+ public abstract void ai();
+
+ public abstract void changeDir();
}
}